Stellaris

Stellaris

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!!Lots of Traditions - AI Takes Diplomacy More
Created by Thane-Stus
Compatible with 2.2.* This is a patch for !Lots of Traditions that should cause the AI to take the Diplomacy tree more often, I made this because some users reported that the AI wasn't forming federations so this should fix that. Required Mods This doesn't...
!!Lots of Traditions - CO Patch
Created by Thane-Stus
Compatible with 2.1.* Submod for !Lots of Traditions that brings Cultural Overhaul compatibility DOES NOT WORK WITH ETC PATCH Required Mods Plentiful Traditions Expanded Stellaris Traditions Additional Traditions !Lots of Traditions This should work with a...
!!Lots of Traditions - ISB Patch
Created by Thane-Stus
Compatible with 2.1.* This is not needed if you're using my version of Improved Space Battles for 2.2 One of the ascension perk mods that I included compatibility for in !LoT resulted in an incompatibility with a file from Improved Space Battles Graphics, ...
!AlphaMod: Outpost X (2.1)
Created by AlphaAsh
Even more useful Outposts in AlphaMod. Requires AlphaMod 2.1 & Outpost (2.0/2.1). The mod makes some changes and additions to Outpost, including: - Outposts now have one module as well as one building slot available. - The AI gets a random valid module fre...
!Lots of Traditions
Created by Thane-Stus
NOTICE ABOUT FUTURE UPDATES, This mod will be updated as soon as all of its dependencies have updated, I do not know how long that will take so please don't ask. To anyone looking for an updated tradition merger like this one see this. Compatible with 2.1....
!Masters of Nature/AlphaMod CP (2.1)
Created by AlphaAsh
Integrates subterranean and sky development with AlphaMod. Requires AlphaMod 2.1 and Masters of Nature/Land Clearance. You can no longer carry out subterranean development of a habitable gas-giant, asteroid or molten world, or a world with existing undergr...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
.SR. Starbase Buildings (2.1)
Created by AlphaAsh
New buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings ...
Abandoned Habitats
Created by Violent Beetle
This simple mod adds abandoned habitats to the galaxy. On game start it will go through every system that isn't hostile, containing megastructure or in starting cluster and will add abandoned habitats to about 1% of the systems (That was approximately 6 ha...
Additional Traditions (Stellaris v2.1.*)
Created by Meltup
Additional Traditions v1.2.2 For Stellaris: 2.1.* Old version: Additional Traditions (Stellaris v1.9) This mod adds 5 new tradition trees: - Navy - focuses on increasing fleet capacity and fleet output together with giving some minor fleet movement and bui...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
AlphaMod 2.1
Created by AlphaAsh
An unofficial expansion for Stellaris. RE: v2.2 A lot of AlphaMod's features and content looks likely to become redundant (myself and PDX do tend to want a lot of the same stuff for Stellaris), so I'm planning to split the mod up into features and content ...
AlphaMod: Divided Loyalties (2.1)
Created by AlphaAsh
More faction conflict for Stellaris. Requires AlphaMod 2.1. - Take suppressing vanilla factions one step further and ban them! - Several 'extreme' factions can form, that will be difficult to please. - Includes new 'slave' factions, with very low influence...
AlphaMod: The Frontier (2.1)
Created by AlphaAsh
Initial colony development automation. Requires AlphaMod 2.1. Combining the features of Shanty Town and some deprecated buildings originally found in earlier versions of AlphaMod, this supplement automates the initial development of new colonies for both t...
AlphaMod: Traders (2.1)
Created by AlphaAsh
Galactic opportunities for galactic profits. Requires AlphaMod 2.1. Tech: Interplanetary Trade Initiatives To begin building your trade empire, you'll need this tech. It will unlock the Trade Station building. This can be built on any habitat, or any colon...
Alternative Building Names (2.1)
Created by AlphaAsh
Renames and reskins some buildings. That's it. Hydroponics become plain ol' farms. Power plants become urban centers. Mining networks become industrial centers. Only names and icons of buildings are changed. Nothing else is altered. COMPATIBILITY Yes. Curr...
