Cities: Skylines

Cities: Skylines

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Items (329)
立交桥(漩涡立交)
Created by dx992m
漩涡立交 by dx992m...
1-Lane Highway Ramp with Sound Barriers
Created by Delta 5-1
A one-lane, one-way highway ramp with sound barriers. Features: Ground-level, elevated and tunnel variants Sound barriers (ground level only) Width: 1.5 squares (12m) Speed limit: 70 If you like this road, check out other roads in my collection....
1-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need a mod for the road to be fully functional To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mutually incompatible. ...
1-Lane One-Way Narrow Country Lane
Created by Delta 5-1
The Narrow Country Lane is designed to carry low traffic volumes in one direction, at speeds up to 50 km/h (30 mph), while allowing pedestrian access and zoning. Details (this and related roads) ✔️ Narrow Country Lane ✔️ Country Lane Country Road Lanes 1 (...
1-Lane One-Way Road with Bike Lanes
Created by Delta 5-1
A single-lane, one-way road with bike lanes in both directions. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 30 If you like this road, check out other roads in the Vanilla+ c...
1-Lane Highway with Wide Hatched Shoulder
Created by Delta 5-1
A one-lane, one-way highway with wide, hatched shoulder. Features: Ground-level, elevated and tunnel variants Wide shoulder with hatched markings Aligns with the Mass Transit 2-Lane Highway – so you can do your lane arithmetic in style. Width: 2 squares (1...
1-Lane One-Way Road with Grass
Created by Delta 5-1
A single-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads in the Vanil...
1-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A single-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads in...
1-Lane One-Way Road with Tram Track and Parking
Created by Delta 5-1
A single-lane, one-way road with tram track and parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Parking lanes Tram track Bus bays and tram bulbs 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If ...
1-Lane One-Way Road with Tram Track without Parking
Created by Delta 5-1
A single-lane, one-way road with tram track, without parking spaces. Features: Ground-level, elevated and tunnel variants Tram track Bus bays Tram stop markings 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road,...
1-Lane One-Way Road with Parking (Both Sides)
Created by Delta 5-1
A single-lane, one-way road with parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads...
1-Lane One-Way Road with Trees
Created by Delta 5-1
A single-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads i...
1-Lane One-Way Road with Trolleybus Wires and Parking
Created by Delta 5-1
A single-lane, one-way road with trolleybus wires and parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Trolleybus wires Parking lanes Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you...
1-Lane One-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
A single-lane, one-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check ...
1-Lane One-Way Road without Parking
Created by Delta 5-1
A single-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 30 km/h (~20 mph) If you like this road, check out other roads in the Vanilla+ collecti...
2-Lane Avenue with Bike Lanes
Created by Delta 5-1
As of November 2022 (patch 1.15.1), an equivalent road has been added to the After Dark DLC. Notable differences: Minor styling A two-lane, two-way avenue with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes 100% vanilla style W...
2-Lane Avenue with Grass and Parking
Created by Delta 5-1
A two-lane, two-way avenue with decorative grass and parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check ...
2-Lane Avenue with Grass without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. A two-lane, two-way avenue with decorative grass, without parking spaces. Features: Ground-level, elevated and tunnel vari...
2-Lane Avenue with Parking
Created by Delta 5-1
A two-lane, two-way avenue with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other roads in the Vanilla+ collect...
2-Lane Avenue with Trees and Parking
Created by Delta 5-1
A two-lane, two-way avenue with decorative trees and parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass and trees Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this ro...
2-Lane Avenue with Trees without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. The median is covered with grass instead of tilled soil. A two-lane, two-way avenue with decorative trees, without parking...
2-Lane Avenue without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays. A two-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays 100% vani...
2-Lane Highway with Wide Hatched Shoulder
Created by Delta 5-1
A two-lane, one-way highway with wide, hatched shoulder. Features: Ground-level, elevated and tunnel variants Wide shoulder with hatched markings Aligns with the vanilla 3-Lane Highway – so you can do your lane arithmetic in style. Width: 2.75 squares (22m...
2-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need a mod for the road to be fully functional To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mutually incompatible. ...
2-Lane One-Way Country Road
Created by Delta 5-1
The Country Road is designed to carry moderate traffic volumes, at speeds up to 80 km/h (50 mph), while allowing pedestrian access and zoning. The one-way version is ideal for dual carriageways and roundabouts. Details (this and related roads) Narrow Count...
2-Lane One-Way Road with Bike Lanes
Created by Delta 5-1
A two-lane, one-way road with bike lanes in both directions. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in the Vanilla+ coll...
2-Lane One-Way Road with Bus Lane
Created by Delta 5-1
A two-lane, one-way road with a bus lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lane & bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in my collectio...
2-Lane One-Way Road with Contraflow Tram Lane without Parking
Created by Delta 5-1
A two-lane, one-way road with a contraflow tram lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Dedicated contraflow tram lane Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check...
2-Lane One-Way Road with Offside Tram Lane and Parking
Created by Delta 5-1
A two-lane, one-way road with an offside tram lane and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Dedicated tram lane Bus bays and tram bulbs All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this ...
2-Lane One-Way Road with Offside Tram Lane without Parking
Created by Delta 5-1
A two-lane, one-way road with an offside tram lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Dedicated tram lane Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other ro...
2-Lane One-Way Road with Contraflow Tram Lane and Parking
Created by Delta 5-1
A two-lane, one-way road with a contraflow tram lane and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Contraflow tram lane Bus bays and tram bulbs All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like th...
2-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A two-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in the Vanilla+ colle...
2-Lane One-Way Road with Tram Lane and Parking
Created by Delta 5-1
A two-lane, one-way road with a dedicated tram lane and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Dedicated tram lane Bus and tram bulbs All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road...
2-Lane One-Way Road with Tram Lane without Parking
Created by Delta 5-1
A two-lane, one-way road with a dedicated tram lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Dedicated tram lane Bus stop road markings All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, che...
2-Lane One-Way Road with Tram Track without Parking
Created by Delta 5-1
A two-lane, one-way road with a tram track, without parking spaces. Features: Ground-level, elevated and tunnel variants One-way tram track Bus bays & tram stops All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out othe...
2-Lane One-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
A two-lane, one-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Bus bays 100% vanilla style Width: 2 square (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out ...
2-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. A two-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays Width: 2 squares (16m) Speed limit: 40 The road is desig...
2-Lane Two-Way Bus-Only Road
Created by Delta 5-1
You need a mod for the road to be fully functional To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mutually incompatible. ...
2-Lane Two-Way Country Lane
Created by Delta 5-1
The Country Lane is designed to carry low traffic volumes, at speeds up to 50 km/h (30 mph), while allowing pedestrian access and zoning. Details (this and related roads) Narrow Country Lane ✔️ Country Lane ✔️ Country Road Lanes 1 (One-Way) 2 (Two-Way) 2 (...
