Garry's Mod

Garry's Mod

Glitchtale: Sans Abilities
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koperplyar  [developer] 24 fev. 2019 às 10:30
BUGS
Alt attacks are not working >:C
Simply goto settings, keybourd, scroll all the way down til you find something that says
"walking" or "walk", bind it to "Alt" apply, and see if it works in game (if you can walk)
if that works, try to hold down / repeatetly press the key combination til something happens

How to Fix other Errors:

Just disable all addons but the Glitchtale Sans Abilities, and if the error still accurs then post the error code down bellow
Última alteração por koperplyar; 9 jul. 2019 às 9:33
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koperplyar  [developer] 27 fev. 2019 às 5:39 
well yeah theres no music.... and the bones jud work and if you have an console error then please show it, i might be able to fix it
AmberSuzume 28 fev. 2019 às 19:33 
nice
Violet 1 mar. 2019 às 6:45 
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238

koperplyar  [developer] 1 mar. 2019 às 15:55 
Originalmente postado por ReverseVelocity:
[Glitchtale: Sans Abilities BETA] lua/weapons/weapon_sans.lua:1238: attempt to index global 'tablepos' (a nil value)
1. unknown - lua/weapons/weapon_sans.lua:1238
fixed
Mat Blackout 2 mar. 2019 às 6:07 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
koperplyar  [developer] 3 mar. 2019 às 0:14 
Originalmente postado por Sans:
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
This is probobly fixed now....
۞✠Max_Flly✠۞ 6 mar. 2019 às 10:26 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_bone_throw.lua:30: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
Kondzio 8 mar. 2019 às 5:40 
i always wanted new mod hat adds some powers of sans and there is one! good and maybe still updated
Pepperoni 14 abr. 2019 às 13:21 
Unmounting addons/glitchtale_sans_abilities_beta_1665893314.gma
Pepperoni 5 mai. 2019 às 3:17 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1275


Pepperoni 9 mai. 2019 às 13:02 
[Glitchtale: Sans Abilities BETA] lua/entities/ent_glitchtale_upbones.lua:33: Tried to use a NULL physics object!
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1316
Lady 3 jun. 2019 às 10:00 
it's not showing up in the "Weapons" tab
koperplyar  [developer] 3 jun. 2019 às 14:27 
Originalmente postado por SfmRockstar5506:
it's not showing up in the "Weapons" tab
Do you even have it installed / enebled? if so then it must be located in "weapons/glitchtale" and then sans abilities...
Rylasasin 26 ago. 2019 às 19:20 
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
Última alteração por Rylasasin; 26 ago. 2019 às 19:49
koperplyar  [developer] 27 ago. 2019 às 3:01 
Originalmente postado por Rylasasin:
Bones seem to do absolutely nothing to Combine Soldiers. they'll murder Metrocops, zombies, etc. just fine, but combine soldiers just seem to be 100% immune to them.

EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)
weird... yet i cant do anything about that if tHeY made an oopsie... :/ i guess you have to leave that option disabled :P
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