Alternative Tilesets (2.1)
Created by AlphaAsh
Alternative tiles for Gaia, Alpine, Savanna, Tomb & Ringworlds. Includes two tilesets originally released separately, for Alpine and Savanna worlds, two tilesets originally released in AlphaMod, for Gaia and Tomb worlds and a tileset for Ringworlds based o...
Build Robots 4x Faster
Created by Mag
Build Robots 4x Faster by MrTastix Game version: 3.* https://i.imgur.com/fVVaDCS.gif Description In short, this mod quadruples the default build time for both robots and machines. Originally, this mod was created prior to the growth changes in 3.0 where ro...
Capitals of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Empire Unique buildings for specialised planets. Requires Planet Specialising Edicts and Centers of <Planet Specialism>. Four empire unique capitals (please note, these do not upgrade or replace vanilla capitals), requiring a number of specialised centers ...
Centers of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Planet Unique buildings for specialised planets. Requires Planet Specialising Edicts. This mod allows you to build an appropriate center of excellence on a planet that is specialised. Once an empire has five of a particular center, it will receive an empir...
CityScapes (2.0/2.1)
Created by AlphaAsh
Additional selectable cityscapes. Adds a new cityscape, Medieval, enables two vanilla cityscapes for use for player empires, Industrial and Pre-industrial (Spiritual), and brings five modded variants based on existing cityscapes, Graphite, Militarist, Elde...
[4.0] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 4.0.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago? ...
Ethics and Civics Classic (Pirate Update)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! (Proton) *Niche bugs may exist, please report them on discord Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was c...
Defence Exhaustion (2.1)
Created by AlphaAsh
Losing Defense Armies causes War Exhaustion. Saw whinging on forums. Threw mod together in 10 minutes. Over-rides 00_defense_armies.txt so biological and synthetic defence (sorry, defense) armies give 0.5 WE when deaded, and robot and machine defence/defen...
Do Want (2.1)
Created by AlphaAsh
Strategic Resources worth fighting for. Associated empire unique buildings worth destroying. You know, strategy stuff. This mod nerfs vanilla strategic resources, and a large chunk of their benefit now comes from an associated empire unique building. These...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
Ethical Habitats (2.1)
Created by AlphaAsh
Habitat variants for each ethic. Requires Utopia DLC and The Utopian Dream. Each fanatic ethic may build a maximum of 2 of their variant. Each non-fanatic ethic may build a maximum of 1 of their variant. Variant habitats may only be built around an existin...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Ship Components 2.0
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! You can find 1.9 version here You can find 2.2 version here (public beta) The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, arm...
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
Fallen Empires Expanded 2
Created by Scarecrow
https://i.imgur.com/JN55Cyj.png Fallen Empires Expanded 2 for Stellaris version 2.6.x Fallen Empires Expanded 2 improves upon the Fallen Empires of Stellaris, to ensure that one of the best game features is not squandered through neglect. Through adding ne...
Flat Nameplates
Created by Agami
Removes gradient from the name plates and underlines the capital. Achievement-compatible. Designed to be used with Elegant Galaxy collection....
Futurama Voice Advisor
Created by NotSoBraveDave
GOOD NEWS EVERYONE! By using simple compression, rarefaction and some harmless gamma radiation, I've managed to harness your voices into a playable Stellaris mod! Although I slightly miscalculated the dosage of gamma radiation which was needed, and only ma...
[OBSOLETE] Gateway Icons - Construction Notification [3.4]
Created by Toaster
OBSOLETE However, I have a related mod out: Automate Infrastructure - Gateways & Hyper Relays: Adds the option to build one-step gateways, or upgrade Hyper Relays to add a gateway (and keep the relay!) ------------------------- Version 3.2.* Keep losing yo...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods and Guardians (2.0/2.1)
Created by AlphaAsh
New missions for Observation Posts and related events. MISSIONS We Are Your Gods The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fa...