2-Lane Two-Way Country Road
Created by Delta 5-1
The Country Road is designed to carry moderate traffic volumes, at speeds up to 80 km/h (50 mph), while allowing pedestrian access and zoning. Details (this and related roads) Narrow Country Lane Country Lane ✔️ Country Road ✔️ Lanes 1 (One-Way) 2 (Two-Way...
2-Lane Two-Way Highway with Median
Created by Delta 5-1
A two-lane, two-way highway with painted median. Features: Ground-level, elevated and tunnel variants Painted median Width: 2.5 squares (20m) Speed limit: 100 The road is designed to blend in as much as possible with vanilla roads. If you like this road, c...
2-Lane Two-Way Highway with Median and Sound Barriers
Created by Delta 5-1
A two-lane, two-way highway with painted median and sound barriers. Features: Ground-level, elevated and tunnel variants Painted median Sound barriers (ground level only) Width: 2.5 squares (20m) Speed limit: 100 The road is designed to blend in as much as...
2-Lane Two-Way Road with Median and Bike Lanes
Created by Delta 5-1
A two-lane, two-way road with painted median and bike lanes. Features: Ground-level, elevated and tunnel variants Painted median Bike lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other road...
2-Lane Two-Way Road with Median and Grass
Created by Delta 5-1
A two-lane, two-way road with painted median and decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other ro...
2-Lane Two-Way Road with Median and Parking
Created by Delta 5-1
A two-lane, two-way road with painted median and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other roads in the...
2-Lane Two-Way Road with Median without Parking
Created by Delta 5-1
A two-lane, two-way road with painted median, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out other roads in the...
2-Lane Two-Way Road with One-Way Tram Track and Parking
Created by Delta 5-1
A two-lane, two-way road with a single, one-way tram track and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes One-way tram track Bus bays & tram stops All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like ...
2-Lane Two-Way Road with Tram Tracks without Parking
Created by Delta 5-1
A two-lane, two-way road with tram tracks, without parking spaces. Features: Ground-level, elevated and tunnel variants Tram tracks Bus bays & tram stops All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads ...
2-Lane Two-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
A two-lane, two-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Bus bays 100% vanilla style Width: 2 square (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check out ...
2-Lane Two-Way Road with Median and Trees
Created by Delta 5-1
A two-lane, two-way road with painted median and decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays 100% vanilla style Width: 2 squares (16m) Speed limit: 40 km/h (~25 mph) If you like this road, check o...
2-Lane Two-Way Road with One-Way Tram Track without Parking
Created by Delta 5-1
A two-lane, two-way road with a single, one-way tram track, without parking spaces. Features: Ground-level, elevated and tunnel variants One-way tram track Bus bays & tram stops All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road...
2-Lane Two-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. A two-lane, two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays Width: 2 squares (16m) Speed limit: 40 The road is desig...
3-Lane (1+2) Two-Way Highway with Sound Barriers
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A three-lane, asymmetrical (1+2), two-way highway with sound barriers. Features: Ground-level, elevated and tunnel variants Sound barriers (ground level only) Width: 2....
3-Lane (1+2) Two-Way Highway
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A three-lane, asymmetrical (1+2), two-way highway. Features: Ground-level, elevated and tunnel variants Width: 2.5 squares (20m) Speed limit: 100 The road is designed t...
3-Lane (1+2) Two-Way Road with Grass
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in my col...
3-Lane (1+2) Two-Way Road with Bus Lane
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with bus lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lane and bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other...
3-Lane (1+2) Two-Way Road with Parking
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in my collection. h...
3-Lane (1+2) Two-Way Road with Trees
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other road...
3-Lane (1+2) Two-Way Road with Trolleybus Wires
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, che...
3-Lane Highway with Wide Hatched Shoulder
Created by Delta 5-1
A three-lane, one-way highway with wide, hatched shoulder. Features: Ground-level, elevated and tunnel variants Wide shoulder with hatched markings Aligns with the Mass Transit 4-Lane Highway – so you can do your lane arithmetic in style. Width: 3.25 squar...
3-Lane (1+2) Two-Way Road without Parking
Created by Delta 5-1
If vanilla isn't vanilla enough for you... This roads is equivalent to the Mass Transit DLC 1+2 road (you still need the DLC to use this road), but with minor changes: Pavement and roadway textures are a closer match to the standard 2-lane road and an exac...
3-Lane (1+2) Two-Way Road with Bike Lanes
Created by Delta 5-1
A three-lane, asymmetrical (1+2), two-way road with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in my collection. https://...
3-Lane One-Way Road with Bike Lanes
Created by Delta 5-1
A three-lane, one-way road with bike lanes in both directions. Features: Ground-level, elevated and tunnel variants Bike lanes All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in the Vanilla+ collection....
3-Lane One-Way Road with Bus Lane
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to the base game. Notable differences: This road has bus bays, which prevent stopped buses from blocking other buses using the bus lane. A three-lane, one-way road with a bus lane, without ...
3-Lane One-Way Road with Grass
Created by Delta 5-1
A three-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verge Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you like this roa...
3-Lane One-Way Road with Parking (Both Sides)
Created by Delta 5-1
A three-lane, one-way road with parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Parking lanes All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out other roads in the Vanilla+ collectio...
3-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A three-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you li...
3-Lane One-Way Road with Tram Lane without Parking
Created by Delta 5-1
A three-lane, one-way road with a dedicated tram lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Dedicated tram lane Bus stop markings All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check ...
3-Lane One-Way Road with Trees
Created by Delta 5-1
A three-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verge with trees Bus bays Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanilla roads. If you li...
3-Lane One-Way Road with Trolleybus Wires
Created by Delta 5-1
A three-lane, one-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays Trolleybus wires Width: 2 squares (16m) Speed limit: 40 The road is designed to blend in as much as possible with vanill...
3-Lane Two-Way Road with One-Way Tram Lane
Created by Delta 5-1
A three-lane, two-way road with a dedicated one-way tram lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Dedicated tram lane Tram stop road markings Bus bays All vanilla style Width: 2 squares (16m) Speed limit: 40 If you...
3-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has bus bays, which prevent stopped buses from blocking other traffic. A three-lane, one-way road without parking spaces. Features: Grou...
3-level Semi-directional T 54x98
Created by Orchid
Retouched in the 1.1.0 update. The depth of the underpass ramp is 7.5 meters, so it has a little tolerance on slope. If the depth exceed 8 meters, it will start to dig a tunnel. Its size, 54 x 98 cells, is 430 by 800 meters, considering 1 cell = 8 meters. ...
3-Lane One-Way Road with Tram Track without Parking
Created by Delta 5-1
A three-lane, one-way road with a tram track, without parking spaces. Features: Ground-level, elevated and tunnel variants Tram track Bus bays and tram stop markings All vanilla style Width: 2 squares (16m) Speed limit: 40 If you like this road, check out ...
3-way T interchange #7 (version without tunnel)
Created by 3nƒ0я¢3я
3-way T interchange #7 (version without tunnel) Cost: 12,690 Upkeep: 133 / week version with tunnel...
