Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
True Unit Size SFO x1,5 - Grimhammer III 6.2.X
2
   
Award
Favorite
Favorited
Unfavorite
graphical
Tags: mod
File Size
Posted
Updated
3.253 MB
18 Jun, 2024 @ 10:01am
23 Jun @ 2:44pm
9 Change Notes ( view )

Subscribe to download
True Unit Size SFO x1,5 - Grimhammer III 6.2.X

In 1 collection by Void
True Unit Size MOD LIST
13 items
Description
[READ - THIS MOD IS NOT COMPATIBLE WITH ANY EXTRA UNIT OR EXTRA LEGENDARY LORD. - READ] All units must be edited individually to achieve the goal of increasing the number of units. There is no global setting that simply increases the number of units. Any extra unit mod needs a specific submod for those units. THAT SAID, I WILL NO LONGER BE RESPONDING TO COMMENTS ASKING IF TRUE UNIT SIZE IS COMPATIBLE WITH EXTRA UNIT MOD X OR Y.




What does this mod do?
This mod will scale the number of all units in the game by 1,5x, except for single entities, which will have their HP scaled at 1,5x as well as Lords and Heroes. Additionally, it makes small changes that keep the game balanced with the scale increased by 1,5x.


Changelog

- The number of all units has been multiplied by 1,5, except for Single Entity, some War Machines, Heroes and Lords, which have HP scaled at 1,5x.
- All special army abilities for Nurgle, Slaanesh, Khorne and Tzeench require 1,5x more kills to be activated. (Waaagh, Dark Elfs, Ogres special abilities for armies also require 1,5x kills to activate)
- Direct damage increased by 50% against single entities.
- Direct damage for single entities increased by 50%
- All healing regeneration sources nerfed by 25% (Prevent immortal lords)
- 20% buff to the mass of all cavalry, monsters and chariots. (Due to the increase in units, the cavalry performs less than it should, if not increasing the mass)
- Units with passive abilities, such as "Hellblade" require 1,5x more kills to be activated.

True Unit Size is designed to be used in ULTRA unit size in graphics options. So these changes may not work as expected if you don't have the ultra unit size in the game options.



===========================================================================

True Unit Size x1.5:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248186677

True Unit Size x2:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3247567570

True Unit Size x3:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248676648

True Unit Size x4:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3263880947

True Unit Size x2(RADIOUS):
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3250960887

True Unit Size x3(RADIOUS):
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3254088138

True Unit Size SFO 1,5x:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3270440417

True Unit Size SFO x2:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3267840313

True Unit Size SFO x3:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3272344400
43 Comments
PsychedellicToxin 3 Jul @ 11:37am 
Here because of the SFO.
Void  [author] 23 Jun @ 4:34am 
Updated and ready for 6.2
Meraun 17 Jun @ 10:35pm 
i think it need an update
Sogeking30 5 Apr @ 1:57pm 
thnks rodrigo i didt play the game i was waiting for your abdate i know its hard work gj ^^
WestBlocc 5 Apr @ 12:52pm 
Thx
Void  [author] 5 Apr @ 12:29pm 
Updated and ready for 6.1.X
Sogeking30 4 Apr @ 5:09pm 
greaat mod ty ^^
Cheese is King 27 Feb @ 5:49am 
Hey man, looks like the Chorf deamon engine and skullcracker units dont have scaled HP, both are sitting at 8250hp atm:)

Thanks for all the works, love the mod!
ReCore 3 Feb @ 1:20pm 
Thanks! Did you Buff the Siegebuff like Hammer of Vaul, too? It seems very weak.
Meraun 27 Jan @ 5:42am 
YOu Man -God