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What about this? It replaces the Mk18 and it works pretty well. I don't think the default sight is magnified either, the reticle is just part of the model.
Try recompiling those models w/ crowbar.
what kind of problem?
Insurgency 2 doesn't have hand meshes integrated in regular weapon viewmodels, there's only the simple bones and animations for hand models, with hand models bonemerged on top of that. it's basically a c_model system.
but next update is gonna taaaaaaake a while
He's making some badass long coding changes and additions.
VERY badass ones, it's gonna be worth the weight I have, 101 kilos!