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Nahlásit problém s překladem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2101857809
And what is this strange displacement in Total Armies?
[20:12:42][trigger_impl.cpp:840]: Script Error: Invalid context switch[solar_system], file: common/decisions/irm_decisions.txt line: 24, Scope:
The second is harmless and mostly beign caused in observer mod when you're in the system scope.
https://imgur.com/a/R6wa28X
Don't know what is causing this, have seen something similar before when taking over a section of systems cut off from my main empire, same thing happened, I could not create the initial sector via the planet view, had to destroy colony and re-colonize for it to work.
Would it be possible to add wormholes to the code so I can add systems to a sector that are only connected via wormhole/gateway etc?
Yep, I'm working on this now.
Well, it always takes the first avaiable free leader to assign. Please try to assign existing leaders and leave only the required one.
I'm going to rewrite it in the next release.
Please report this error to the author of the mod: Imperial Routine.
Error message says:
Error in common\scripted_effects\irm_helpers.txt: Ln: 25 Col: 75 (UTF16-Col:
40)
-1 >= { [[store]$store$ = {] $act|set$_variable = { which = irm_$stVal$ v
^
Note: The column count assumes a tab stop distance of 8 chars.
Expecting: operator or whitespace