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Allies Unknown: War of the Chosen Edition
Created by RealityMachina
Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time (and resources) finding them. In order to actually utilize this mod, cl...
Allies Unknown Redux Species: Turians
Created by RealityMachina
The militaristic natives of Palaven are ready for the real war. With a base recruitment price of 60 supplies, they may not bring any special abilities to the table, but sometimes all you need is someone that can endure on the battlefield. Stats They have n...
Allies Unknown Redux Species: Asari
Created by RealityMachina
The biotic natives of Thessia are back, and ready to serve at 50 supplies each. Stats Asari come with the Biotic Barrier ability, enabling them to have a 2 point (by default) shield at the start of every turn. They can also regenerate that shield by 1 poin...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
WOTC Use My Class
Created by krj12 (Ken)
NOTE: This is a straight recompile of the original "Use My Class" mod. I received no compile errors, so at this time no changes have been made. Original mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=684929720 Several users re...
[WOTC] - K's Officer Class
Created by C. Justice
NOTICE THIS MOD IS NO LONGER SUPPORTED. It may still work but a lot of changes to dependencies from what I am aware of ------------------------------------------------------------------------------------------------------------------------------ Background...
The Medical Marksman (WOTC Edition)
Created by Eagle Scout
This is my WOTC variant of the Dedicated Medical Marksman. Still being tested to an extent A mix between Medic and Sniper, the Specops Medical Marksman can use a vekrtor rifle very well, and can use a Gremlin for medical purposes very effectively Also uses...
Beatdown Skill
Created by Fwounder
Show those aliens a proper welcome with the butt of your gun. ***(hopefully) Final Update*** Should no longer be usable if you are binded by a viper or carrying a body. Added the option to allow it to be used on robotic enemies or allies. Now available to ...
WotC: Sting charges removal
Created by Zamster
Removes the one time charge on missions to reapers sting ability, allowing sting to be used indefinitely. NOTE: This does not affect the default 4 turn cooldown time on sting....
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Lucubrations Infantry Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632648555 Adds an Infantry class to the game with many new abilities. The Infantry class is a basic rifleman class styled after its namesake from the original Long War mod. I...
[DISCONTINUED] Rising Tides (WOTC)
Created by Aleosiss
************************* PATCH 1.1.2 ************************* enabled WOTC class features such as bonding made nearly every psionic ability interruptible (if you notice one that isn't, post it in the bugs discussion) Sovereign actually works now, because...
Rapid Fire Reverted
Created by kregano
This mod removes the unmentioned 5 turn cooldown from Rapid Fire, making it the same as vanilla XCOM 2's implementation. If you like this, check out some of my other mods: -Pistols Rebalanced - feel pistols are too weak to be of value? Try this out! Has ex...
Skirmisher Ripjack Slash [WotC]
Created by Moola
About: The Ripjack weapon now gives the Skirmisher the Slash ability as a default action. By default the Reckoning perk grants the Slash ability, but I felt like this perk was too far in the tree, and personally I think it's silly the Skirmisher can't atta...
[WotC] Sparks Can Bond
Created by Yagisan
Enables SPARKS to have bonds. Because AI has favourites too. Sparks prefer to bond with other Sparks....
[WotC] I'm the Commander here
Created by Dare
Background Pure frustration over your beginning soldiers getting the worst Trainingcenter ability combinations while some random dude you got as a reward from a Councilmission has all the good ones? Don't worry no more, as you are the Commander here this m...
WOTC: Ranger and Grenadier Rebalanced
Created by kregano
Compilation of two of my older mods, Slink Master and Cone of Fire, into a new, War of the Chosen compatible package. Rangers gain Implacable as a Squaddie skill in the Scout path, with Slink Master, a 50% detection radius reduction skill, taking its norma...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
[WotC] Deadeye to Headshot
Created by guby
THIS IS THE WOTC COMPATIBLE VERSION. This is a straight port of the old version. It's still untested until I get far enough in the game to have a sharpshooter with the ability. If you decide to take the jump and use it, please let me know about any problem...
