Garry's Mod
Glitchtale: Sans Abilities
 このトピックはピン留めされているので、おそらく重要です
koperplyar  [開発者] 2019年2月24日 10時30分
BUGS
Alt attacks are not working >:C
Simply goto settings, keybourd, scroll all the way down til you find something that says
"walking" or "walk", bind it to "Alt" apply, and see if it works in game (if you can walk)
if that works, try to hold down / repeatetly press the key combination til something happens

How to Fix other Errors:

Just disable all addons but the Glitchtale Sans Abilities, and if the error still accurs then post the error code down bellow
最近の変更はkoperplyarが行いました; 2019年7月9日 9時33分
< >
1-15 / 38 のコメントを表示
koperplyar  [開発者] 2019年2月27日 5時39分 
well yeah theres no music.... and the bones jud work and if you have an console error then please show it, i might be able to fix it
nice
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238

koperplyar  [開発者] 2019年3月1日 15時55分 
ReverseVelocity の投稿を引用:
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238
fixed
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
koperplyar  [開発者] 2019年3月3日 0時14分 
Sans の投稿を引用:
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
This is probobly fixed now....
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
i always wanted new mod hat adds some powers of sans and there is one! good and maybe still updated
Unmounting addons/glitchtale_sans_abilities_beta_1665893314.gma
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1275


[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1316
Lady 2019年6月3日 10時00分 
it's not showing up in the "Weapons" tab
koperplyar  [開発者] 2019年6月3日 14時27分 
SfmRockstar5506 の投稿を引用:
it's not showing up in the "Weapons" tab
Do you even have it installed / enebled? if so then it must be located in "weapons/glitchtale" and then sans abilities...
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
最近の変更はRylasasinが行いました; 2019年8月26日 19時49分
koperplyar  [開発者] 2019年8月27日 3時01分 
Rylasasin の投稿を引用:
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
weird... yet i cant do anything about that if tHeY made an oopsie... :/ i guess you have to leave that option disabled :P
< >
1-15 / 38 のコメントを表示
ページ毎: 1530 50