Left 4 Dead 2

Left 4 Dead 2

xdReanimsBase (L4D2) Anim Mods base
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xdshot  [dév.] 8 juin 2020 à 18h57
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
Dernière modification de xdshot; 6 déc. 2022 à 16h58
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xdshot  [dév.] 29 juin 2020 à 17h35 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
Dernière modification de xdshot; 22 nov. 2022 à 8h45
xdshot  [dév.] 29 juin 2020 à 17h35 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
Dernière modification de xdshot; 29 juin 2020 à 17h36
xdshot  [dév.] 18 oct. 2020 à 2h01 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
Dernière modification de xdshot; 2 aout 2024 à 2h08
xdshot  [dév.] 2 aout 2022 à 0h41 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
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