Shadowrun Returns

Shadowrun Returns

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Description
No adventures or campaign. Just maps, props, portraits, tutorials..
Items (46)
3 portraits
Created by Drifter
These are 3 portraits I painted for use in Shadowrun Returns. Enjoy!...
Geeked - portraits and props
Created by Geeked
22sept2014 - update added/updated VTOL props - black and UCAS versions, added Glutman and Akimi portraits for SNES Reboot DESCRIPTION: A big barrel of props to use with SRR UGC. Includes; (barrens) - window glow for barrens building 04, hotel signage and g...
Shadowrun Fifth Edition Profiles v1.0.1
Created by Daemon
These are various character portraits that I have found in the Shadowrun Fifth Edition core rulebook. These include the pregenerated characters as well as various other characters found within the pages of the sourcebook. These are free to be used by anyon...
Shadowrun Character Templates from the RPG
Created by Asmodai
I've gone and collected the portraits fo all the pregenerated characters for Shadowrun 2, 3, 4 and 4A. These should give an additional Shadowrun flair to your own UGC.Currently the pack contains 61 different characters and their iterations through the diff...
Props and Stuff
Created by Divinity_One
This is a props and stuff pack I intend to regularly update to create a source for both new and existing, but modified, props from the existing game. There is no overall theme to this pack, the items included (listed below) are simply creations I have made...
Training Room and Testing Arena v1.9
Created by Firesnakearies
In this mod, your character (either newly generated or imported) can receive the specific amount of Karma and Nuyen you desire, access your stash, eliminate any excess Karma/Nuyen if you wish, and shop at a variety of merchants for gear. Then you can enter...
Sprawl Sites
Created by KingSchiebi
Sprawl Sites is a data pack containing some of the example locations of the original source book of the same name. The sites come with no NPCs, extensive lightning or scripting and are meant as a template to get things started quickly. So far, the pack con...
Content Pack for Transit Maps
Created by PrometheusV
The Seattle Transit Project contains a detailed Map of Seattle and its Districts. On the District Maps are "Lore" locations, like Hospitals, Bars and Hotels. The player can travel between the Districts by Metro, or inside the Districts with a cab. This is ...
Shadowrunner's Apartment One.Eight
Created by CRB82
This is my first EVER map/mod so please be mindful, I'm not a pro at this so any suggestions to improve this map would be appreciated. This is for use within a campaign, I've designed a shadowrunners apartment. If you wish to use, please feel free to put i...
A Green Utility Tileset
Created by Divinity_One
This is an fully original Green Utility Tileset suitable for factory corridors or forgotten industrial passages. It contains everything required to make rooms and corridors with a doorway connection. Three different floor tiles included. Terms of Use: -Use...
High Class Apartment
Created by Daemon
An upper class apartment that can be used in various adventures by anyone who wants to. Just make sure you give me credit in your module. This map is already decorated and ready for use or can be edited to suit your needs. This map only includes a single a...
More Stairs And Doors
Created by Ferragus
More Stair and Door Props (most for the tenements set) to use in you SSR maps. Feel free to use them however you want, but a little credit would be nice. Uncompressed version available on Nexus Mods: http://shadowrunreturns.nexusmods.com/mods/188/? Contain...
Green Grass
Created by McDougal
A simple custom prop (based on HBS´ very grey grass). You may consider it a test. ;) The easiest way to examine the contents is to Extract this to $Documents\Shadowrun Returns\ContentPacks The workshop files are buried deep in Steam´s folder structure as a...
Debug Room v1.0.3a
Created by Daemon
This room is used to create characters that are used to test the higher end game stuff without needing to have gone through a full adventure or you can import a character of your own to modify. This room offers you nuyen, karma and equipment. Now includes ...
Alternate Player Outfits
Created by R.I.P
Alternate Player Outfits This data-only content pack includes statted Npc alternate versions of the player outfits for player use.Once added via the Shadowrun Returns editor,The Alt.versions can be found in the editor "player outfits" list or on three equi...
Community Resources Project
Created by Apriest
A collection of maps, art, props put together by the SRR community. There is also some pre-fabs that enable easy creation of your own maps. By using the maps BumbleeTuna_StreetSkeleton and Apriest_Building Prefabs you should quickly be able to throw some b...
Magical Tattoos V2
Created by Crusher Bob
Version 2 Have added 'tattoos' that are placed in cyberware slots to help give adepts a leg up on street sams that don't have to pay karma for chi casting, plus have access to cyberware: This is a cooked pack, and should be useable with Deadman's Switch or...
7 more custom UGC logos to use.
Created by OutLaw CptKillaGunz
These are different Shadowrun Logos customized for use by anyone in their User Generated Content logo previews. Tired of seeing the same ol' logos, try the Captain's Custom UGC Logos. I'll buy that for a dollar. ^_^ When you click subscribe, the content pa...
Cybertech
Created by Muffintruck
This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have been pulling things from Cybertech and Shadowtech...
4 tiers of armored clothing
Created by Crusher Bob
Really like the bunny suit, but sad it's not level appropriate most of the time? Well now you can wear a level appropriate one. This is a content mod that allows your character to have any of the 40 available looks while still having the level appropriate ...
Scene Transitions - GM Resource
Created by McDougal
This is a tutorial for content creators. This will not modify any existing game behaviour. Interested Game Masters (GMs) can examine the contents of this package to learn how to setup different Scene Transitions using the Shadowrun Returns Editor: - Linear...
Henshep's Props
Created by Jombler
New, custom props for your UGC. I'm creating a LOT of these for my Berlin campaign, so many in fact that I'm not sure if the actual module will ever be done. Anyway, I'll happily take requests (mostly altering original HBS stuff, since drawing original pro...
