Stellaris

Stellaris

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ExMachina's Stellaris Mod List (2.8.0)
   
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Description
Mods I am using in Stellaris 2.8.0 without any conflicts or issues.
Items (32)
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
Better Space Communism [2.8.0]
Created by ExMachina14
This mod aims to improve the Shared Burden civic by making it more useful and removing some of the arbitrary limitations in picking it. It makes the following changes: (1) Shared Burden living standard now consumes 0.25 consumer goods per pop (instead of 0...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EG* - Dimmer Core
Created by ButtJunkie
Compatible with 2.2+ This mod makes the galactic core less bright. Useful for those running galaxy mods that add stars to the core. Modded texture used: Neutral Galaxy Texture. -------------------------------------------------------------------------------...
Elf Namelist
Created by Ms Adequate
Elf Namelist mod updated for 2.0. Moved a few things around to account for Titan/Colossus hull sizes. Names are primarily drawn from the Lord of the Rings, Dragon Age, The Elder Scrolls, and Warcraft settings, with some Warhammer and a few random others. U...
Expanded Colours
Created by Veegi
4.0.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
No Growth Penalties for Prioritized Species [2.8.0]
Created by ExMachina14
This mod removes the following population growth penalties from the game: (1) Prioritized species -20% rate. (2) Prioritized species -50% progress. (3) Prioritized robot pop assembly -10% progress. Update 4/24/2020: - Updated for 2.6.3 and also removed the...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Rogue Servitors can purge and enslave
Created by R34V3r
This mod allows for rogue servitors to enslave and purge any organic species (including the starting species). It allows for both livestock and grid amalgamation slavery types. The purging options are displacement, extermination, processing (into food) and...
Thinner Borders
Created by Jawa
Very simple mod which slightly modifies the border shader file so that the new borders are 50% as thick as vanilla. While I like how Stellaris now has a separate border coloured by empire secondary colours, I found the vanilla border too thick and made the...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
2D Galaxy without Hexagons
Created by SeeleDE
I used to be a long time subscriber of the '2D Galaxy' mod by dskod1. The little tweak to just two code lines made the galaxy map for me much more convenient both to play with and look at. About 3600 fellow subscribers agreed. However, the unadjusted appea...
T's Small Exhaust Trails
Created by Trickity
For 2.2 Check out my Mod Collection Makes the exhaust trails really small. Fighter trails are also much smaller....
Crater Buffs from Meteorite Colonies [2.8.0]
Created by ExMachina14
By default, colonizing a planet wth the Lithoid Meteorite Colony Ship applies the Lithoid Crater feature (-50% habitability) but NOT the Massive Crater deposit (+25% pop growth speed, +6 max districts, +6 mining districts, -6 farming districts). This mod f...
Clerks Produce +2 Admin Cap [2.8.0]
Created by ExMachina14
Simple mod that makes every Clerk produce +2 admin cap with an additional +1 admin cap on a Bureauctatic Center colony type. Alternate version where clerks instead produce +1 admin cap (+1 on Bureaucratic Center colonies): https://steamhost.cn/steamcommunity_com/shared...
Faster Resolution Votes [2.8.0]
Created by ExMachina14
CAUTION: If using an existing save, then wait until the Galactic Community Senate is in recess. Activating this mod while the Senate is in session can cause issues and break things. This mod speeds up the process of voting for resolutions in the Galactic C...
Improved Aristocratic Elite Nobles [2.8.0]
Created by ExMachina14
Improves the Aristocratic Elite civic by changing the Noble job to the following stats: +4 Stability +4 Amenities +4 Unity +4 Admin Cap Unmodded Nobles provide only +5 Stability and +3 Unity, which in some cases is better or worse than a generic Administra...
Change Federation Type Fix [2.8.0]
Created by ExMachina14
Fixes the issue that makes it impossible to change federation type due to hidden -50 acceptance penalty of AI federation allies. Raises the base acceptance to +50 which cancels the hidden -50 to zero it out. As long as the federation cohesion is high enoug...
Rebalanced Tech Tiers
Created by atr14
A mod that rescales the cost of lategame techs to make lategame research slower....
Wild Space [2.8]
Created by PrettyAverage
2.8 version. Updated version available below. https://i.imgur.com/ZSu2f5f.png tldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. New sub-mods added to either revert hyperlanes to revert to Vanilla graphic...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
Flags: Emblems & Backgrounds UP-TO-DATE
Created by Qui-Gon Jake
Now compatible with v4.0 The current version of Stellaris breaks the ability to scroll through any modded flags. To fix this problem, please include UI Overhaul Dynamic. One of the first mods that got me into playing Stellaris was Flags : Emblems & Backgro...
Wild Space - Space is Big
Created by PrettyAverage
Replaced by Wild Space 3, which has integrated this mod. ----- Map pack which adds larger galaxy sizes. These will spawn with a high number of "wild space" systems, so the effective usable space of the maps is considerably less than expected. Hopefully tha...
Just Star Names
Created by EdFromEarth
Features: 6000+ Star Names This mod offers exactly what's in the title--a pool of about 4500 star names in addition to Stellaris' stock list of ~1500 for much more variety in your galaxy generation. It also includes modestly expanded lists of names for bla...
Pinwheel Galaxy (Purple)
Created by Agami
Purple version of the Pinwheel galaxy. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Normal version: https://stea...
Automatic Pop Migration [2.8]
Created by Aldwin
3.0 Update: This mod still works on version 3.0 of Stellaris, but is largely unnecessary due to the pop changes and chance for pops to relocate themselves that came with version 3.0. - - - - This is an updated version of the popular mod Automatic Pop Migra...