4 Spur Autobahn mit Kreisverkehr
Created by Tokamitoro
4 Spur Autobahn mit Kreisverkehr by HatsuneChibiMiku...
4-Lane (1+3) Two-Way Road with Bike Lanes
Created by Delta 5-1
A four-lane, asymmetrical (1+3), two-way road with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in the Vanilla+ co...
4-Lane (1+3) Two-Way Road with Grass
Created by Delta 5-1
A four-lane, asymmetrical (1+3), two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. ...
4-Lane (1+3) Two-Way Road with Parking
Created by Delta 5-1
A four-lane, asymmetrical (1+3), two-way road with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. I...
4-Lane (1+3) Two-Way Road with Trees
Created by Delta 5-1
A four-lane, asymmetrical (1+3), two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vani...
4-Lane (1+3) Two-Way Road without Parking
Created by Delta 5-1
A four-lane, asymmetrical (1+3), two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Width: 2 squares (16m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you like this road...
4-Lane (2+2) Two-Way Highway
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A four-lane, two-way highway. Features: Ground-level, elevated and tunnel variants Width: 3 squares (24m) Speed limit: 100 The road is designed to blend in as much as p...
4-Lane (2+2) Two-Way Highway with Sound Barriers
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. A four-lane, two-way highway with sound barriers. Features: Ground-level, elevated and tunnel variants Sound barriers (ground level only) Width: 3 squares (24m) Speed l...
4-Lane Avenue with Bus Lanes (without Parking)
Created by Delta 5-1
A four-lane, two-way avenue with bus lanes, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lanes and bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in my coll...
4-Lane Avenue with Grass (without Parking)
Created by Delta 5-1
A four-lane, two-way avenue with decorative grass (without parking spaces). Features: Ground-level, elevated and tunnel variants Median with grass Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other road...
4-Lane Avenue with Parking and Trees
Created by Delta 5-1
If vanilla isn't vanilla enough for you... This roads is identical to the vanilla avenue with trees except: The median is covered with grass instead of dirt. A four-lane, two-way avenue with parking spaces and decorative trees. Features: Ground-level, elev...
4-Lane Avenue with Trees (without Parking)
Created by Delta 5-1
A four-lane, two-way avenue with decorative trees (without parking spaces). Features: Ground-level, elevated and tunnel variants Median with grass and trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out ...
4-Lane Avenue with Trolleybus Wires (without Parking)
Created by Delta 5-1
A four-lane, two-way avenue with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads ...
4-Lane Avenue without Parking
Created by Delta 5-1
A four-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in my collection. https://i.imgur.com/JM...
4-Lane One-Way Road with Bike Lanes
Created by Delta 5-1
A four-lane, one-way road with bike lanes in both directions. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in the Vanilla+ col...
4-Lane One-Way Road with Bus Lane
Created by Delta 5-1
A four-lane, one-way road with a bus lane, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lane All vanilla style Width: 2 squares (16m) Speed limit: 50 If you like this road, check out other roads in my collection. https://...
4-Lane One-Way Road with Grass
Created by Delta 5-1
A four-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you like this roa...
4-Lane One-Way Road with Parking (Both Sides)
Created by Delta 5-1
A four-lane, one-way road with parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in the Vanilla+ c...
4-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
A four-lane, one-way road with parking spaces on one side. Features: Ground-level, elevated and tunnel variants Parking lane Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you lik...
4-Lane One-Way Road with Trees
Created by Delta 5-1
A four-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you li...
4-Lane One-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: Speed limit: 50 (this road) vs 40 (vanilla) This road spawns traffic lights by default. A four-lane, one-way road without parking spaces. Features...
4-Lane Two-Way Road with Bike Lanes
Created by Delta 5-1
A four-lane, two-way road with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 50 If you like this road, check out other roads in the Vanilla+ collection. https://i....
4-Lane Two-Way Road with Grass
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to the base game. A four-lane, two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays Width: 4 squares (32m) Speed limit: 50 The road...
4-Lane Two-Way Road with Median and Bus Lanes
Created by Delta 5-1
A four-lane, two-way road with painted median and bus lanes, without parking spaces. Features: Ground-level, elevated and tunnel variants Painted median Bus lanes & bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, ch...
4-Lane Two-Way Road with Median and Bike Lanes
Created by Delta 5-1
A four-lane, two-way road with painted median and bike lanes. Features: Ground-level, elevated and tunnel variants Painted median Bike lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in t...
4-Lane Two-Way Road with Median and Grass
Created by Delta 5-1
A four-lane, two-way road with painted median and decorative grass. Features: Ground-level, elevated and tunnel variants Painted median Grass verges Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other ro...
4-Lane One-Way Road with Trolleybus Wires
Created by Delta 5-1
A four-lane, one-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Width: 2 squares (16m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. I...
4-Lane Two-Way Road with Bus Lanes
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: Speed limit: 50 (this road) vs 40 (vanilla) This road spawns traffic lights by default. A four-lane, two-way road with bus lanes, without parking ...
4-Lane Two-Way Road with Median and Parking
Created by Delta 5-1
A four-lane, two-way road with painted median and parking spaces. Features: Ground-level, elevated and tunnel variants Painted median Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roa...
4-Lane Two-Way Road with Median and Trees
Created by Delta 5-1
A four-lane, two-way road with painted median and decorative trees. Features: Ground-level, elevated and tunnel variants Painted median Grass verges with trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check o...
4-Lane Two-Way Road with Median without Parking
Created by Delta 5-1
A four-lane, two-way road with painted median, without parking spaces. Features: Ground-level, elevated and tunnel variants Painted median Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my ...
4-Lane Two-Way Road with Parking
Created by Delta 5-1
A four-lane, two-way road with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays Width: 4 squares (32m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. If you like this road...
4-Lane Two-Way Road with Tram Lanes
Created by Delta 5-1
As of November 2022 (patch 1.15.1), an equivalent road has been added to the Snowfall DLC. Notable differences: Speed limit (this road: 50, vanilla: 40) This road spawns traffic lights by default. Tram stops on this road come with road markings (as opposed...
4-Lane Two-Way Road with Tram Tracks
Created by Delta 5-1
As of November 2022 (patch 1.15.1), an equivalent road has been added to the Snowfall DLC. Notable differences: Speed limit (this road: 50, vanilla: 40) This road spawns traffic lights by default. Tram stops on this road come with road markings (as opposed...
4-Lane Two-Way Road with Trolleybus Wires
Created by Delta 5-1
A four-lane, two-way road with trolleybus wires, without parking spaces. Features: Ground-level, elevated and tunnel variants Trolleybus wires Width: 2 squares (16m) Speed limit: 50 The road is designed to blend in as much as possible with vanilla roads. I...
4-Lane Two-Way Road without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: Speed limit: 50 (this road) vs 40 (vanilla) This road spawns traffic lights by default. A four-lane, two-way road without parking spaces. Features...
4-Lane Two-Way Road with Trees
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to the base game. A four-lane, two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays Width: 4 squares (32m) Speed limit: ...
5 way stack interchange
Created by Ian1887
5 way stack interchange with tunnels and 3 levels...
