Invisible, Inc.

Invisible, Inc.

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Description
This is a collection of mods I chose to help reveal the hidden options of Invisible Inc. and extend my gameplay experience. Some unlock control over a variety of stealth mechanics. Others rebalance Item & Augment stats. The rest include new agents, programs, level designs, artwork and bug fixes.

While there are many more mods I could have added, this collection has helped me with unlocking a couple of achievements for the hardest difficulty mode in the game (Expert Plus / Endless Plus). It is just a small sample of what the community has built. Everything works perfectly with no crashes or conflicts. Overall, these mods are a great foundation to enhance your own experience with Invisible Inc.
Items (25)
+ Loading Screens
Created by Shirsh
+ 5 loadings screens made out of game's early access updates posters all art made by Klei, with very minor retouch applied (corporations name change) To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now press "accept", qu...
Agent Mods Combo
Created by Shirsh
Compilation of my agent mods with some additions. Extra agents: Dr.Pedler - cyborg character made but unreleased by Klei - extra hard melee consuming movement points; door kicking and scan grenades, short (3 tiles) wireless access to consoles. Mist - escap...
Archive Mod Agents
Created by wodzu_93
This mod adds archive versions of agents found in Mod Combo by Shirsh. Said mod is required to run this one. Version 1.8 Loadouts: Archive Pedler: Prototype Frame augment: Each 5 tiles sprinted increases melee KO damage by 1, resets when sneaking or using ...
Archive Tony Revamped
Created by Hekateras
Changes the augment Archive Dr. Xu starts with. If you feel like Dr. Tony's Archive version is a little lacklustre compared to the On-File, look no further. This mod comes in two flavours: Restore Early Access version In the Early Access version of the gam...
Archived portraits
Created by Shirsh
Recolored animated portraits for "archive" versions of agents. And another "on-file" portraits for Shalem, Internationale and Tony, to fit their in-game color schemes. To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now ...
Community Bug Fixes
Created by qoala _
Community-provided fixes for various bugs in the vanilla and DLC game. Requires Sim Constructor. By default this tries to fix each bug towards a reasonable state that players can learn to expect (hopefully to the state they already expected based on the ga...
Corporate Weighting Fix
Created by 17left
Have you ever suspected that Plastech appears too often? It does. Have you noticed that Sankaku never appears for the first mission? It doesn't. Have you been longing to try a one-corp-only run? Now, you can! This mod provides a handful of options that all...
Cover overlays for agent mods
Created by Shirsh
"Wireframes" for my agent mods (Dr.Pedler, Mist, Ghuff, N-Umi). To have all of those mods installed not required, any combination should work. Should also work with combined versions, both English and Russian. Hey guys, as you know, in vanilla Invisible in...
Escorts Fixed
Created by cyberboy2000
This mod will prevent items carried by escorted units from disappearing after the mission, and items which give a reward after the mission like Valueable Tech, Data Cards, and Site Lists will now actually give the reward if carried by one of these units. T...
Function Library
Created by wodzu_93
This mod provides function overrides required for my other mods to run. If modders want to add their code to this for shared use, please PM me on Discord, or in our Discord Channel, #mod_corner. Version 1.106...
Generation Options+
Created by cyberboy2000
This is a simple mod that adds new options when making a campaign. If there is an option you'd like to see in this mod you can tell me. This mod requires that you have the latest version of Sim Constructor installed. You can find the Sim Constructor here F...
Guard portraits fix
Created by Shirsh
Changes in animated portraits for some guards to fit their appearance: - Grey uniform for low tier K&O guards - Hats for low tier FTM guards - Plastech elite guard without helmet - Different haircut for Siren, sleeves removed As they wear in game. To insta...
Improved Shade
Created by Hekateras
In the vanilla game, Shade reduces guard vision range by 3 tiles. As guards are quite unlikely to often face towards the other end of a sufficiently long room, this is almost never useful or worth using a slot on. This mod tweaks the program to slightly re...
Merged Loadouts - V.2.0!
Created by Hekateras
Merges Central/Olivia and Monst3r/Derek into the same loadout, respectively. No more time travel paradoxes If it's been bugging you that the game treats Central and her younger self or Monst3r and his younger self as separate characters, then be bugged no ...
More Menu Art
Created by Hekateras
A simple mod which adds more variety to the art used on the main menu screen. The art used ranges from official art by Klei or Klei artists to some selected fan art and fan edits. The normal main menu art will still appear, this mod just adds more options ...
New Corporate Tactics
Created by Dwarlen
Introduction The corporations have upgraded their defenses. Guards have been trained in agent dragging and safe looting detection while cameras have been upgraded to give guards more accurate data. Description Guards will drag downed agents to a guard elev...
New Items and Augments
Created by wodzu_93
Originally created by Nerava ( http://forums.kleientertainment.com/topic/54693-modsome-more-items-a-few-tweaks-hopefully-no-crashes/ ), this mod adds a collection of items and augments, heavily overhauls current items as well, and changes starting gear of ...
OMNI Foundry Plus
Created by Hekateras
Adds an extra objective to the second mid-campaign DLC mission. In the second mid-campaign mission added by the DLC, the OMNI Foundry, you need to locate a Quantum Reservoir for Incognita and hold out 20 turns. New: Additional challenges, each customisable...
Prisoner Outfits
Created by Hekateras
Agents rescued at a Detention Center or Distress Call (More Missions mod) will wear stylish orange jumpsuits until the next mission. (Presumably they recover their confiscated clothes during the mission but don't have time to change until they're on the je...
Programs Extended
Created by wodzu_93
This mod is an expansion to hacking component of Invisible Inc, providing new programs, daemons and algorithms, changes few hacking-related things and provides an option for harder alarm levels. Mod is modular, and each component can be enabled/disabled at...
Sim Constructor + Sequential Mod Loader
Created by cyberboy2000
The Sim Constructor is a tool that gives mod makers more freedom while maintaining compability. These are the current modules: 1) Early, late, and unload options for mod loading. 2) Modding existing generation options and customizing new options(more than ...
Tier IV Tweak
Created by Mobbstar
This mod lets you buff or nerf the Tier IV items introduced by the Contingency Plan DLC. (Honestly, these options are experimental and probably not perfectly balanced either.) MORE CHARGES If a single use per mission not enough? Give all Tier IV up to four...
Tweaked Portraits
Created by Hekateras
Reworks some of the agent portraits to (in this modder's humble opinion) better aesthetic value to bring them up to the level of some of the better portraits in the game. Rush's portrait is tweaked to be less crude while still staying in the same style, Pr...
UI Tweaks Reloaded
Created by qoala _
Fork of osheroff's UI Tweaks, now using Sim Constructor by Cyberboy2000. Once installed, the mod can be configured from the Options menu (the one from the main menu/pause menu, not the New Campaign options). New Features: Improved Pathing: Player-controlle...
Worldgen Extended
Created by wodzu_93
Not enough level variation? This mod aims to fix this! Add new layouts for objective rooms, regular rooms and corridors, or add new security measures to existing rooms for more difficulty. Version 2.28 Module 1 - General Worldgen Adds extra room layouts: 1...