Left 4 Dead 2

Left 4 Dead 2

xdReanimsBase (L4D2) Anim Mods base
 Dette emnet er festet, så det er nok viktig
xdshot  [utvikler] 8. juni 2020 kl. 18.57
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
Sist redigert av xdshot; 6. des. 2022 kl. 16.58
< >
Viser 14 av 4 kommentarer
xdshot  [utvikler] 29. juni 2020 kl. 17.35 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
Sist redigert av xdshot; 22. nov. 2022 kl. 8.45
xdshot  [utvikler] 29. juni 2020 kl. 17.35 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
Sist redigert av xdshot; 29. juni 2020 kl. 17.36
xdshot  [utvikler] 18. okt. 2020 kl. 2.01 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
Sist redigert av xdshot; 2. aug. 2024 kl. 2.08
xdshot  [utvikler] 2. aug. 2022 kl. 0.41 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
< >
Viser 14 av 4 kommentarer
Per side: 1530 50