Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My code:
@gyroOverride{
Override of Gyroscope = On
}
IncreaseBlink Interval of light01 = 0.5
}
This is having no effect on the sliders for Blink, tested Increase and Blink Interval of light01 = 0.5
It colors fine with the earlier mentioned syntax change.
Thank you for the bug report.
Multi word properties are a new thing. IncreaseBlink Interval is also a new multi word Action which takes special adjustment due to the fact that Action statements don't have a word to split the Action from the block name.
I just modified the script. All Blink related Action statments now work and all mulit word Property statments now work.
@light{
IncreaseBlink Interval light01
}
and
@light{
Blink Interval of light01 = 0.5
}
now work.
also updated the version in the script header to 2.002
Could be, are you using the default build or the weekly update build?
hmm, I just took a look at the programing update guide, It is highly likely I will need to update the script to accommodate the new changes to the programing block. Depending on a few things, it may take a while.