Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (43)
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Extra Victory Conditions
Created by Stephen
You have dominated the world through culture, technology, diplomacy, and military might. Now dominate it through religious influence and economic power. This mod adds two victory conditions to the game, each of which has three requirements that must be met...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Resource - Granary Includes Bison
Created by BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
RMS Titanic Wonder
Created by Beli
Adds the RMS Titanic as a buildable wonder after you research Steam Power Once built, it will let you add 50 percent production when building navel units (except Cargo and work boats) It also grants 7 tourism after completion....
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Terrain - Pontoon Bridge
Created by BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Units - Airship and Land Ironclad
Created by BlouBlou
This mod brings the 'Airship' and the 'Land Ironclad' units from the Smoky Skies scenario by Fireaxis in normal games, without hurting game balance or changing normal gameplay. Features: Adds 2 new units to the industrial Era, 'Airship' and 'Land Ironclad'...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
Units of Wonder
Created by RetroA
OVERVIEW This mod adds 8 new World Wonders, one for each era that gives the civilisation a unique and powerful unit based on history's most enduring legends and incredible inventions. SPECIFICS This mod adds the following World Wonders and the associate un...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Mount Rushmore Wonder
Created by Pouakai
Mount Rushmore is an iconic monument located in the Black Hills of the American state of South Dakota. It was constructed using explosives and finer carving from the Granite rock of the hills during the early 20th century - construction began in 1927, and ...
Great Tile improvements connect luxuries
Created by willy
This mod let Academy, Citadel, Customs House, Holy Site and Manufactory can connect vanilla luxuries now. Actually, I think this should be an in-game feature rather than requiring a mod to make it work. Note: This mod should not conflict with any other mod...
Pirate Civilization
Created by kingchris20
Updated July 6, 2013 This mod adds the Pirate Civilization to the game! Aye Matey! As always, if you enjoy the mod, please **rate it up**. The Pirate leader is Bartholomew *Black Bart* Roberts, the most successful pirate of all time. His trait is Commandee...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Global Relations
Created by Aristos
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!! If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information ...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Multiplayer Mods Workaround
Created by cicero225
Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: https://forums.civfanatics.com/threads/mppatch-easy-modded-multiplayer.617806/ . It's a bit glitchy and doe...
Chile (Balmaceda)
Created by JFD
CHILE (BALMACEDA) Unique Trait: Club de la Reforma Adopted Social Policies boost Building Production based on the Policy Branch focus. For each Policy Branch that shares an even number of adopted Policies with another, +1 Happiness (up to +2). Unique Unit:...
Nepal (Tribhuvan)
Created by JFD
NEPAL (TRIBHUVAN) Unique Trait: Dynasty of Pradhanamantrs Cities stationed with a Rana increase XP and Production bonuses for Land Combat Units by +25%. Cities otherwise exchange half Culture to the Capital for a bonus +15% to Food (if the Capital has no s...
Ecuador (Moreno)
Created by JFD
ECUADOR (MORENO) Unique Trait: Trabajo Subsidario Production, Food, or Gold Buildings yield +10% and +15% of their Yield, respectively, depending on which is lowest in the city. Train Worker units 15% faster in cities not Connected to the Capital. Unique U...
Fiji (Cakobau)
Created by JFD
FIJI (CAKOBAU) Unique Trait: Destroyer of Bau Clearing Barbarian Encampments yields Food and Influence. Allied Militaristic City-States provide of a copy of any Melee Units they train whilst non-Militaristic City-States provide a copy of any Worker Units. ...
Holy Rome (Charles V)
Created by JFD
HOLY ROME (CHARLES V) Unique Trait: Universal Monarchy Excess Influence with Allied City-States converts to Golden Age Points (whilst above 90). Declaring War during a Golden Age grants the stored Faith, Gold, and Military Units of your Allied City-States....
Vatican City (John Paul II)
Created by JFD
VATICAN CITY (JOHN PAUL II) Unique Trait: Universal Call To Holiness Opposing Tourism modifiers increase the religious pressure of your cities and foreign cities where your Religion is the majority. You and your Religious followers share in each others' Ca...