5-Lane (2+3) Two-Way Road with Bike Lanes
Created by Delta 5-1
A five-lane, asymmetrical (2+3), two-way road with bike lanes. Features: Ground-level, elevated and tunnel variants Bike lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. ...
5-Lane (2+3) Two-Way Road with Bus Lanes
Created by Delta 5-1
A five-lane, asymmetrical (2+3), two-way road with bus lanes, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lanes & bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other ...
5-Lane (2+3) Two-Way Road with Parking
Created by Delta 5-1
As of March 2023 (patch 1.16.1), an equivalent road has been added to Mass Transit DLC. Notable differences: Speed limit: 60 (this road) vs 50 (vanilla). This road has the exact same styling as other 2+3 Vanilla+ roads (trees, grass, bus lane, bike lane an...
5-Lane (2+3) Two-Way Road with Trees
Created by Delta 5-1
A five-lane, asymmetrical (2+3), two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads...
5-Lane One-Way Road with Grass
Created by Delta 5-1
A five-lane, one-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ collection....
5-Lane (2+3) Two-Way Road without Parking
Created by Delta 5-1
A five-lane, asymmetrical (2+3), two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. http...
5-Lane One-Way Road with Parking (Both Sides)
Created by Delta 5-1
A five-lane, one-way road with parking spaces on both sides. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ c...
5-Lane One-Way Road with Trees
Created by Delta 5-1
A five-lane, one-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ col...
5-Lane One-Way Road without Parking
Created by Delta 5-1
A five-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ collection....
6 Lane Road 3 Way Interchange
Created by agusingnavy
6 Lane Road 3 Way Interchange by agusingnavy This asset is easily upgradable to a freeway 3 way interchange (system interchange), as shown at the (too many :D) screenshots, or a service interchange. Measures: - 40x20 cells - Flyover height: 9 mts - Tunnel ...
6-Lane (2+4) Two-Way Road with Grass
Created by Delta 5-1
A six-lane, asymmetrical (2+4), two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my colle...
6-Lane (2+4) Two-Way Road with Parking
Created by Delta 5-1
A six-lane, asymmetrical (2+4), two-way road with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collec...
5-Lane (2+3) Two-Way Road with Grass
Created by Delta 5-1
A five-lane, asymmetrical (2+3), two-way road with decorative grass. Features: Ground-level, elevated and tunnel variants Grass verges Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my coll...
6-Lane (2+4) Two-Way Road with Trees
Created by Delta 5-1
A six-lane, asymmetrical (2+4), two-way road with decorative trees. Features: Ground-level, elevated and tunnel variants Grass verges with trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads ...
6-Lane (2+4) Two-Way Road without Parking
Created by Delta 5-1
A six-lane, asymmetrical (2+4), two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. https...
6-Lane Avenue with Grass and Parking
Created by Delta 5-1
A six-lane, two-way avenue with decorative grass and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Median with grass Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out oth...
6-Lane Avenue with Grass (without Parking)
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has a wider median. A six-lane, two-way avenue with decorative grass (without parking spaces). Features: Ground-level, elevated and tunn...
6-Lane Avenue with Parking
Created by Delta 5-1
A six-lane, two-way avenue with parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in the Vanilla+ collection....
6-Lane Avenue with Trees (without Parking)
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has a wider median. This road's median is covered with grass instead of tilled soil. A six-lane, two-way avenue with decorative trees (w...
6-Lane Avenue with Trees and Parking
Created by Delta 5-1
A six-lane, two-way avenue with decorative trees and parking spaces. Features: Ground-level, elevated and tunnel variants Parking lanes Median with grass and trees Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, che...
6-Lane Two-Way Road with Bus Lanes (without Parking)
Created by Delta 5-1
A six-lane, two-way road with bus lanes, without parking spaces. Features: Ground-level, elevated and tunnel variants Bus lanes and bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collect...
6-Lane Avenue without Parking
Created by Delta 5-1
As of September 2022 (patch 1.15.0), an equivalent road has been added to the base game. Notable differences: This road has a wider median. A six-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All...
6-Lane Two-Way Road without Parking
Created by Delta 5-1
A six-lane, two-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. https://i.imgur.com/JMhSm...
6-Lane One-Way Road without Parking
Created by Delta 5-1
A six-lane, one-way road without parking spaces. Features: Ground-level, elevated and tunnel variants Bus bays All vanilla style Width: 4 squares (32m) Speed limit: 60 If you like this road, check out other roads in my collection. https://i.imgur.com/JMhSm...
8-Lane Avenue with Grass without Parking
Created by Delta 5-1
An eight-lane, two-way avenue with decorative grass, without parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, check out ot...
8-Lane Avenue with Trees without Parking
Created by Delta 5-1
An eight-lane, two-way avenue with decorative trees, without parking spaces. Features: Ground-level, elevated and tunnel variants Median with grass and trees 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, ch...
8-Lane Avenue with Tram Lanes
Created by Delta 5-1
As of November 2022 (patch 1.15.1), an equivalent road has been added to the Snowfall DLC. Notable differences: Speed limit (this road: 60, vanilla: 50) Minor styling An eight-lane, two-way avenue with dedicated tram lanes, without parking spaces. Features...
8-Lane Avenue without Parking
Created by Delta 5-1
An eight-lane, two-way avenue without parking spaces. Features: Ground-level, elevated and tunnel variants 100% vanilla style Width: 4 squares (32m) Speed limit: 60 km/h (~37 mph) If you like this road, check out other roads in the Vanilla+ collection....
Ability to Read
Created by REV0
Only modders will understand. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asset Editor....
Abzweigung auf 6 Spur ohne Ampel
Created by highag
Autobahn Auf und Abfahrt auf 6 Spur Strassen ohne Ampeln. by highag...
AD Cloud Replacer
Created by neinnew/네인
AD Cloud Replacer This mod has been upgraded from enabler to replacer! Now you can replace the clouds Available clouds pack in Workshop What is the AD cloud? It is old cloud that came with After Dark DLC, but disappeared due to Snowfall DLC and weather upd...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
Ambient Sounds Tuner 2.0
Created by BloodyPenguin
Tune your ambient sounds volumes individually This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack You MUST unsubscribe original Ambient Sounds Tuner be...
Ambient Sounds Tuner: KRA - Kra's Realistic Ambience Sound Pack
Created by KraIstGerecht
ATTENTION: The Ambient Sounds Tuner mod has been updated my BloodyPenguin. This pack should work properly with it. If you experience any issues with this pack, please let me know in the comments. KRA is made to provide a more realistic soundscape for C:S. ...
AS Darmstadt-West A672/B26 (Mass Transit)
Created by Danoir_
AS Darmstadt-West A672/B26 (Mass Transit) Created by Danoir_ Inspired by CreativeDEX's use of this intersection in his city Lindblum. This is an Autobahn intersection by Darmstadt in Germany. Suitable for inner city highways or other medium-traffic interse...
