Arma 3
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Realistic Graphics
   
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Description
Realistic Graphics for Arma 3
A visual enhancement for Arma 3 using ReShade and in-engine post processing. I aim to provide high quality realistic graphics by making corrections to color, brightness, ambient occlusion, lighting, and other post processing.





Core Changes
  • Proper color correction by adding an accurate amount of saturation and brightness to the scene, as well as reducing green and magenta tinting to achieve a color temperature close to 6500k for a more even and natural color balance
  • Removed blue haze
  • Improved shading using multiple ambient occlusion techniques
  • Point cloud global illumination adds more realistic lighting to the scene
  • Accurate amount of in-engine post processing bloom
  • Accurate amount of in-engine post processing depth of field adds distant blur based on depth to simulate how things far away become less sharp and focused to add more realism to the scene. Not at all the same as traditional depth of field effects. This effect is more of a realistic but very subtle distant blurring
  • Large scale perceptual obscurance and irradiance improves the lighting in bright and dark areas
  • Debanding reduces color banding and helps the sky and clouds appear more natural especially during night time
  • Denoising reduces noise and artifacts such as discoloration in the image to provide a more crisp and cleaner appearance
  • Bump mapping makes rendered surfaces look more realistic by simulating bumps, wrinkles, and small displacements to give textures on 3D model's more realistic detail by manipulating the way light interacts with the surface
  • Colors are more vibrant and realistic using multiple different color shaders
  • Optical flow vectors help calculate objects in motion more accurately which helps certain shaders (RadiantGI, MXAO, GloomAO, vort_Motion) appear cleaner and more accurate