Guilli's Plantoid Ship Graphics Pack
Created by Guilliman
Guilli's Plantoid Ship Graphics Pack Compatible with version 3.1.+ and all other DLC. This mod requires the plantoid DLC pack. This mod adds: A White hull version of the DLC plantoid ships. A black hull version of the DLC plantoid ships. A green hull versi...
Hands of State (2.1)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output: +10% Pop Happiness: -5% Diplomat This leader knows how to keep everybody working together and how to ...
Homeworld Ethics (2.0/2.1)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics of the empire. Each fanatic ethic allows the player and AI to build both the fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic...
Improved Space Battles [Balance]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
ISBS - Living Systems
Created by Ankain
Improved Space Battles Standalone - Living Systems adds life to your interstellar empire by populating it with hundreds of autonomous civilian vessels. Your systems will no longer feel empty and devoid of life as civilian vessels buzz around from planet to...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Jury-Rigged Megastructures
Created by Nuranon
v0.29: Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019 This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output an...
Xeno Fauna (2.1)
Created by AlphaAsh
Find and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Fauna Exploitation (a new tier 1 Biology tech). 2...
Wormhole Generation (2.1)
Created by AlphaAsh
Generate wormholes with a starbase building. To unlock the building requires the Wormhole Stabilization tech, and then either the Voidborn ascension perk or the Gateway Construction tech. A wormhole will be generated at the end of the month between two sys...
Whiter Stars
Created by Agami
Makes all stars on the map less saturated. Achievement compatible. Designed to be used with Elegant Galaxy collection....
Vassalization Rebalance
Created by Sumrex
Current Supported Game Version: 2.7.* Current Mod Version: 2.1 Basically vassalization is far more difficult than it should be. When I have such an incredibly powerful empire, the tiny empires shouldn't be so stubborn as to accept total destruction rather ...
Vanilla Buildings Revised (2.0/2.1)
Created by AlphaAsh
Revises the balance of vanilla buildings. The balance-point revisions work best with AlphaMod but you can use the mod standalone. If you don't like the changes, don't use the mod. Practically all build times and costs revised. Specialised research labs pro...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Tiny Planets! (in Outliner)
Created by folk
"Tiny Planets! (in Outliner)" removes most of the cruft from the planet list in the Outliner! 1.3.x Compatible. It removes the star system name and planet class tag. Occupation, Blockade, and Invasion icons are shown as of latest update. Planet Icons are n...
Tiny Outliner 2.1
Created by AlphaAsh
Originally developed by folk. The 2.0 version is currently spitting errors to the error.log causing lag, and rather than chase folk to get a fix live, I forked the mod. If you decide to report the mod as theft you are shooting yourself in the foot. folk an...
Tiny Building Constructions
Created by folk
Tinyifies the list of buildings available for construction on planets! 100% compatible with 1080/1440 addons, and all addons that add buildings, basically. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually ...
Ancient Cache of Technologies : Secrets Beyond The Gates (OUTDATED)
Created by Chirumiru ShiRoz
Introduction MOD IS FOR 3.14 VERSION. Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope o...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
The Utopian Dream (2.0/2.1)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. *** MEGASTRUCTURES This mod includes specialised habitats and a huge terraforming world-shell. Genesis Initiator World-shapers can construct this around uninhabitable barren and frozen worlds. ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
Natural Selection (2.0/2.1)
Created by AlphaAsh
A small selection of traits with a focus on the concept of natural selection. COMPATIBILITY This mod does edit the vanilla file 04_species_traits.txt in order to define appropriate opposites with available vanilla traits. LOCALISATION Russian, by GOD OF HY...
No Names on the Map
Created by Agami
A simple mod that removes all empire and nebula names from the map. Achievement compatible. This is just my personal preference, I can't stand how the names clutter the map. If you don't need achievements, here's a mod for smaller names: https://steamcommu...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
Outpost (2.0/2.1)
Created by AlphaAsh
More useful Outposts. Spun off from the now redundant mod Spaceport, this mod makes a number of changes and additions to Outposts. All Outposts are now listed in the outliner, in the Starbases category. All Outposts now have an icon displayed in the galaxy...