AS Frankfurt-Eckenheim A661/L303 (Mass Transit)
Created by Danoir_
AS Frankfurt-Eckenheim A661/L303, created by Danoir_. This is an Autobahn-exit in Frankfurt am Main, Germany. It's a 5-ramp Parclo that allows traffic from the south to bypass the Parclo's traffic lights and merge directly on/off the Autobahn. This interse...
Au Interchange
Created by Soruvisu
Size: 49x60 Height: -6 to 6 m Here is the link to the real life interchange https://www.google.com/maps/@47.4308524,9.6422435,18z?hl=en Enjoy! ...
Autobahn
Created by Captain.Steele
Autobahn by Captain.Steele...
Autobahn Überflieger 3-spurig
Created by Selmak
Autobahn Überflieger 3-spurig by Selmak...
Autobahn T-Kreuzung (hoch)
Created by BigNordBaer
Eine Stufe 2 Autobahn T-Kreuzung mit Lärmschutzwänden...
Autobahn-Überführung
Created by Mett-Monster
Autobahn-Überführung by Kniescheibenkobold...
Autobahn-Abfahrt Sputnik-Style
Created by mvbjrn #aufgehts
Autobahn-Abfahrt Sputnik-Style by r00ky #aufgehts...
Autobahn-Abzweig
Created by Der Marco
Autobahn-Abzweig by IamWesker...
Autobahn-Klebatt-Kreuzung
Created by JohnyCy
Autobahn-Klebatt-Kreuzung by JohnyCy...
Autobahnausfahrt mit Kreisverkehr
Created by Grischabock.ch
Autobahnausfahrt mit Kreisverkehr Diese Autobahnausfahrt sollte das grösste Chaos bewälltigen können. Der Vorteil an diesem Autobahnanschluss sind die beiden Kreiverkehre welche einen reibungsloses Verkehrsfluss unterstützen. Das heisst jedes Fahrzeug komm...
AutobahnKreisel
Created by 2Face
Autobahnkreisel by DonKill...
Automatic Bulldoze v2
Created by Лысый Пёс
Automatic Bulldoze v2 automatically destroys abandoned and burned buildings. This mod is a spinoff of the original Automatic Bulldoze mod by Sadlers. The diffrents between this and the old one: * It supports Natural Disasters DLC (and all other DLC of cour...
Bazz 6 Lane T with Tunnel
Created by Bazztard84
Bazz 6 Lane T with Tunnel by Bazztard84...
blackwiddow Spiral Highway Exit RHD
Created by blackwiddow
Spiral Highway Exit by blackwiddow - Right Hand Drive version :) All my assets can be found here: https://steamhost.cn/steamcommunity_com/profiles/76561197970797937/myworkshopfiles/?appid=255710 Designed to act as a roundabout highway exit that also looks nice in full f...
blackwiddow's Coaxial Highway Exit
Created by blackwiddow
Coaxial Highway Exit by blackwiddow All my assets can be found here: https://steamhost.cn/steamcommunity_com/profiles/76561197970797937/myworkshopfiles/?appid=255710 Designed to act as a roundabout highway exit that also looks cool with all the lanes flowing with traffi...
blackwiddow's Simple Highway Exit
Created by blackwiddow
Simple Highway Exit by blackwiddow All my assets can be found here: https://steamhost.cn/steamcommunity_com/profiles/76561197970797937/myworkshopfiles/?appid=255710 Designed to act as a roundabout highway exit. The actual asset itself is a road only and has no foliage s...
blackwiddow's Willow Highway Exit
Created by blackwiddow
Willow Highway Exit by blackwiddow All my assets can be found here: https://steamhost.cn/steamcommunity_com/profiles/76561197970797937/myworkshopfiles/?appid=255710 Designed to act as a highway exit, entrance & U-turn that resembles a Weeping Willow. The asset consists ...
bollard black
Created by Sparks
bollard black by Sparks...
Bus-Only Road Enabler
Created by Delta 5-1
https://i.imgur.com/O3ujMsj.png FAQ The Plazas & Promenades DLC added some functional bus-only roads. Do I still need this mod? 1) Are you subscribed to, and intend to use, any bus-only roads published on the Workshop before the P&P DLC release? Yes ➔ Read...
Cities: Skylines Multiplayer (CSM) [Beta]
Created by xylisn
Please Note: If you have any issues or comments, Discord is the preferred feedback medium: https://discord.gg/RjACPhd Due to the early state of this mod, not everything works. You can see an example on what is synced on the GitHub. Cities: Skylines Multipl...
CloverStack Interchange
Created by george_azur
CloverStack Interchange by george_azur with one big bridge, two ring roads and two tunnels. Did you know this type of interchange is a good compromise between safety, construction cost and traffic fluidity?...
complex roundabout 2 deck tunnel decorated 0.1 DEPRECATED
Created by Dave
complex roundabout 2 deck tunnel by Dave for heavy traffic flows between districts...
Compact Bike Lane Markings
Created by Delta 5-1
Vanilla-style bike lane markings suitable for narrow (1m wide) bike lanes. By default, the prop will only appear in the Asset Editor. Designed for Vanilla+ Roads....
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Cross The Line
Created by BloodyPenguin
Allows to build your infrastructure (e.g. highways) outside of city limits You need this mod if you want to edit highways, railways, trees, electricity lines and water/sewage lines outside of city limits and/or 25 tile area. This mod also allows you to pla...
Custom Zone Mixer 2
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/2XuU5Ta.png Remade in 2023 This version is just to not to break older savegames that use this mod. The new version may be or not be compatible with this zone mark https://i.imgur.com/sgP8i4s.png Watch the...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Directional T Interchange
Created by agusingnavy
Directional T Interchange by agusingnavy A full Y interchange semi-tunneled. - Measures: 54x29 cells - All ramps 45º - 12 cells from 0 to -12 mts Mods used: - Precision Engineering PS: All my work is also published in www.simtropolis.com Comments, likes an...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Elevated Diverging Diamond Interchange
Created by codewitch
QUICK DESCRIPTION: In-game title: E1 Diverging Diamond Interchange (due to character limitations) A variation of a diverging diamond interchange (Wikipedia) where the arterial road passes under an E-1 (12m) Elevated highway. More similar to some real-life ...
Elevator for Underground Passages (2x2)
Created by REV0
Say goodbye to ugly tunnel ends. As title suggests, this is a ground to tunnel connector for underground pedestrian paths. Game uses badly modeled tunnel ends for ground connection, this assets replaces those ends and serves multiple purposes. What does it...
Elevator for Underground Passages (no stairs, 1x1)
Created by REV0
Say goodbye to ugly tunnel ends. As title suggests, this is a ground to tunnel connector for underground pedestrian paths. Game uses badly modeled tunnel ends for ground connection, this assets replaces those ends and serves multiple purposes. What does it...
Elevator for Underground Passages (with fences, 2x2)
Created by REV0
Say goodbye to ugly tunnel ends. As title suggests, this is a ground to tunnel connector for underground pedestrian paths. Game uses badly modeled tunnel ends for ground connection, this assets replaces those ends and serves multiple purposes. What does it...
