安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
1. AnimateLimb - lua/bonebuster_sv_ragcontroller.lua:192
2. v - lua/bonebuster_sv_ragcontroller.lua:608
3. unknown - lua/includes/modules/hook.lua:102 (x20)
I'm playing with a model: models/player/Group02/male_06.mdl
1. SetAngles - [C]:-1
2. v - lua/bonebuster_cl_ragcontroller.lua:164
3. Run - lua/includes/modules/hook.lua:102
4. v - lua/bonebuster_cl_bb.lua:296
5. unknown - lua/includes/modules/hook.lua:102
Happens shortly after death or whilst in multiplayer with 1 person dead and 1 flying(?), any character model causes this, Valve.Biped or not.
this is only for other players on the server, it works flawlessly for me
heres the error that shows up in the console when i damage a player a little
[Bone Buster V2] lua/bonebuster_sv_bb.lua:1923: attempt to index local 'plyinfo' (a nil value)
1. v - lua/bonebuster_sv_bb.lua:1923
2. Run - lua/includes/modules/hook.lua:96
3. InitializeWithOwner - lua/entities/prop_ragmod_ragdoll.lua:210
4. AssignOwner - lua/entities/prop_ragmod_ragdoll.lua:972
5. SpawnRagdoll - lua/includes/modules/ragmod.lua:93
6. TryToRagdoll - lua/includes/modules/ragmod.lua:66
7. v - lua/includes/modules/ragmod.lua:519
8. unknown - lua/includes/modules/hook.lua:96
oh ok but why is it on by default thats kinda weird