Tabletop Simulator

Tabletop Simulator

Daggerheart [Unofficial]
Marum  [utvikler] 7. aug. kl. 8.33
Bug Reports
I can't possibly catch all issues with a table this complex, any bug report is greatly appretiated! If it is an unexpected behavior or lua error, please add instructions on how to reproduce the issue.
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Marum  [utvikler] 7. aug. kl. 8.34 
@ReLdy: What do you mean "When a mini gets UPDATED"?
ReLdy 7. aug. kl. 8.36 
to reproduce the bug: have a mini with UI setup, set it to 0 hope. Make a roll and save it, causing function updatemini: visually mini has 6 hope instead of 0
ReLdy 7. aug. kl. 8.37 
or just simply reload the save idk, updatemini is the "mini updated"
Marum  [utvikler] 7. aug. kl. 9.20 
Fixed
ReLdy 7. aug. kl. 9.44 
While we're at it, the button on dice roller "Set roll target" does nothing
ReLdy 7. aug. kl. 9.44 
context menu button
ReLdy 7. aug. kl. 9.48 
just tried your fix, still, whenever I press "Save roll" on a dice roller, hope of my mini becomes 6 visually, i don't know what causes it, it's not a big deal, but still
Sist redigert av ReLdy; 7. aug. kl. 9.48
Marum  [utvikler] 7. aug. kl. 11.13 
Thanks for the video, really helped me to understand the cause. Fixed!
ReLdy 11. aug. kl. 1.58 
Hi, so whenever i reload my save file, every adversary now has a PC script inside them (I didnt do anything to them other than adding their own scripts) https://ibb.co/twTJ47r4
ReLdy 11. aug. kl. 2.08 
seems like a problem on my end, maybe you fixed it already in the newest version since i can't reproduce it on your table, only happens in mine, so i'll try to fix it myself
ReLdy 11. aug. kl. 2.15 
yeah, nvm, fixed it, there was a problem with a translating script, maybe some variables are the same and they aren't compatible
RexVelox 17. aug. kl. 2.10 
More of a correction than a bug, but I noticed the Guardian's bag of Unstoppable dice is from the old Beta version of the game. Now, it should just be a d4 for level 1+ and a d6 for level 5+.
ReLdy 20 timer siden 
can you please do something about it, when there are a lot of dice, they start hitting each other, changing the result. Can you make them uninteractable or tp them to side so they don't hit each other?
ReLdy 20 timer siden 
most noticable on combo die when playing brawler, as you have to constantly roll 1d4 ~noclear
Sist redigert av ReLdy; 20 timer siden
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