Class Weapon Additions WOTC
Created by Juravis
These classes now have permissions to use these weapons in addition to their own class weapons already allowed. Grenadiers with Hunter Rifles? Go ahead. ROOKIE Shotgun, Bullpup RANGER Bullpup GRENADIER Rifle, Shotgun, Bullpup SPECIALIST Shotgun, Bullpup SH...
Suppression Restrictions WOTC + TLP
Created by Juravis
-= WHAT IT DOES =- Disallow suppression if the weapon you are holding is not compatible. Basically, will prevent use of Suppression if you are holding a Sniper Rifle or a Shotgun for example. -= CUSTOMIZABLE =- The complete list of allowed weapons is in th...
Free Carry Drop Subdue WOTC
Created by Juravis
Carry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted ...
Lucubrations Sniper Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=658531225 The Sniper is a highly-trained specialist unit, capable of precision marksmanship at incredible range and special tactics designed to give the Sniper an edge on the...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
Blademaster Momentum
Created by RealityMachina
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage....
Allies Unknown Redux Species: Salarians
Created by RealityMachina
The amphibians of Sur'Kesh join the real war. With a 60 supplies base recruitment price, these soldiers excel at reacting to enemy movement, moreso than they do in standard combat. Stats Salarians have access to Salarian Reflexes, which gives them +20 Aim ...
Collateral Demolition Wotc
Created by Divine Lucubration
Vanilla (non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=648913363 Adjusts the Grenader skill Demolition to use a small, free-targeting sphere for envrionmental destruction. If you disagree with the choices I made for radius and co...
Buildable Geth Redux
Created by RealityMachina
Can't tire out these machines. Geth Primes are now buildable by XCOM! After researching Mechanized Warfare or completing Lost Towers, Geth Model: Prime will show up in the Proving Grounds. They are similar to SPARKs in terms of class and design (they are u...
Allies Unknown Species Redux: Krogans
Created by RealityMachina
The battle-hardy species from Mass Effect is ready to serve...at a high price of 150 supplies. Stats They have three special abilities: Wallbreaker, which is a free action ability that lets a Krogan smash through cover, walls, trees, etc, for their turn. C...
Allies Unknown Redux Species: Quarians
Created by RealityMachina
The suited inhabitants of the Migrant Fleet join the fight. With a 75 supplies recruitment price, the Quarians a XCOM Commander can recruit are quite useful with a high enough hacking skill... Stats Quarians have access to Sabotage, a Insanity-like skill t...
Allies Unknown Redux: Buildable HK Droids
Created by RealityMachina
The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can ...
Allies Unknown Species(?) Mod: HK-Series Droids
Created by RealityMachina
The meatbag-insulting droids from a galaxy far, far away (or the one we live in in the context of this mod) can now be utilized and constructed by XCOM for their guerilla operations. Latest Update Added debug mode to bypass stacks mechanic in .ini, added r...
[WotC]Puella Magi Class(ver.4.00)
Created by Alterd-Rushnano
Added a Other forms of the psi operative class on 'Puella Magi Madoka Magica' With this mod you will finally be able to operate the Puella Magi class for LW2. Their strong power will surely be of great help ... but I want you to be careful. ...I still have...
Non-Skirmisher ADVENT Hybrids
Created by RealityMachina
Not all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM. A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reu...
Allies Unknown Redux Species: Twi'Leks
Created by RealityMachina
The oft-trodded upon natives of Ryloth join the fight against the Ethereals. With a base 60 supply recruitment cost, Twi'leks may not seem that different from humans at first, but they can make up all the difference at the right time. Stats Twi'leks have a...
[WotC] Richards Classes (3 Perks per level) [Old, Unsupported]
Created by Richard
A collection of my classes combined to work with the WotC Expansion which takes advantage of a 3 tree promotion screen (see required items). This is based on my LW Perk Pack class pack. Please note that this pack will stay combined as it is easier for me t...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
Alternate Weapons For WOTC Factions
Created by HandyVac
Allows soldiers from the three WoTC factions to use a normal XCOM weapon in addition to their faction-specific weapon. * Only use this mod when starting a new campaign. It will not work properly if you turn it on part-way through an existing campaign * If ...