Mexico (Maximilian I)
Created by JFD
MEXICO (MAXIMILIAN I) Unique Trait: Stand at Querétaro During war, adopting Social Policies spawns the best available Melee or Gun Unit in all cities. During peace, doing so triggers a WLTKD instead. Unique Unit: Volunteer Corps The Volunteer Corps is the ...
Great Seljuqs (Nizam al-Mulk)
Created by JFD
GREAT SELJUQS (NIZAM AL-MULK) Unique Ability: Book of Government Your Capital receives Espionage Buildings automatically as they unlock. Other cities with an Espionage Building siphon Great Scientist Points to the Capital according to their effectiveness. ...
The Merchant Republic of Novgorod
Created by JFD
Adds Novgorod led by Aleksandr Nevksy as a playable civilization For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more, please cons...
Scotland (James VI)
Created by JFD
SCOTLAND (JAMES VI) Unique Trait: Reulis and Cautelis Earn Golden Age Points whenever a non-Military Great Person is born based on overall Great People Point generation. During a Golden Age, Engineer, Merchant, and Scientist Specialists generate Great Writ...
Afghanistan (Ahmad Shah Durrani)
Created by JFD
AFGHANISTAN (AHMAD SHAH DURRANI) Unique Trait: Graveyard of Empires Enemy Units in your borders take damage when in Hills or next to Mountains. This and combat victories in Friendly Territory produce Great Writer Points. Unique Unit: Jezailchi The Jezailch...
Canada (Mackenzie King)
Created by JFD
CANADA (MACKENZIE KING) UA: VOLUNTEER SPIRITGain up to three Trade Route slots whilst one of your Friends is at war. Cities with a Trade Route have increased Military Unit Production (+10%). UB: MERCHANT SHIPYARD (SEAPORT)The Merchant Shipyard is Canada's ...
Great Liao (Shengzong)
Created by JFD
GREAT LIAO (SHENGZONG) Unique Trait: Five Circuits +15% Building Production in Connected cities and +20 XP in unconnected ones. Capital receives both if there are two of each. Unique Unit: Khitan Hunter The Khitan Hunter is the unique replacement for the C...
Iceland (Ingolfur Arnarson)
Created by JFD
ICELAND (INGOLFUR ARNARSON) Unique Trait: Age of Settlement Earn Great Writer Points from settling cities. Cities settled on foreign continents start with a Monument and, if no nearby enemies, disband adjacent Melee, Recon, and Naval Units to create Farms ...
Monaco (Albert I)
Created by JFD
https://i.imgur.com/jd6bcjx.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Norway (Haakon IV)
Created by JFD
NORWAY (HAAKON IV) Unique Trait: Grand Leidang New Citizens contribute Production toward available Naval Combat Units. Newly trained Naval Combat Units contribute toward border expansion and promoting them increases Influence with neutral City-States. Uniq...
New Zealand (Keith Holyoake)
Created by JFD
NEW ZEALAND (KEITH HOLYOAKE) Unique Trait: Steady Does It Gold Buildings increase the amount of Food carried over after a new Citizen is born by 5% and provide +5% Production toward Buildings. Unique Unit: Royal Artillery Regiment The Royal Artillery Regim...
Kongo (Afonso I)
Created by JFD
KONGO (AFONSO I) UA: APOSTLE OF THE KONGOReceive a copy of any foreign Missionary that begins within your borders. All Missionaries have +2 Movement within your borders and boost nearby city Production when fully expended. UB: KULUMBINI (UNIVERSITY)The Kul...
Laos (Fa Ngum)
Created by JFD
LAOS (FA NGUM) UA: ONE MILLION ELEPHANTS AND A WHITE PARASOLConquering Holy Cities and City-States converts them to your main Religion and grants a free Uparaja. Religious Followers in owned cities increase Growth in the Capital. UU: UPARAJAReplaces Great ...
Switzerland (Henri Dufour)
Created by JFD
SWITZERLAND (HENRI DUFOUR) Unique Trait: Sonderbund War Doubled Great General rate in own borders. Forts and Citadels generate Great Engineer Points during peace and heal adjacent Units during war. Unique Building: Kaserne The Kaserne is the unique Militar...