Arma 3
Advanced Rappelling
Setup on Linux Server
Hey there,

I was wondering if you hardcoded the Windows-Style paths in this mod (and Advanced Urban Rappelling) so you get a "\" as a folder/path sperator.

From the serverlogs while launching with the obove mentioned two mods:

ErrorMessage: Cannot open file '/home/steam/steamcmd/arma3/@ADVRAPPEL\addons\ar_advancedrappelling'
Application terminated intentionally
12:15:29 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
Cannot open file '/home/steam/steamcmd/arma3/@ADVRAPPEL\addons\ar_advancedrappelling'
12:15:29 Critical:Destroying running thread!

As you may know: Linux separets the folders by a forward slash. Sorry, I'm somehow a n00b to armamodding, I have no clue what to do to fix this, never had this before.

Thanks in Advance and keep up the great work (Tested this mod in singleplayer)
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I just checked the Source Files on Github and found the following:

File: AdvancedUrbanRappelling/addons/AUR_AdvancedUrbanRappelling/config.cpp
Lines: 31-44 and the following classes.

Content:

class CfgFunctions { class SA { class AdvancedUrbanRappelling { file = "\AUR_AdvancedUrbanRappelling\functions"; class advancedUrbanRappellingInit { postInit=1; }; }; }; };

It appears that the path is hardcoded. I have no clue if there is an actual workaround, but it appears to be, as the server runs fine with i.e. ACE, CBA3, RHS, ...

I'd open a pull req if i had any clue about arma modding.
Viimeisin muokkaaja on MUW_Vinny; 21.7.2019 klo 3.49
Me agin.

from file: addons/AUR_AdvancedUrbanRappelling/cfgAnimations.hpp


Example Code-Snippet:

class AUR_01_Aim: cargo_base_Rope { actions="AUR_01_Actions"; leftHandIKCurve[]={1}; minPlayTime = 0.1; file="\AUR_AdvancedUrbanRappelling\anims\Rup_RopeFX_01_aim.rtm"; /// what file is going to be played in this state speed=100000; ConnectTo[]={}; InterpolateTo[]= { "AUR_01_Idle", 0.1, "AUR_01_Aim_ToPistol", 0.1, "AUR_01_Die", 0.1 }; variantsAI[]= { "AUR_01_Aim_Idling", 1 }; variantsPlayer[]= { "AUR_01_Aim_Idling", 1 }; };
ross 8.3.2023 klo 13.15 
If anybody comes across this in the future, you need to make the .pbo and .bisign files lowercase to work on Linux (Debian for me): AUR_AdvancedUrbanRappelling.pbo becomes aur_advancedurbanrappelling.pbo -- No changes to the source code of the addon needed, once its lowercased it should load.
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