Employ Overeducated Workers
Created by Akira Ishizaki
Compatible with patch 1.4.0-f3 (SnowFall). This mod aims at helping low-level buildings to employ overeducated workers. Highly educated people will work in indusries without minding it! 高学歴でも低レベルの工場などで普通に働いてくれるようにするのが目的のMODです。 In this mod, highly educated ...
Electric Roads Mod 2023 - Final
Created by Klyte45
https://i.imgur.com/a0VrMRr.png https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/awC3SmD.png NOTICE: 81 tiles 2 support now available! This mod turns all roads in the city into electric conductors. So, you won't need anymore to pass power poles around t...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Fall Pin Oaks
Created by MrMaison
Fall Pin Oaks by MrMaison Introducing a Pin Oak Fall tree set. This is the Fall version of the Pin Oak trees. Summer version link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1669565727 The "Pin Oak Fall Variations" is all 3 variations that will...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Force Level Up
Created by BloodyPenguin
Adds a button to building info panel's header that makes a buildng level up when you want it to Allows to manually level up an individual building or the whole distict even if it doesn't meet level up requirements. Be carefull with land value and 'No High ...
Fine Road Tool - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Tool based on SamSamTS. Use Network Anarchy from Quboid instead....
Forest Brush v1.3
Created by Katalepsis
Lets you create, edit, and save mixed tree brushes. Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. It features a slick and intuitive interface and extensive customisation op...
German Autobahn Intersection
Created by Crys
German cloverleaf-style autobahn intersection...
Greenhope Map
Created by Palm'sTime
PLEASE READ THIS BEFORE SUBSCRIBING THE MAP! Here's the map for my new series "Greenhope" Follow my series here (Palm'sTime on YouTube) The map is part of the project that I intend to create and wanted to be a mountain surrounded and river flowing through ...
German Style "Autobahn Dreieck"
An interchange. Designed after "Dreieck Karlsruhe" south-east of the city Karlsruhe in Germany....
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
HDRI 2K Cubemap Pack
Created by Sparks
HDRI 2K Cubemap Pack by Sparks Enable mod, load your save, click reload selected cubemaps then restart the game Make sure you have classic fog effect on in 'Daylight Classic' mod Or if using 'Render it' mod, make sure you have static fog effect on For more...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
HDRI Haven Cubemap Pack 2
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Read the description of the first pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585691173 Twitch YouTube Twitter Simtropoli...
HDRI Haven Cubemap Pack 3
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ Converted using HDRI to CubeMap converter by MateuszWis: https://matheowis.github.io/HDRI-to-CubeMap/ I didn't make the images, I only edited and converted them. I am disappointed in the quality of s...
Heavy Outside Traffic
Created by pcfantasy
Can adjust outside transit traffic flow traffic for game, very challenage to your highway network. (1)There are 3 levels can be selected in options for each 4 sides 1. Low traffic 2. Medium traffic 3. Heavy traffic (2)The wider the highway is, the more tra...
Heavy Duty 4-Way Intersection
Created by RichAntDav
A Variation on the usual Stack Interchange designed for very high traffic volumes. Here, the straight-through roads go below and above the diagonal directions. Tunnels are usually more expensive to build than bridges/overpasses which is why the tunnel is t...
High School
Created by Valex
https://i.imgur.com/V3ED2Iy.png 7x7 High School by Valex...
Highway Roundabout
Created by Karelzarath
Very compact roundabout which transitions highway traffic to surface streets and handles much more traffic than a typical cloverleaf. This intersection is an iteration of designs used on the Autobahn in Germany, although tweaked to better fit the physics o...
Horse Chestnut Fall Set
Created by MrMaison
Horse Chestnut Fall Set by MrMaison Introducing a 3 piece set of the Horse Chestnut tree in fall colors. These trees are made to enhance the Fall foliage giving a more realistic look. The colors will vary depending on what LUT you use and can change dramat...
Kreis Highspeed Verteiler
Created by Teruk
Eine Autobahn (Brücke) endet in einem Autobahnkreisel (Brücke). Aus der Autobahnrichtung kommt man in 2 Kreisverkehre (UNTEN, auch Autobahnkreisel) bzw von dort auf die Autobahn. Die beiden Kreisverkehre (Unten) verteile den Verkehr in je 2 Richtungen weit...
Linden Tree Fall
Created by MrMaison
Linden Tree Fall by MrMaison This is the 2 piece Linden Trees in Fall versions adding some golden color to your foliage. The color of these trees will vary between LUTs. Daylight Classic mod was in use with these screenshots. The Linden is part of the Tili...
Liquid Amber (American sweetgum)
Created by pdelmo
Liquid Amber yellow early fall tree by pdelmo We have a lot of these trees in Australia and we call them Liquid Ambers so thats what i named it :D Game Stats Tris 774 Texture D&A at 512x512 Nice size and perfect LOD Life Stats: Liquidambar styraciflua Amer...
Liquid Amber extra colours
Created by pdelmo
Liquid Amber red and orange with mixed tones Tris 774 Texture D/A/N/C at 512x512 Nice size and perfect LOD fallen leaves decal https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=875912707&searchtext=leaves...
Marked Incompatible ]  [BROKEN] Loading Order Mod V1.15.7 [BROKEN]
Created by kian.zarrin
https://imgur.com/mzpNwS8.png Subscribe to THIS VERSION INSTEAD How to use is explained in the basic LOM & LOT guide For the Load Order Tool -->.NET 6!<-- is now needed! Direct download for Win 10/11 64Bit Loading the game with LOM enabled will automatical...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
Marked Incompatible ]  Loading Screen Mod temporary - OUTDATED
Created by Klyte45
BROKEN - DO NOT USE This is not fully compatible with game version 1.15 (Plazas & Promenades) or later. A longer-term replacement for the original Loading Screen Mod has been released by algernon. ...
Mini FPS Booster
Created by Krzychu1245
This is a mini fps booster which increases the frame rate in-game by 5-15%. It works by reducing the number of raycast calculations the game does to work out where the mouse is. https://i.imgur.com/0O9w9Ta.png You won't loose anything. It doesn't break any...
Intersection Marking Tool 1.14.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Minimal Conflict Highway Exchange
Created by Jondg2005
Minimal Conflict Highway Exchange with tunnel bypass. 2 lane highway from Mass Transit is required. by Jondg2005...
Mod Achievement Enabler [BROKEN, DON'T USE]
Created by goot loblin
This mod enables achievements when other mods are running! The little trophy icon that shows you whether achievements are enabled when you load the save will still be crossed out, but when the game loads, this mod simply changes a boolean value that turns ...
Monorail-over-Road Tracks
Created by Delta 5-1
Turn any road into a monorail road with this set of rail-over-road monorail tracks. Features Designed for use with Vanilla+ Roads, but will work with any other road. Can be placed off-road, over footpaths, railway tracks etc. Can be raised and stacked one ...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
NARL: 3 Lane 1-Way Road
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
NARL: Large 6-Lane Road
Created by Evil.Iguana
**Update 3/30/20: I improved the LOD textures, as well as changed all 3 ground meshes to use the same texture for more efficiency with LSM. I have also centered the dashed lane delineation lines on the segments which makes it less likely you will see parti...
