Garry's Mod
Bone Buster V2
 Ця тема закріплена, тому вона, мабуть, важлива
Bugs & Issues
Post problems you are having with Bone Buster in here.

Known issues:
Changing the tickrate from the default causes problems. Mainly to do with the ragdoll animation.
Автор останньої редакції: Radical Larry; 26 груд. 2024 о 16:01
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Показані коментарі 115 із 108
I want to decompile and edit some models I have to increase compatibility with this addon, but I can't actually determine and I never have with these animated ragdoll mods, why certain models despite having the Valve.Biped skeleton and the same ragdoll bones, don't work with them. Despite everything being named and connected the exact same as say a Half-Life 2 ragdoll, they still have problems with these sorts of mods. Do you know why this happens so I can correct it?
Could you go into more detail? Is it just the ragdoll animation that isn't working well or at all? If so, what specifically isn't working? I need more info to see if I can help.
Автор останньої редакції: Radical Larry; 23 груд. 2024 о 12:17
[Bone Buster V2] lua/bonebuster_sv_ragcontroller.lua:192: attempt to compare userdata with number
1. AnimateLimb - lua/bonebuster_sv_ragcontroller.lua:192
2. v - lua/bonebuster_sv_ragcontroller.lua:608
3. unknown - lua/includes/modules/hook.lua:102 (x20)

I'm playing with a model: models/player/Group02/male_06.mdl
Цитата допису BomBom:
[Bone Buster V2] lua/bonebuster_sv_ragcontroller.lua:192: attempt to compare userdata with number
1. AnimateLimb - lua/bonebuster_sv_ragcontroller.lua:192
2. v - lua/bonebuster_sv_ragcontroller.lua:608
3. unknown - lua/includes/modules/hook.lua:102 (x20)

I'm playing with a model: models/player/Group02/male_06.mdl
Does that error always happen with that model or do you do something to cause it?
it happens to appear by chance
I know exactly what's wrong and am fixing it, will push out and update shortly.
Should be fixed in the latest update!
Damnit I fixed it, there was a tiny little mesh weighted to the neck behind the head on the ragdoll's physics model that I didn't see initially. That being said, I hope you are able to come to some sort of solution for ragdolls with extra bones, like a model blacklist or something to prevent error spamming. But really, you've created a fantastic mod here, it's pure Gmod.
[Bone Buster V2] lua/bonebuster_cl_ragcontroller.lua:164: Tried to use a NULL physics object!
1. SetAngles - [C]:-1
2. v - lua/bonebuster_cl_ragcontroller.lua:164
3. Run - lua/includes/modules/hook.lua:102
4. v - lua/bonebuster_cl_bb.lua:296
5. unknown - lua/includes/modules/hook.lua:102

Happens shortly after death or whilst in multiplayer with 1 person dead and 1 flying(?), any character model causes this, Valve.Biped or not.
I'll have to fix it after I'm done playing with my friends.
in multiplayer when my friend dies his ragdoll disappears (ive narrowed it down to bonebuster and no other mod i have)
this is only for other players on the server, it works flawlessly for me
heres the error that shows up in the console when i damage a player a little

[Bone Buster V2] lua/bonebuster_sv_bb.lua:1923: attempt to index local 'plyinfo' (a nil value)
1. v - lua/bonebuster_sv_bb.lua:1923
2. Run - lua/includes/modules/hook.lua:96
3. InitializeWithOwner - lua/entities/prop_ragmod_ragdoll.lua:210
4. AssignOwner - lua/entities/prop_ragmod_ragdoll.lua:972
5. SpawnRagdoll - lua/includes/modules/ragmod.lua:93
6. TryToRagdoll - lua/includes/modules/ragmod.lua:66
7. v - lua/includes/modules/ragmod.lua:519
8. unknown - lua/includes/modules/hook.lua:96
Автор останньої редакції: ♥♥♥♥; 23 груд. 2024 о 20:15
whenever I getup after rag dolling my bones are all fixed.
Цитата допису TF2player3253:
whenever I getup after rag dolling my bones are all fixed.
This is normal. By default "Reset bones after ragdolling" is turned on in the server settings.
Автор останньої редакції: Radical Larry; 23 груд. 2024 о 20:13
Цитата допису Radical Larry:
Цитата допису TF2player3253:
whenever I getup after rag dolling my bones are all fixed.
This is normal. By default "Reset bones after ragdolling" is turned on in the server settings.

oh ok but why is it on by default thats kinda weird
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