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Bandits cant spawn inside buildings that players have visited in 7 days or something like that, if you get killed by bandits and come back they will (probably) be there unless you restart the server.
I solved the problem by disabling dynamic features.
what do you mean dynamic features?
As for anyone wondering, i halfed all the spawn chances of everything (houses and every clan) and i got it to a nice point, where there are days with no spawn, and days with maybe 2 groups (separated) spawns.
As a point of reference, im playing with 3/4 friends.