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- fixed a bug that prevented multiple implants being installed on one body part
> MISC CHANGES
- reworked memory cell mechanics (it can only be used in various machines now and can't be ingested now)
- reworked memory cell thought descriptions (shows a full list of mood multipliers)
> FIXES
- fixed missing "neurotrainer" custom summary on neurotrainers category in recipes
> ADDITIONS
- added "Glitterlink" implant
- added "Memory projector" implant
- added "ADP rounds" weapon trait for Odyssey DLC
- added "amplify memory mood offset" recipe
- added "postpone memory expiration date" recipe
- added "reduce memory expiration rate" recipe
> BALANCE CHANGES
- reduced glittercore forming cycle duration (from 20000 ticks to 12000 ticks)
- reduced glittercore stored power need (from 2800 W to 1100 W)
- reduced telepad neutroamine cost per teleportation (from 5 to 2)
- changed ADP pylon fuel type (from glittercode to advanced components)
- changed upgrade lenses recipes to accept any type of neurotraine, not just shooting skilltrainer
- buffed all aware glitterpanel stat offsets
- reworked plasteel skin replacement stat offsets
- changed healer mech sreum recipe product count (from x3 to x4)
- other changes (mostly reduces stored power needed for various recipes)