Wildermyth

Wildermyth

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Description
Collection of mods I use during my play sessions.
Items (31)
Drauven PCs V0.28.1 (BETA) - DLC Compatible!
Created by Ironskink
About The Mod: Though Humans and Drauven rarely get along, events in the base game suggest that cooperation is certainly possible… However, the mistrust between the two factions can't be bridged immediately. The story begins when an act of mercy shown to a...
Elemental Spirit Pets
Created by thelittleartist1
Elemental spirits can now become beloved pets! Upon catching a spirit during combat, if you choose to set it free, there is a chance that it will return after battle to join you as a faithful companion. Pet Bonuses: - Fire: +0.7 Potency, +0.7 Bonus Damage;...
Evolving Relationships
Created by Alcukamo
Have Hero A and Hero B built up a rivalry, only to find that affection has crept up on them? Has A suddenly realized that their friendship with B could be something more romantic? Or maybe you just wish your hero would address the fact that their lover sud...
Expanded Combat: Defenses
Created by Smoker
Adds a new realistic mechanic: Separated Defenses. The atributes Block and Dodge are SEPARATED (vanilla it's just a sum) and replaced by Melee Defense and Ranged Defense. Ex: Swords block don't help againts arrows anymore. Monsters Monsters have different ...
Expanded Combat: Morale
Created by Smoker
Adds a new realistic mechanic: Morale. Tooltips, animations and text added in game for heroes and monsters. Morale, Tenacity and Charisma Tenacity and Charisma are attributes to keep in mind now. Panic When Health is reduced in half, or any damage taken af...
Expanded Combat: Random
Created by Smoker
Adds a new realistic mechanic: Random 1d3 damage (weapons). All weapons do 1d3 random damage (weapon damage -2 +1d3)....
Expanded Combat: Wounds
Created by Smoker
Adds a new realistic mechanic: Wounds Damage calculations, tooltips and text are showed accordingly. Wounds Reduces damage done by 1 when wounded and 1 for every 4 health lost (max:3). Monsters All monsters have damage increased by 1 to balance as the play...
Expanded Humans: Skills
Created by Smoker
Adds 11 skills balancing pools to 16 skills each. 3 common, 1 warrior, 4 hunter and 3 mystic. Common Divine Athlete (Active) Once per battle as a Swift Action converts Physical Damage to Potency and all attacks do Potency +1 as Magic damage (1 turn duratio...
Expanded Humans: Themes
Created by Smoker
Adds pets and all parts to each Theme. Artist and collaborators - ChestnutPie: Draw the Frog pet and Bear pet. - Sin: Draw the Fire Bat pet. A thousand thanks to them for the great work. Collaborators are welcomed If someone wants to help creating a Theme,...
Expanded Humans: Traits
Created by Smoker
Adds physical traits to new characters. Recommended to customize the appearance of the characters accordingly. Physical Atributes 10 opposite attributes (counting "normal" 15) and a character can have from none to 5 attributes, this makes 243 diferent poss...
Expanded Items: Armors
Created by Smoker
Adds 5 different armors per class, 3 tiers per armor. Collaborators are welcomed If someone wants to help creating a piece of armor that we could use in a tier to make it more visually different from others would be very welcome :) Mystic Armors Elementald...
Expanded Items: Artifacts
Created by Smoker
Converts all unique weapons to artifacts with all tiers and images. Changes vanilla artifacts to be more unique and interesting while keeping balance. New weapons All unique weapons like the claymore or the Starbreaker are artifacts now with images and tie...
Expanded Items: Dualwield
Created by Smoker
Adds 5 dualwield weapons, 3 tiers per weapon. Dual wield off-hands Daggers, Swords, Axes and Hand-crossbows have dualwield versions in off-hands section. Books have been added. Weapon modifications All weapons have damage reduced by 1 and bonus reduced by ...
Expanded Items: Helms
Created by Smoker
Adds 16 helms as augments. Don Thy Helmet Needed All credits to PaulyD, PaulImposteur on Discord, for his impressive draws of ancient and medieval helms, thanks a lot man! Toggle Helm Visibility You can toggle the image on/off in overland map. Helms are no...
Expanded Items: Off-hands
Created by Smoker
Adds 12 new offhands and modify others. Collaborators - Robur Velvetclaw: Grammar corrections. https://steamhost.cn/steamcommunity_com/id/rerumstabonicum Thx a lot for your help improving the mod. New Offhands Lantern As a swift action can be used to dazzle an adjacent...