Cyberware Mods
Created by Crusher Bob
My experimental mods for cyberware: Everything reduced to even essence costs to avoid rounding issues. Basic datajack reduced to 0 essence. Anything that goes in the datajack slot seems to quilify as a datajack for use of decks, etc. So can add 'enchanced'...
Ancient Temple Ruins prop set - by Obsidian Razor
Created by Obsidian_Razor
This is a prop set that I created for my Razor's Edge UGC. I was planning to wait to publish this until I finished the story, but I don't know when I'll have time to finish it. With that in mind, I decided to go ahead and release the ancient temple ruins. ...
Extra/edited art assets and props for cities
Created by TomPombar
Just a few extra tiles and wall pieces to make your urban environments less repetitive. Thus far, mostly recolours and edits. Contains: Wall pieces for Barrens Building 3, removing unique paint stains around the doors, removing vents from the blank walls, ...
Sprawl Sites - Lone Star Precinct (Data Only)
Created by weyrauch
The Police Station from Sprawl Sites. The Station is with no lightnings, no NPC, no scripts. Pure template only. Change and use as you want. Enjoy! (7 hours of work if you want to know.) I plan to make the 2nd floor with the Captain bureau / detectives, th...
Bumblebee tuna
Created by cultleaderxx
The Urban Sprawl. This is a map data content pack. It contains a grid layout section of the sprawl 9x9 blocks. It is for use in future projects and I encourage anyone to use it as they see fit. ***IMPORTANT*** It contains SOME props, lighting, triggers, or...
Two Maps To Use In Your Own UGC
Created by [LUE] Vegetaman
Two maps (a safehouse map and an outskirts of town map) available for use in your own UGC, since I know there is no way I will ever finish mine. Uncooked Link: {LINK REMOVED} By Vegetaman....
Combat Testing
Created by Quitch
Purely for testing combat scenarios, either AI Vs. AI or squads of your choice. Comes with a default AI battle setup. Note that the whitebox props have been modified to provide a variety of cover types....
Spuds Matrix Maps
Created by Spud
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[Maps] Five After Midnight
Created by Static
HBS contest entry....
Red Ash Motel Example
Created by HolyMole
An example motel, for restoring HP. Also includes an unlockable loft with a restorative bed. This is a small motel from a larger campaign I'm working on. I thought I would pull it out and push it to the workshop so people could check it out / make use of i...
Custom Hireable Shadowrunner Tutorial
Created by manufacturedsoul
Content Pack to go along with online tutorial below: http://www.youtube.com/watch?v=dQEXi6cEWbw Also check me out on the web @ http://www.manufacturedsoul.com...
Animated Props and Logos Tutorial (See my Guide)
Created by GrungePunk
This is a finished example scene that is meant to go with my "How to Make Custom In-Game Animated Props and Logos" Guide. You will find URLs for my Guide below. Steam Workshop Guide https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=181284838 Shadowrun ...
THU 1 Teleporting Tutorial
Created by Latt Ice
THU - The Heilanman's Umbrella TELEPORTING TUTORIAL This is not playable - its a demo of a modding technique. This is a snippet tutorial showing two methods of teleporting characters from one place to another within the same scene. My objective was to crea...
LightSimulation
Created by Sidekick1982
This content shall make use of lights easier for GMs. Use this single scene to play with light settings. Enhance this scene in the editor with your own map data. ***** Ein einzelne Szene für Entwickler, um etwas mit den Lichteinstellungen zu spielen. Erwei...
Portrait for User Generated Contents
Created by OutLaw CptKillaGunz
I was getting tired of seeing the long wall of text of Shadowrun Returns UGC blah blah blah and made this portrait for those who want to use it to make your Content page more... "appealing". lol Cocky aren't I? All this pack contains is just the "preview.p...
UGC for testing music tracks
Created by Roninja
I was very frustrated that there was no way to hear the music tracks in the editor without testing the scene. Testing a track then changing it because it doesn't fit the scene gets old real quick. So I made this. Just talk to the DJ and select the track yo...
Lohingrens Random Prop Pack 01
Created by Lohingren
Contains 7 Props created by myself, Props contained are Silver_Car Oriental Roof Edge 01 and 02 Oriental Roof Middle 01 and 02 Aircraft_Cabin 01 and 02 All probs are free to be used by anyone and if they aint upto your standard dont use em!?...
Shadowrun 7902 Contacts
Created by manufacturedsoul
PNP Shadowrun 7902 Contacts reimagined for Shadowrun Returns by ManufacturedSoul, plus 5 reimagined iportraits by TombMonkey....
THU 2 Chat Tutorial
Created by Latt Ice
THU - The Heilanman's Umbrella CONVERSATION TUTORIAL This is not playable - its a demo of a modding technique. Okay so this tutorial completes the teleporting one with an example of an apparently self contained area, but within the same scene, so no need t...
THU 3 Merchant Tutorial
Created by Latt Ice
THU - The Heilanman's Umbrella MERCHANT TUTORIAL This is not playable - its a demo of a modding technique. 1. How to have a conversation start automatically when the scene loads 2. How to create and complete basic goals 3. How to make a merchant 4. Basic e...
Darkness Falls Specialized Gear
Created by molefixer
Weapons, Magic, cyber & Bioware from my current content packs. 5-22-14 adding Lonestar player uniforms 6-5-14 adding Aztechnology and Knight Errant player uniforms...
Augmented security for hire!
Created by Okamisag4
Custom hire tryout, still not sure if this will work properly. Only potrait difference right now, NPC model customization is severly limited. I still dont know how to make it work for official campaign, the only thing you can do is to 'merge' this content ...
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