Screenshots


































ReShade Presets

More info along with the ReShade presets can be found here[www.nexusmods.com]
Items (32)
Blastcore Murr Edition
Created by Vulpecula
Blastcore Murr Edition: A resource intensive but modern, polished and immersive Blastcore build with lots of error fixes and regular updates. Features tweaked additional effects from various mods as well as many original ones. No other mods are required an...
Enhanced Weather + Clouds Mod v2.1
Created by ANZACSAS Steven
Enhanced Weather and Cloud Mod by ANZACSAS Steve - Updated to Version 2.1. - Signed and has server key. - Clouds are at a higher altitude. - Bad weather has heavier and darker overcast. - Works for Altis ,Malden, Stratis,Tanoa and CAWorld (Bis Base class T...
Enhanced Missile Smoke + Lighting Efx Mod v1.4
Created by ANZACSAS Steven
Enhanced Missile Smoke and lighting Effects by ANZACSAS Steve. - Missile and Rocket Backblast effects enhanced. - Can be used client side only. - Tigris uses big SAM smoke efx. - Can be used with Bastcore efx mod!! - Enhanced Missile EFX including enhanced...
Aaren's Blast Effects
Created by [TW]Aaren
What Does It Do? Mainly Add a lot of Illumination Effects and Add some CounterMeasure (Flares) trails Makes Tracer Rounds Illuminable Add Explosion More immersive (Sparks and Blast wave) Client Side https://i.imgur.com/NrstAKw.gif Known Issues 155mm Explos...
Advance Aero Effects
Created by [TW]Aaren
Updates Fix G-Forece Breathing Sounds Small optimization =========================================================================== The Rain drops Effect after my research that it is doable BUT it will ruin the cockpt materials and textures Cause a lot of...
Dust Wind Effect [DISCONTINUED]
Created by DrSova
This addon is discontinued. You can feel free to use, modify and reupload this mod. This mod add blast wave effect, which affects on foliage and shakes it Works with any tanks or any ammo. It depend on projectile "caliber" config property...
RE: CUP Terrains
Created by amartyn
RE: CUP Terrains is a mod of the RE: series that systematically improves the most popular map pack. The primary motivation to release an overflow mod for CUP Terrains was the very core problem to solve: eliminate the annoying discrepancy between satellite ...
Anti Aircraft Tracer + Bullet Mod
Created by ANZACSAS Steven
Anti Aircraft Tracer and Bullet Mod by ANZACSAS Steve - Increases the time to live for the big anti-aircraft rounds. - Enhanced lighting for tracer. - Works for 30mm_HE base and B_35mm_AA ammunition classes. - Thanks to bis and the community. - Hit the rat...
Brighter Flares (ACE Compatibilty Patch)
Created by ASmallDinosaur
📕 Content This mod makes the Brighter Flare Mod compatible with ACE3. 📖 License ✔️ Modify this mod. ✔️ Redistribute this mod in part or whole privately / within a unit. ✔️ Redistribute this mod in part or whole publicly with credits linking to this page. ❌...
Brighter Flares
Created by ASmallDinosaur
📕 Content This is a super simple, standalone mod that changes the brightness of ArmA's flares. You can see a comparison in one of the screenshots above. 📖 License ✔️ Modify this mod. ✔️ Redistribute this mod in part or whole privately / within a unit. ✔️ R...
Real Engine
Created by amartyn
Real Engine (RE) - includes systematic enhancements improving the perception, interactivity and pace of Arma 3. This mod is developed pursuing simplicity, compatibility and modularity. It works great with the Vanilla game and should be compatible with all ...
Blurry Laser
Created by POLPOX
I just prefer blurry IR laser. Client Side. APL-SA....
A3 Thermal Improvement
Created by hateandcaffeine
Discord Link https://discord.gg/4ZegBaZ This mod overhauls thermal vision modes allowing them to be used in all conditions. It is designed to work with any targeting pod or CROWS. The mod does NOT currently work with Night Vision Goggles. That will come wi...
ANZACSAS Napalm and WP Smoke marker rockets
Created by ANZACSAS Steven
Napalm and Smoke Marker rockets by ANZACSAS Steve. v2.0 Improved And Expanded!! - This is a port of my work from Arma 2 and Unsung but updated to Arma 3 specs and standards.:) - Napalm bomb and White Phosphorus Smoke marker rockets. - Napalm fire gives dam...
Helicopter Dust Efx Mod
Created by ANZACSAS Steven
Helicopter Dust Efx Mod by ANZACSAS Steve. - Reworked for better performance. - Designed for simulating the "brown out" effect when on or near dirt areas. - Very enhanced Helicopter dust particle effects. - Works for all Arma 3 choppers and any addons that...
Fawks' Enhanced NVGs
Created by Fawks
Custom NVG effects I made for my unit and decided to make public. See license file for info on that stuff The gist of it is do whatever you want CBA Settings Setting Value Description Use ACE color preset Yes/No If you're using ACE it's recomended to turn ...
BloodLust
Created by Xorberax
"The most badass mod you've ever used." Adds various elements of gore to ArmA3 such as blood splatters, blood sprays, blood pooling, bleeding, gibbing, and other misc details. For Multiplayer: Servers and clients must run the addon. Please consider support...
Improved Craters
Created by Havoc
Improved Craters An improvement on the Simple Craters mod, fixing locality issues and adding extra features that weren't possible by keeping the mod server only. Required to run on all clients including server. Tested in singleplayer and multiplayer. Known...
Splendid Smoke Rework
Created by Dan
Splendid Smoke Rework to decrease lag and increase server performance. This item follows the same license agreements as its parent mods....
dzn Artillery Illumination
Created by Buzzil
Adds additional bright lightsource to flare/illumination artillery rounds making them really useful for NightOps. Version: 2 Requirements: CBA_A3 Features: - Make artillery flare/illum rounds useful for night operations - Customizable color, intensity and ...
MrSanchez' Head Gore Mod
Created by Sanchez
Head gore Mod v1.1 by MrSanchez This mod adds an extra bit of gore into ArmA 3. It allows you to burst people's heads with a powerful enough weapon. The mod is configurable using a module found under Editor -> Modules -> MrSanchez -> Headgore In the module...
Tracer Fires
Created by ThomasAngel
Tracers can now start fires. Tracer rounds are a firehazard in real life, and now they are a firehazard in Arma as well. When it's dry and tracer rounds are flying about, chances are that a fire will occur. Most of them just tiny burns, but some will grow ...
A3 Characters 4K
Created by Jove Chiere
Arma 3 Characters 4K This is a simple mod that upscales the textures of Arma 3 faces and bodies to a new level of detail x16. Recommended for people who are very obsessed with graphics quality and photographers. Adds 109 textures with a size of 4096x4096 p...
No More Soul-Less Eyes
Created by POLPOX
Do you hate their eyes? This Mod tweaks almost all vanilla faces' material so they no longer have soul-less eyes without reflections. Not too intense, but this should be a good addition for screenshotting. Client side. No keys included. APL-SA....
Corpse Flies
Created by CyberMassacre
Disclaimer: THIS IS NOT MY MOD, SIMPLY AN UPLOAD OF DMARKWICK'S OLD MOD ONTO THE WORKSHOP, IF I AM ASKED TO TAKE IT DOWN BY THEM FOR WHATEVER REASON, I WILL. Original Title: JTD Flies Original Link: http://www.armaholic.com/page.php?id=18946 Description: T...
WebKnight Flashlights and Headlamps
Created by WebKnight
That mod was initially made as a script for some of my horror missions, but i decided to upload it to the public with some minor adjustments. I am planning on release more stuff that was maded for my local group that i play with. Mod adds a volumetric ligh...
JCA - Hand Flares
Created by Grave
JointCom Armoury - Hand Flares The fifth mod in the JCA Standalone mod selection, the JCA - Hand Flares. DESCRIPTION: The first grenade type mod to come from JointCom armoury, the JCA Hand Flare mod sets out to give you the light you require, when a chem-l...
ITN - Illuminate The Night
Created by GhostJB
Illuminate the Night vastly increases the usability and interactivity of weapon-mounted aiming lasers in Arma 3, while striving to hold true to the capabilities of the real-world devices they are model after. ITN adds: + Visible lasers + IR illuminators (w...
ITN Compat RHS All-in-One
Created by GhostJB
This is a compatibility mod for Illuminate The Night and RHS-USAF, -AFRF, -GREF, and -SAF. REQUIRES THE CORE MOD TO FUNCTION GREF and SAF are not required, but are covered passively in this compat. Current features: --Makes the devices from this mod work w...
ITN Compat CUP
Created by GhostJB
This is a compatibility mod for Illuminate The Night and CUP Weapons. REQUIRES THE CORE MOD TO FUNCTION Current features: --Makes the devices from this mod work with ITN --Includes full-featured graphic interfaces for most devices...
ITN Compat T1
Created by GhostJB
This is a compatibility mod for Illuminate The Night and Tier 1 Weapons. REQUIRES THE CORE MOD TO FUNCTION Current features: --Makes the devices from this mod work with ITN --Includes full-featured graphic interfaces for most devices...
Illuminate the Night (ITN) - NIArms
Created by GhostJB
Illuminate the Night - NIArms #### There is a new version of this mod in public beta, with more features. It can be found HERE #### This mod aims to bring the laser/light modules from the NIArms mod more into line with the functions and capabilities of the...