Portal 2

Portal 2

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Thinking with Portals & Mikeastro... 2 Steps Back
   
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Description
Let’s all take 2 steps back
A celebration of the 2 facets of Portal 2 map design—puzzle design & environment art—in collaboration with the puzzle design server owned by Mikeastro. In this 2-part competition, participants are challenged in the first part to create a puzzle, and the winners are selected to be Hammerised.
Items (38)
Rebelt
Created by Dark Rozen
Funny peti map...
Even Dividing
Created by derPacifist
This is my updated entry for the Two steps back contest, where you needed to only use the vanilla editor. The original version is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283545407 It's a No-Element-ish map with simple layout yet unusu...
No Elements: The Perfect Momentum
Created by NicolasDreams
No bunnyhop or air strafing! Entry for Mikeastro's 2 Steps Back contest where you must make a puzzle with the vanilla editor (so no BEEMOD) and it shouldn't use modern mechanics like ghost cubes, portal orientation, null portals or bootstraps. Difficulty: ...
Quantified Observation: Area 900: Control Point
Created by camerson1313
Entry for the "2 Steps Back" Mikeastro Contest, in which the theme is to create a map using only basic PTI puzzlemaker. Did you know that 900 days calculates to an impressive 77760000 seconds? Somehow the multiplication of 900 X 24 X 60 X 60 yields a numbe...
Vitaly
Created by tslayer
- hey bro, I heard valve just released csgo, wanna try it out? - sure m9 will be r8 there, just give me 3 minutes to finish that funny map I was working on... made it for the 2 steps back contest very easy but very fun chamber, feat. the aerial faith plate...
Photonic Grasp
Created by Snazz
This level is a submission for part 1 of the *2 Steps Back* competition hosted by TWP and Mikeastro. This chamber is made entirely in PeTI - no mods or hammer. "Stop encouraging the test subjects to crawl behiend pistons! Do you want another Ratman inciden...
Split Diopter // Dropbear
Created by evelyncarnate
Difficulty: Easy Two puzzles for the price of one. Please note: Neither puzzle in this map requires any awkward manoeuvring - there's no tight cube placement, no timing, and no difficult platforming. Nothing harder than jumping over a cube. It's also desig...
limiminimal
Created by Gerald1p-
geometry is weird...
bad map, very bad
Created by ComandrTNT
delete delete delete delete delete delete...
Protective Layer
Created by hennyburgr
A simple puzzle that focuses on bounce gel, conversion gel and a light bridge. This was made in the vanilla puzzlemaker for the first half of the Two Steps Back contest, but if I think of something better I'll be submitting that instead....
D Flip-Flop
Created by TChapman500
A D Flip-Flop is a circuit that remembers its state. It takes an input "D" when the clock transitions from off to on, and provides an output "Q". The floor button in front of the entrance door is the "D" input while the pedastool button is the clock. And o...
A Locked-Room Mystery
Created by Wii2
A box in a room on a button. But how to get in? Some timing required. No tight timing nor portal shots required. If it seems difficult to aim at or too tight, you're probably doing it wrong. Rarely, the faithplate may fail to correct position the cube on t...
Exit... Stage Center
Created by Rooke
One chamber with three side rooms. Each side room contains one cube. Fetch the three cubes and bring them to the main chamber to open the exit. Sounds easy to me. Oh wait... There's more to it than that: the puzzles. I hope you enjoy my creation! Made in t...
Escort
Created by Mr.Unreliable
Peti comp submission, this isn't public because I will be publishing a version without the competition constrictions, giving the puzzle the QOL it deserves. alt name- Laser Lock if this puzzle somehow wins, my only request is disable laser collisions, and ...
Direct go
Created by MaYakoMi
This is map for Mikeastro's contest , named 2 steps back for which you need to make puzzle in PETI Main account Eric northman or Just Sercoons Helpful info: The second cube does Auto Respawn The antitrap area is made for obvious reasons No tight portal sho...
Cube Manipulation
Created by BloodyKalmarr
No cube tossing or pushing required, no angled lasers through portals Use only your portal gun, your head and the funnel Difficulty: 7 (imo)...
Could Still Be You
Created by Dolphiner
Nevermind... A small chamber focussing on a faith plate and a funnel. On the easier side of things. NOTES: - All moves are logical and easy to execute. Speedrunning techniques, glitches, cube tossing and similar techniques are neither necessary nor intende...
Hookshot
Created by DiDo Killer!
Difficulty: Easy - Medium TO KNOW BEFORE PLAYING: - Cube throwing and tight timing are not intended. Jumping while being on top of a cube is not intended. - Everything is easy to execute and lenient to the player. Let me take you back in time, to an era wh...
Shrimple Gel Very Easy
Created by masaltzero