Expanded Items: Spirits
Created by Smoker
Adds Spirits to armors, shields and dualwield weapons. 75 armors per class, 75 dualwield weapons and 15 shields. Each item has his own image. Only tinted parts are colored so you can use the colors you like. Categories They all can be crafted and are class...
Expanded Items: Weapons
Created by Smoker
Adds 4 new weapons all tiers and balances weapon options. VANILLA GAME WARRIOR Optimal Weapons Swords, Axes, Maces and Spears.8 weapons HUNTER Optimal Weapons Daggers, Rapiers, Bows and Handcrossbows.4 weapons MYSTIC Optimal Weapons Wands and Staffs.2 weap...
Expanded Overland: Jobs
Created by Smoker
Adds 19 overland jobs, one for every site in the game. They have a low chance to trigger monthly depending on the contacts of your characters, more contacts more chances. Every class has his sites contacts. Contacts represents acquaintances, distant family...
Expanded Overland: Stables
Created by Smoker
Adds 9 mounts to the game and a stables to buy them. Stables Buy mounts at the stables using 1 resource of each minimum (buying skills won't show unless requirements are meet, you need to select a hero inside the stables). The stables have a low chance to ...
Expanded Overland: Warehouse
Created by Smoker
Buy Augments at the warehouse. Warehouse You can buy cloacks, belts, scarfs, straps, sashes, pauldrons, rings and helms (if you use the mod "Expanded Items: Helms"). Specially useful with Expanded Utility: Offhands. Needs Other Mod Don't forget to subscrib...
Expanded Utility: Experience
Created by Smoker
Choose your stats increase when leveling. Create the character you want Instead of gaining a predetermined stats by class every level, you choose the stats to increase. After gaining a new level of experience, in overland select the character, you will be ...
Expanded Utility: Inventory
Created by Smoker
Allows to interchange items in overland. Weapons and armors cost Legacy Points to interchange. You need to change an item for another, a character won't accept giving items for free. Characters must be in the same map tile. Unique story items can not be in...
Expanded Utility: Themes
Created by Smoker
Transformed arms can grab items. Transformed arms can grab items All transformed arms with hands can grab weapons and off-hands. Themes with arm-weapons are excluded. Images not modified, don't use it if you like visual perfection Visuals not modified, wea...
Expanded Visuals: Blood
Created by Smoker
Adds blood splash visuals to the game, each race his own blood color. When damage is done, not blocked or dodged, the dynamic visuals are triggered. ---------------------------------------------------------------------------------------------------- Known ...
Expanded Visuals: Monsters
Created by Smoker
Adds color saturation and shadows to monsters and animals. Includes all campaigns. Know that you can activate/deactivate a mod middle game using devMode and Options menu in the campaign you are playing if you don't like it for some reason. Don't be afraid ...
Expanded Visuals: Scenery
Created by Smoker
Adds color saturation and shadows to terrain and scenery. All scenery all campaigns. Know that you can activate/deactivate a mod middle game using devMode and Options menu in the campaign you are playing if you don't like it for some reason. Don't be afrai...
Family Matters
Created by Stanfreed
Periodically adding some romance/familial events to this mod! So far... Added craft-able armor - Casual Armor (1 for each class and gender) = 6 Tidings - "Promise of adventure" (requires 2 lovers Age 40 or older), "The weird one" "you're smiling" "Dark Hum...
Full Wolf Transformation
Created by Fullmetal狼Ninja
Enables the wolf torso in the game for the wolf theme! How? As theme skins! Two to be precise! One for base wolf theme, and another for dire (Though admittedly dire theme is base wolf body with dire head, neck, and tail. It however works surprisingly well....
Healthy Humans
Created by Bioness
A mod that adds 30 years to the retirement age, pushes back the aging penalties one tier, and makes characters look younger for longer. Retirement age default set to 75. Health, Recovery Rate, Dodge, Speed, and Perception age penalties moved back a tier. C...
More Offhand Items
Created by thelittleartist1
Adds 4 new craftable offhand items to the game, each with a unique and balanced benefit geared towards the three classes. ITEMS: -Moonshine: Once per combat, take a swig of moonshine to gain 4 temp HP and 1.0 speed that lasts 1 turn. (Gain "Drink Moonshine...
More Peacetime Variety
Created by Alcukamo
A simple mod to add more event possibilities to the peacetime tidings intervals between chapters. Mainly focused on relationships between characters (family members, romantic partners, the party as a whole). Twelve new comics so far, with the possibility o...