Space Engineers

Space Engineers

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Items (42)
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
AQD - Banner LCDs
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1c Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds several "Banner LCD" blocks, which are essentially transparent LCDs. However, they have no frame and can only...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
DeepOres
Created by Ghost722nd
What does this mod? This Mod is a simple edit of the planet generation which spawns the ore deposits much deeper under the surface of each planet and moon. Additional to this are the deposits much larger to provide a real use for mining stations instead of...
DeepOres (Uranium)
Created by Ghost722nd
What does this mod? This Mod is a simple edit of the planet generation which spawns the ore deposits much deeper under the surface of each planet and moon. Additional to this are the deposits much larger to provide a real use for mining stations instead of...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)
Created by Dr. Novikov
Hello, it's me, your savior. In the previous episode my heroic efforts saved humankind from the bacterial conjuctivitis pandemia which was caused by aliens who hacked every LCD in the galaxy and made human vision blurry (because of eyes filled with pus). T...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Industrial Buzzer [SoundBlock Sounds]
Created by N-Trippy
This mod adds a loopable "industiral buzzer" sound to the soundblock in three different lengths. This buzzer is applied in the real world as a general signal. It's often used for hazards, such as the start of machinery or an assembly line, a moving crane, ...
Industrial Overhaul - Deep Ores
Created by Clockwork168
Deep Ore add-on module for the Industrial Overhaul Ore depths range between 100 to 1200 meters, depending on rarity. Ore vein thickness has also been increased to approximately 50m for all ore types. Approximate Depths: Iron, Nickel, Copper, and Silicon: 1...
Industrial Overhaul - Lock & Load
Created by Clockwork168
The official weapons expansion for IO, released alongside IO v1.5. This module adds a number of new fixed and turreted weapons, which fit the themes and balance of IO. These weapons fire multiple ammunition types and use scripted projectile behaviour; shel...
Industrial Overhaul - v1.7.2
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Lockers with suit change
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Adds in 2 locker designs in small and large grid. Locker simple has a small amount of storage Wardrobe has storage and suit change function the 2 damaged varieties have no function but can mak...
MES Lost Colony Encounters + Frostbite
Created by Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Norca Engineers HUD - Coloured -- 1.201 == With Targeting Indicator
Created by NorcaSystems
Description Norca Engineering has been working with space engineers across the known galaxy to provide them with a new HUD that does not clash with other popular information systems used to aid their engineering efforts. The system aims to present the impo...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Projector Preview - miniature blueprint display + damage status
Created by Digi
Augments the projector with a miniature projection option. Features: Preview mode - miniature blueprint view. Scale, move and rotate the miniature with precision, can even be positioned inside cockpits. Status mode shows damaged blocks, incorrect blocks, i...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Rotary Airlock
Created by nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
[WARFARE EVOLUTION FIX] Engineer's defense kit - Character guns
Created by Unsaved Changes
This is a rework and fix of the original mod made by Ven, which can be found HERE. If the original creator wants the mod removed, I am obliged to do so. Some weapons are now compatible with Scope Framework! The mod is not needed for this mod's usual functi...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Thermal Mechanics (Functional* No longer maintained)
Created by Kinesi
*There are issues on dedicated servers, be careful when installing this mod. **As for locally hosted worlds the mod functions, but do be wary of using powerful modded blocks and/or installing into already started games. For clarification here, this mod doe...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Skimt's Grid Power Chart
Created by Skimt
Version: 1.0.0 Author: Skimt Date: Dec 16 2022 Description Shows grid power usage and storage in the form of line- and pie charts on screen. Disclaimer It's aimed for regular LCD. Probably doesn't display properly in cockpits. Is not really aimed for wides...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Survival Reborn: Spacewalk
Created by Paradox Reborn
A survival-oriented overhaul of character movement, suit resources, and the jetpack. Also serves as a balanced anti-hydroman mod for PVP. Survival Reborn: Spacewalk While Keen has given us a nice physics sandbox to play with, survival gameplay lacks a cert...
CRN Hypathia Class Super Carrier
Created by Viper
CRN Hypathia Class Super Carrier: The CRN Hypathia Class is one of the largest warships to leave the CRN drydocks as well as being the most advanced carrier to enter service with the Republic. At 400 meters long with over 60 turrets and 9 fixed armaments t...
OKI Grande Weapons Pack - Modernized
Created by Seff
This was originally going to be a test/beta mod for changes that would be pushed to the OKI mainline branch, but I think Okim has been well and truly consumed by StarBase. So, instead of passing these changes to Okim I will keep this patch updated as best ...
Whip's Railgun Weapon Framework
Created by Whiplash141
Description This is a framework that mods can use to extend the functionality of the Revived Large Ship Railguns and Small Ship Railguns to other modded weapons. A full guide will be out eventually once I finish testing and ironing out bugs when I stop pro...