Left 4 Dead 2
xdReanimsBase (L4D2) Anim Mods base
 Αυτό το θέμα έχει επισημανθεί, οπότε πιθανώς είναι σημαντικό
xdshot  [δημιουργός] 8 Ιουν 2020, 18:57
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
Τελευταία επεξεργασία από xdshot; 6 Δεκ 2022, 16:58
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xdshot  [δημιουργός] 29 Ιουν 2020, 17:35 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
Τελευταία επεξεργασία από xdshot; 22 Νοε 2022, 8:45
xdshot  [δημιουργός] 29 Ιουν 2020, 17:35 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
Τελευταία επεξεργασία από xdshot; 29 Ιουν 2020, 17:36
xdshot  [δημιουργός] 18 Οκτ 2020, 2:01 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
Τελευταία επεξεργασία από xdshot; 2 Αυγ 2024, 2:08
xdshot  [δημιουργός] 2 Αυγ 2022, 0:41 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
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