NARL: Large Road with Grass
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
NARL: Medium Avenue
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
NARL: Medium Avenue + Trees
Created by Evil.Iguana
*UPDATE 3/31/20 -Fixed wonky LOD and made some other minor visual improvements* N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a numb...
NARL: Small 2-Lane Road w/Trees
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
NARL: Medium Avenue with Grass
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
NARL: Small 4 Lane Road
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
NARL: [NEW] Small 2-lane Road
Created by Evil.Iguana
N.A.R.L. = North American Roads: Liberated I have long been a fan of KraIstGerecht's North America+ texture pack for Roads United but the core mod has been abandoned and a number of bugs make it sub optimal. With KraIstGerecht's permission I have endeavore...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Network Multitool 1.3.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/4bLVAsL.png Overview This mod provides many different tools for working with networks What’s Included Add node mode: add node to exist segment Remove node mode: remove node and join segments Union nodes m...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
No Border Limit Camera
Created by Nate and Mimsy
Removes the boundaries on the camera location. You will now be able to move the camera anywhere on the map....
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Optimised Outside Connections
Created by Quboid
Optimised Outside Connections Compatible with Cities Skylines 1.17 (23nd May Update) Sick of 7% full cargo trains clogging up your rail network? Got a queue of near-empty cruise ships clogging up your harbours? Optimised Outside Connections reduces the num...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Parking Lot Roads
Created by Badi_Dea
I can't drive 55 - no really, I can't, it's a parking lot... Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. Everything in this p...
Parking Lot Roads - 16m Poorly Maintained Parking
Created by Badi_Dea
Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. This is an expansion to that set, adding an additional poorly maintained, asymmet...
Parking Lot Roads - Poorly Maintained Parking
Created by Badi_Dea
Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. This is an expansion to that set, adding poorly maintained parking lot roads. Eve...
Partial Cloverleaf
Created by agusingnavy
Partial Cloverleaf (A4 type) by agusingnavy One of the most popular Freeway to Arterial Interchange designs in Canada and the United States, but not in this game. And with tunnels? That's just because I like it :). Thanks everbody. - Measures: 64x64 cells ...
Partial Cloverleaf Tunnel PA4
Created by Sl0th_KungFu
Partial Cloverleaf Tunnel PA4 by Troflcopter...
Pastel Cubemap Pack
Created by BloodyPenguin
Pastel Cubemap Pack This is the first cubemap pack for my Cubemap Replacer mod. Provides two daytime skyboxes based on ones taken from there on imgur. You can select one of them from the options manu of Cubemap Replacer. Please read Cubemap Replacer's desc...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/9ms8DIe.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
Perfect Crossroad
Created by Jerion
Perfect Crossroad for Perfect Traffic Flow. I advise you to use Traffic Manager to assign the lanes. Road Anarchy is necessary because of how i made the tunnels i don't know when or if i'll fix this but either way you should use Road anarchy in your game...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
PostProcessFX - Multi-platform
Created by cor3ntin
This mod is a fork of PostProcessFX v1.7.2 It Enables additional post processing effects such as bloom, sun shafts, different anti aliasing options and ambient occlusion. Open the mod settings panel with F9 The mod has been ported to work on linux of mac. ...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Québec City in Autumn by Funchenstein & MrMiyagi
Created by MrMiyagi
It's that time of year again! This autumn, Funchenstein & MrMiyagi take you to Québec City, the capital of the Province of Québec in Canada. This 1:1 scale map includes lots of mostly level space for a very large city with the exception of the Promontory o...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Realistic Population 2 TESTING
Created by algernon
TESTING ONLY. NOT FOR REGULAR USE. Currently testing updates to 2.2 before updating the (main workshop branch) UNSUBSCRIBE FROM ORIGINAL BEFORE TESTING This is the testing branch for Realistic Population 2, the sequel to Realistic Population Revisited (whi...
Rebalanced Industries
Created by Quboid
This mod is being replaced by Rebalanced Industries Revisited by MByron26: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2911178252&searchtext= Rebalanced Industries Compatible with Cities Skylines 1.15.1 (15th November update) Please don't second...
Relight
Created by Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Roads United Core 2.0
Created by Killface
The original RU Core mod Fully supports the Core+ naming scheme and NExt roads, depending on the used texture packs. Road texture replacement mod - needed for applying custom texture packs. It works like Terrain Themes, i.e. gets a xml file with the theme ...
Roads United: Europe
Created by Meow
European style texture pack for Roads United: Core+ mod NOTE: You need to select the texture pack twice in roads united: core+ mod menu to make the textures work properly. i don't know why.... Just select the Vanilla pack an back to EU pack to make it work...
Roads United: Germany
Created by Killface
Texture pack Germany. As of 2016-03-19, this mod serves solely as texture pack for Roads United Core https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=633547552 . You need to also subscribe to and activate the Core Mod to get the new textures....
Roads United: North America PLUS
Created by KraIstGerecht
North American textures for Roads United: Core+. Current version: 1612A UPDATE NOTICE With regard to the discontinuation of the Roads United Core mod, this pack will not receive future updates. Check out the N.A.R.L. (North American Roads Liberated) mods t...
Roads United: US Edition
Updated finally!!!One11!!Not 100% there just yet, but >90% is satisfactory to update,This includes:All stock roads from the last update,2,4 lane highwaysAssy roads and more!For Network Extensions 2, this includes all but the assym avenues. Enjoy!...
Roads United: US Edition - Reworked
Created by Pres
UNTIL FURTHER NOTICE, I WILL NOT BE UPDATING THIS MOD. IF YOU DO WANT TO USE IT, MAKE SURE TO READ THE "IMPORTANT" SECTION. This mod gives your roads a realistic American look! HUGE thanks to Unlawful Enemy Combatant for giving me permission to rework the ...
SCT-HOMECOMING
Created by Raffa
The last theme of a series. Relight Natural Ultimate Eyecandy Díky, že jste byli po celou dobu trvání série shovívaví k mým pokusům. Nejsem grafik. Témata mě bavilo dělat a i má ješitnost byla uspokojena. Byla to zábava, ale je čas to ukončit. Thanks for f...
SCT-NATURERESERVE-T
Created by Raffa
Temperate Map Theme (temperate version of original SCT-NATURERESERVE) Highly recommended this mods: Relight UltimateEyecandy Sharp Textures...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Show It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod shows vital indicators for all zoned buildings - that means residential, industrial, commercial and office buildings. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Re...
Speed Slider [v2]
Created by Rojoss
Adds a slider to your UI to modify the entire game speed. This does make your entire game run faster or slower including thngs such a the camera. See the FAQ below to understand better how this works. It's mostly used by people that want to make the game g...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
T-Interchange with slip roads 02 (for the map editor)
Created by Jerunn
T-Interchange with slip roads 02 by Jerunn The three-way t-shaped intersection with on and off ramps especially for the map editor (no sound barrier and pedestrian path available). I removed the pedestrian path, the sound barrier and roads, to make the int...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
T4rget's Interchange #1
Created by T[a]rget
4-way highway interchange with tunnels and loops. You don't need any mods, other assets or DLCs to effectively place or edit this asset....
