Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
1. AnimateLimb - lua/bonebuster_sv_ragcontroller.lua:192
2. v - lua/bonebuster_sv_ragcontroller.lua:608
3. unknown - lua/includes/modules/hook.lua:102 (x20)
I'm playing with a model: models/player/Group02/male_06.mdl
1. SetAngles - [C]:-1
2. v - lua/bonebuster_cl_ragcontroller.lua:164
3. Run - lua/includes/modules/hook.lua:102
4. v - lua/bonebuster_cl_bb.lua:296
5. unknown - lua/includes/modules/hook.lua:102
Happens shortly after death or whilst in multiplayer with 1 person dead and 1 flying(?), any character model causes this, Valve.Biped or not.
this is only for other players on the server, it works flawlessly for me
heres the error that shows up in the console when i damage a player a little
[Bone Buster V2] lua/bonebuster_sv_bb.lua:1923: attempt to index local 'plyinfo' (a nil value)
1. v - lua/bonebuster_sv_bb.lua:1923
2. Run - lua/includes/modules/hook.lua:96
3. InitializeWithOwner - lua/entities/prop_ragmod_ragdoll.lua:210
4. AssignOwner - lua/entities/prop_ragmod_ragdoll.lua:972
5. SpawnRagdoll - lua/includes/modules/ragmod.lua:93
6. TryToRagdoll - lua/includes/modules/ragmod.lua:66
7. v - lua/includes/modules/ragmod.lua:519
8. unknown - lua/includes/modules/hook.lua:96
oh ok but why is it on by default thats kinda weird