Left 4 Dead 2

Left 4 Dead 2

xdReanimsBase (L4D2) Anim Mods base
 此主題已被置頂,因此它可能很重要
xdshot  [開發人員] 2020 年 6 月 8 日 下午 6:57
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
最後修改者:xdshot; 2022 年 12 月 6 日 下午 4:58
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xdshot  [開發人員] 2020 年 6 月 29 日 下午 5:35 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
最後修改者:xdshot; 2022 年 11 月 22 日 上午 8:45
xdshot  [開發人員] 2020 年 6 月 29 日 下午 5:35 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
最後修改者:xdshot; 2020 年 6 月 29 日 下午 5:36
xdshot  [開發人員] 2020 年 10 月 18 日 上午 2:01 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
最後修改者:xdshot; 2024 年 8 月 2 日 上午 2:08
xdshot  [開發人員] 2022 年 8 月 2 日 上午 12:41 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
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