Sugar Maple Fall Set
Created by MrMaison
Sugar Maple by MrMaison Introducing a 4 piece set of Sugar Maple trees with Fall colors. Even though this set is made primarily for Fall colors, the flagship version "Sugar Maple" is a green Summer variation and can be used in both Fall and Summer situatio...
Theme Mixer 2
Created by Katalepsis
Lets you load, mix and customize Map Themes It's finally here, at long last. This is a complete re-make of the original Theme Mixer mod. Features Change map themes directly in-game. Select map theme "parts" from different map themes (Atmosphere, Structures...
Marked Incompatible ]  Theme Mixer [OBSOLETE (Use Theme Mixer 2)]
Created by Katalepsis
Mix elements from different Map Themes into your game! Like the look of one theme but you would like the pavement from another? No problem, Theme Mixer's got your back. What does this mod do? This mod allows you to pick your favourite parts of different ma...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Clovermill Interchange
Created by Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's Compact Stack Interchange
Created by Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's DCMI Interchange
Created by Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Diverging Diamond Interchange
Created by Timboh
Placeholder Description...
Timboh's Diverging Windmill Interchange
Created by Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Timboh's Pentagon Interchange
Created by Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
Created by Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Spaghetti Interchange
Created by Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's T-Bone Interchange
Created by Timboh
Placeholder Description...
Timboh's Three-level Roundabout Interchange
Created by Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's Turbine-Stack Interchange
Created by Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's Y-Stack Interchange
Created by Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
Timboh's Turbine Interchange
Created by Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Tiny 1-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need mods for the road to be fully functional Bus-only restrictions To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mu...
Tiny 1-Lane One-Way Industrial Road
Created by Delta 5-1
This road requires a third-party mod to function as intended In order for zoning to snap to this 1-square wide road, you need to be using either: Zoning Adjuster by algernon (recommended), or Network Extensions 2 A tiny single-lane, one-way concrete indust...
Tiny 1-Lane One-Way Road with Bike Lanes
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road with Grass
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road with Parking (One Side)
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road with Tram Track without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road with Trees
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 1-Lane One-Way Road without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane One-Way Bus-Only Road
Created by Delta 5-1
You need mods for the road to be fully functional Bus-only restrictions To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mu...
Tiny 2-Lane One-Way Industrial Road
Created by Delta 5-1
This road requires a third-party mod to function as intended In order for zoning to snap to this 1-square wide road, you need to be using either: Zoning Adjuster by algernon (recommended), or Network Extensions 2 A tiny two-lane, one-way concrete industria...
Tiny 2-Lane One-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane One-Way Road without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane Two-Way Bus-Only Road
Created by Delta 5-1
You need mods for the road to be fully functional Bus-only restrictions To make the road behave as a bus-only road, you need to be using either: Bus-Only Road Enabler or TM:PE (road restrictions need to be set manually) Please note that the two mods are mu...
Tiny 2-Lane Two-Way Gravel Road
Created by Delta 5-1
This road requires a third-party mod to function as intended In order for zoning to snap to this 1-square wide road, you need to be using either: Zoning Adjuster by algernon (recommended), or Network Extensions 2 A tiny two-lane, two-way gravel road. Featu...
Tiny 2-Lane Two-Way Industrial Road
Created by Delta 5-1
This road requires a third-party mod to function as intended In order for zoning to snap to this 1-square wide road, you need to be using either: Zoning Adjuster by algernon (recommended), or Network Extensions 2 A tiny two-lane, two-way concrete industria...
Tiny 2-Lane Two-Way Road with Trolleybus Wires without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
Tiny 2-Lane Two-Way Road without Parking
Created by Delta 5-1
This road requires a third-party mod to function as intended This road is 1-square wide, which the unmodded game does not fully support. In order for zoning to snap to the road, you need to be using either: Zoning Adjuster by algernon (recommended), or Net...
TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Traffic Report Mod: Updated
Created by tony56a
IMPORTANT: UNSUB THE ORIGINAL MOD FIRST BEFORE USING THIS ONE! Updated version of Traffic Report tool 2.0 by LisaLionheart for version 1.7. Thanks go out to the OP for all her hard work! -------------------------------------------------------------- Having...
Transit Vehicle Spawn Delay 1.3.1
Created by algernon
https://i.imgur.com/9ms8DIe.png A simple mod to add a configurable delay between transit vehicles spawning from depots, so you don't have 50 buses all rushing out at once to your new routes, clogging up the streets on the way and starting off along the rou...
Tree LOD Fix
Created by Katalepsis
Increase the quality of Tree LODs Use the options menu to select between 4 Tree Lod Resolutions: Low = Vanilla (512px²) Medium = noticeably better (1024px²) High = great (2048px²) Ultra = totally amazing (4096px²) NOTE: Tree LODs in Cities Skylines are ren...
Tunnel Junction
Created by Zindalaash
Tunnel Junction by White Trash...
Tree Movement Control
Created by Katalepsis
Lets you control the movement of trees. This mod provides a slider that lets you reduce or entirely stop the movement of tree assets in the wind. It also includes the Random Tree Rotation functionality because it is handled by the same "function" in the ga...
U-Autobahn Auffahrtkreisel
Created by Thjaffi
U-Autobahn Auffahrtkreisel by x_Thjaffi_x...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ultra low tri trees
Created by pdelmo
From 162tri ,256x256 textures, 6 trees only 5.5mb. I spend a lot of time getting the textures and colours just the way I want them for a more natural green. they work well with daylight classic as some trees can look more blue. This pack, the green has mor...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
[WILL BE DEPRECATED] UnifiedUI (UUI) 2.2
Created by kian.zarrin
No longer supported, a new Beta version is worked on that can be subscribed by clicking here. https://imgur.com/mzpNwS8.png https://i.imgur.com/O3ujMsj.png to report problems or ask questions please come to my discord channel: https://discord.gg/4rHbBy6 Pl...
Undo It!
Created by Strad
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png This mod adds Undo/Redo options to the game! Tools that this mod supports: Building/bulldozing roads, buildings, props and trees The rest is unsupported Warni...
UPDATE Roundabout JCT (with rail)
Created by Arisandi
unique design,underground tunnel 4 way rail (Rail Series Interchange) by Arisandi...
Winding intersection
Created by BesStyzhiy
Winding intersection by BesStyzhiy Highway/tunnel exit interchange. Cost: 62 370 Upkeep: 668 / week ...
Y-Autobahnkreuz mit Tunnel
Created by Zanaxhir
by Zanaxhir...
Zoning Adjuster 1.6
Created by algernon
https://i.imgur.com/9ms8DIe.png A tool to adjust and fine-tune zoning grids Yes, the one-sided and remove zoning functions of this mod work happily alongside those introduced in the base game in 1.17 - you can use either or both. Remember that this mod doe...
Zoom It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change min and max zoom level in-game. NEW IN 1.4 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.3 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs &...