XCOM 2
Jedi Class Revised
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This class confuses me, I need help!
5 Things i need some help with.

1) I cant seem to find the point in using non Saber staffs, Single does 1 less damage then Staff, Dualwielding offers no benfit overstaff and forces you to drop your holocron. The Saber staff Gives you a 10% defection bonus.

2) For some reason accuracy is HORRIBLE. While the Saber upgrades can eventually start to make a dent in that very low accuracy,Takes forever toget knight/master sabers, Powers like Force lighting seem to be uneffected and thus ive never seen a force lighting attack over 70% Normaly is between 40 and 68% My lightside Melee Jedi is sofar, WAY and i do mean WAY better then my Darkside force focused character.

3) Lightsaber toss apears to be simply not working at all, No animation plays, No damage is dealt ,Uses action, Also Doesnt even display What the damage will be when targeting something.

4) The deflection... It confuses me most of all. There are no tool tips for the % of defection you get, It also doesnt say what conditions might cause you to be unable to deflect. Ive found that when blade storm is activated, The class never deflects anything after the fact. Also the force list that was pinned says the opposite of what the tooltip and saber staff suggest on the matter. "Deflect the first incoming shot with your lightsaber" This seems to be completely false as My jedi have been shot on the first attack many times.

5) Battle Precognition also doesnt apear to be working, But maybe i'm misunderstanding its function?

All in all, The class could use tool tips! There almost nonexistent! QQ

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Musashi  [kehittäjä] 18.6.2020 klo 23.54 
Hi sorry you are experiencing issues with the mod. Some things sound like the mod is not working due to a mod conflict or a corrupted config.
I suggest checking out this document
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Especially the point of refreshing the config and using the alternate mod launcher.

1) saberstaffs can’t be thrown but offer a 10/15/20% bonus chance to deflect/reflect.
Dual sabers will trigger a second strike per attack if the the first one did not kill the target already.

2) accuracy of force powers will get better with higher rank. It depends on the jedis psi offense and the targets will

3) should be working with single and dual wield lightsabers. Doesn’t work with regular melee weapons or saberstaffs

4) without any buffs from lightsaber upgrades or saberstaff the chance is 75% on the first deflect in that turn and 25% for the second. With reflect its 100/50%.

5) should work. It’s like overwatch just that it triggers a jumping melee attack instead of a shot.

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