WotC: Sparks with AWC Abilities
Created by Zamster
Enable AWC randomized abilities for sparks This allows Sparks to get their own AP as normal soldiers does. Note: This should not be used in conjunction with Mr Nice's Trainable Sparks, since his mod already adds this functionality....
[WotC] Richards Classes (3 Perks per level PLUS LW2 Weapons) [Old, Unsupported]
Created by Richard
A collection of my classes combined to work with the WotC Expansion which takes advantage of a 3 tree promotion screen (see required items) and the LW2 Secondary Weapon port by shiremct. This is based on my LW Perk Pack class pack. Please note that this pa...
Normalize SPARKs
Created by John
Allows SPARKS to form bonds, earn ability points, and learn XCOM abilities. Change details: - Sparks can now form bonds - Sparks can now learn XCOM abilities - Sparks can now earn 3 ability points per level (configurable) Includes the following fixes for S...
Disable Any Class Wotc
Created by Divine Lucubration
Vanilla (non-WotC) version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=656267587 Disable Any Class What this mod does: - Prevents disabled classes from being selected by unit promitions, mission rewards, the resistance headquarters or the black ...
Unrestricted Skirmisher Reflexes
Created by John
Because Skirmishers need more love. Removes the once per mission restriction of Skirmisher Reflex. Now always gives one extra action during the XCOM turn if the Skirmisher was attacked during the enemy turn. Known Issues: -None so far Overrides: -X2Effect_...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
[WotC] I'm the Commander here Extension
Created by Dare
Ability Extension-mod for I'm The Commander Here: This is a pure INI-mod (at the moment) which utilizes functions from the base-mod to add things like new TC choices for herosoldiers to be rolled naturally Adding abilities to the eligable crossclass-list o...
Cooldowns Instead of Charges
Created by John
Changes several abilities to use cooldowns instead of charges. See the full list of affected abilities and their default cooldown times below. All cooldown times are configurable via ini settings. If I find any other abilities worth changing, I will change...
SPARK Pugilist Class (WOTC)
Created by Emong
Description Newly updated for War Of The Chosen, Pugilist is a SPARK class that punches things. It has 10 new perks to facilitate that. Most of them involve punching! This class requires -bg-'s SPARK Custom Class Support mod. Without it you'll never be abl...
SPARK Custom Class Support
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128879172 Allows custom class support for SPARK units, currently the game locks SPARKs to a single predetermined class on build, this mod allows a newly built SPARK to pick a class liste...
Brawn: SPARK Classes WOTC
Created by Bladesuun
Folder ID: 1128874843 Summary Adds two new custom SPARK classes to the game, the Iconoclast and Stanchion. Requires SPARK Custom Class Support WOTC and the Shen's Last Gift DLC. The SPARKs should be very powerful to promote use of SPARKs (which is currentl...
Faction Hero GTS Perks
Created by kregano
Think the Fall 2017 patch screwed over Skirmishers? Here's a defensive buff for them, plus the other Faction Heroes! Skirmisher - Ablative Armor: Unlocks at Squaddie rank; gain one point of Armor and 50% explosive damage reduction. Reaper - Strong Defense:...
Long War Leader Pack WOTC
Created by Ginger
Original mod located here Given that Pavonis Interactive has decided not to port LW2 to WOTC, members of the community have taken up the torch instead. I managed to get a head start on them by doing this as soon as Pavonis made the announcement, so here it...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
[WotC] Richards Hero Classes Rework [Old, Unsupported]
Created by Richard
This mod makes tweaks to the WotC Faction Heroes. I felt they had become underpowered compared to custom classes in the game, especially my own. When the game first launched I used the Reaper all the time now my pick rate for them is really low, this mod a...
[WotC] Richards SPARK Rework [Old, Unsupported]
Created by Richard
This mod makes tweaks to the SPARK Class. I barely ever use the SPARK and I've always felt they are somewhat weak considering they can't take cover and require an investment of resources that could be better spent. With this in mind I've swapped around som...
XCOM Psi Overhaul v2 [OLD]
Created by Kyuubicle
This mod now has a new version. The new version is not save compatible. Do not update in the middle of a game. This version will remain on the workshop for save compatibility, but will no longer be supported. -'Continue Training' button on the Finished Tra...