Pinwheel Galaxy
Created by Agami
Play in a real galaxy, Messier 101, or the Pinwheel. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Purple version...
Planet Specialising Edicts (2.0/2.1)
Created by AlphaAsh
Because I like planet edicts and specialising planets. I've no idea why planet edicts were removed and changed into empire edicts either. So I did some new ones for planets. Each edict has a base cost of 100 influence and base duration of 50 years. Each pr...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc....
Psion (2.1)
Created by AlphaAsh
Next level Psionic Ascension. Requires DLC: Utopia. This mod adds some additional content and features for those who pursue psionic ascendancy. CIVIC: Psionic Awakening Jump start your psionic ascendancy. Take a look at the slideshow to see what it does. Y...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Ringworlder (2.1)
Created by AlphaAsh
Ringworld populations and buildings rescaled. Ringworlder takes a stab at trying to scale up ringworld populations and buildings without utterly annihilating game-balance. THIS MOD DOES NOT RE-SIZE/RE-SCALE RINGWORLD MODELS. MODIFIER: RINGWORLDS ARE REALLY...
Shut Up, We Don't Care! (2.1)
Created by AlphaAsh
No more diplomacy alert spam. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Patch notes continue to suggest the spam has been reduced. It really...
Softer Hyperlanes
Created by Agami
Makes hyperlanes more transparent the farther they are from the center. This way they are bright enough in the core but not too bright in darker areas. Also changes the color to white. Compatible with achievements. Blue version: https://steamhost.cn/steamcommunity_com/...
[2.1] Stellar Expansion
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) For those of you familiar with my Minecraft mods, hope you get the reference. This mod will contain my attempts to expand on the gameplay and content of Stellaris in whatever ways I deem ...
[2.1] Stellar Expansion - Cloning
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
[2.1] Stellar Expansion - FTL Enhanced
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod meant to provide small midgame boosts to FTL. It remains separate from Stellar Expansion because FTL is a cornerstone of the game and not everyone is necessaril...
[2.1] Stellar Expansion - Genetics
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a couple of technologies that play with Genetic Modification, adding some trait points, and reducing genetic modification cost. Features Repeatable t...
[2.1] Stellar Expansion - Geoengineering
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This mod adds some buildings and technologies related to terraforming. Specifically terraforming of worlds which are already inhabited. Originally, it provided the only way to terraform i...
[2.1] Stellar Expansion - Strategic Resources
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which brings back Strategic Resource buildings, albeit revamped. Unlike their old incarnations, these buildings do not consume the resource (but they do require...
[2.1] Stellar Expansion - Terraforming
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This mod adds a couple of new techs and expands the orbital terraforming options. Features Terraformation of Toxic worlds into Continental, Ocean, and Tropical worlds. Terraformation of B...
[2.1] Stellar Expansion - Terraforming (Extreme)
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This mod adds a couple of new techs and expands the orbital terraforming options. Stellar Expansion - Terraforming is required. Features Terraformation of Frozen worlds into Arctic, Tundr...
Stellar Homeworlds
Created by Antharis
Updated for Stellaris v1.2.x FEATURES: Makes all starting homeworlds have 25 tiles, instead of 16. This also affects the AI, in order to keep the game balanced and fair to all empires. The mod only makes the homeworld tiles be 25 instead of 16, it doesn't ...
Stellar Ignition
Created by csrr
So you’ve expanded out into the galaxy. You’re creating a great empire. However, there just aren’t enough habitable worlds to go around, and you don’t really want to go building a lot of habitats. Fortunately, csrr (and the Blue Sun Corporation) bring you ...
Stellar Militaries
Created by Kos
A Rebuild of the original Elite Militaries Mod - Works With NSC 2 https://imgur.com/a/y6b68 (Imgur Gallary With Ethics Attatched To The Techs) -Having recently graduated from college this mod is now being rebuilt for the Megacorp expansion- Happy Flying o7...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...