shrimple gel puzzle with only one connection ! the door is even already open ! --- > it is NOT intended for a cube to keep its aim when it falls off of a lightbridge > it is NOT intended to use angled lasers through portals > it is NOT intended to cube thr...
Mattchew's Double Trouble
Created by Mattchew
Map Name: Mattchew's Double Trouble Difficulty: Easy Version: 1.01 Development Time: 06/10 to 06/25 Secrets: 1 Going classic in every way, including naming convention. Guten Tag! Today I am here to submit a map to Mikeastro's current contest, "2 Steps Back...
Diversion Drive
Created by The End Queen
A map for people to hammerize in the second part of 2 Steps Back. If you think you soft-locked yourself somehow, the goo is there for a reason. I dare you to cheat the map. >:)...
Star Crossed [BY IDRACOOS]
Created by masaltzero
This map was originally made for Mikeastro's "2 Steps Back" competition (in collaboration with Thinking with Portals). The theme was to make a map entirely in vanilla PeTI. - The pedestal button next to the glass is antitrapping and is not a part of the so...
Luciferous ImPeTIment
Created by E L Y T R O N
This is my entry for Part 1 of the “2 Steps Back” competition hosted by Mikeastro x TWP. The main theme for this part of the contest was to make a well-designed puzzle using only the vanilla PeTI puzzlemaker that comes with Portal 2. Please check out the o...
superfluous
Created by Napkin Story
a description submitted to MikeAstro's 2 Steps Back comPeTIon i am the same guy that made the terrible puzzle, "dimentionally different" difficulty: 3/10 Thanks to ;masalt, mattchew and E L Y T R O N for playing and giving feedback ...
Eclipse
Created by j_p_smith
Solution video...
forerunner
Created by 乌云彩彩
contest submission Difficulty: 2/10 cubes do not auto respawn. The full reset button is not part of the puzzle. Quick moves and throwing cubes and any bug are not intended. Thanks to Cailmero for the inspiration!...
Drama
Created by Yuraqt
My entry to the most recent contest which name i definetly didnt forget as of writing this description. i guess the title already tells you what i had making this one. This is far from being the best map in the comp, but once i realized its not that great ...
Glimpse
Created by nerdlingnation
Difficulty: Easy This map is an entry for the first part of the Mikeastro/Thinking with Portals 2 Steps Back competition. As such, this puzzle was created using entirely vanilla puzzlemaker tools. To show my commitment to the competition theme, I won't eve...
Bastion
Created by Psychological Atom
Hey guys, welcome to Bastion, a puzzle involving two funnels that this design can be solved for beginners. This map is submitted in Mikeastro's "2 steps back" contest which involves no "BEEMOD" Good luck and enjoy! NOTE: - Cube throwing is NOT intended - "...
Triple Threat
Created by Teo
Designed for the Two Steps Back competition run by Mikeastro Difficulty: Easy This puzzle was designed to mimic the look and flow of 2012-2013 laser maps. I primarily based this chamber off of the work Mevious and Gigo, two of my biggest Portal 2 inspirati...
Old Times
Created by Pnezyx
made with only pti for mike/twp contest its finnicky and involves cube throw sorry guys (theres no way to remove it without having cheeses) but other than its pretty fair and is good uh idk maybe 2.5 out of 10 difficulty? (ps i had no time for playtesting ...
Pee Tea Eye
Created by Narkodes
Unintended stuff: - THE RELAY IS SUPPOSED TO GET HIT BY THE LASER WHENEVER A LASER IS COMING FROM ONE OF THE 2 PORTALS. DO YOURSELF A FAVOR AND DON'T SKIP THE SOLUTION BY EXPLOTING OFFSET PORTALS WHERE THE LASER DOESN'T HIT THE RELAY ! ! ! - Cube throwing,...
Ye Olde Star Crossed
Created by Baguettery
What more can I say, my dear? Made for the Mikeastro/TWP "Two Steps Back" competition. Original puzzle - Star Crossed by Idracoos...
The Mechanic's Grasp
Created by Orlando2303
Hammerization of Snazz's Photonic Grasp, heavily inspired by the visuals of HMW's Portal 1 maps. Made for the Mikeastro/TWP "Two Steps Back" Competition. The original map can be found here. Credits: - The BEEMod Team for organizing and porting various Port...
=[ REFRACTION ]=
Created by Hazel Rose
A map for the "2 Steps Back" competition, hosted by Mike Daas and Thinking With Portals. Sounds should now all be working! Hammerization of Snazz's Photonic Grasp Listen to the soundtrack! ===CREDITS=== Snazz - Puzzle Mini - Music TeamSpen210 - Portal 1 As...
Threshold
Made for the Thinking With Portals "2 Steps Back" competition. Based on the map "Hookshot" by Dido Killer. Thanks: Donan: Clean OldAp textures. peefTube: Barrels. Orlando: Concrete textures. Baguettery: Recolourable 1970s Computers. Shane: FStop Inspired B...
Stars Crossed
Created by November
For the Thinking with Portals '2 Steps Back' competition, puzzle by Idracoos. Assets initially by Erin Rose (Rosemary) , Wii2, donan3967, ARES Agent 228, and electrovoyage. ...
Shades of Cool
Created by Señorita Awesome
Well... There is a vast network, right? An ocean of possibilities. I like dogs. I used to raise rabbits. I've always loved animals. Their nature. How they think. I have seen dogs reason their way out of problems. Watched them think through the trickiest si...