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Okay, I understand now, the terminology confused me.
I won't get rid of them entirely, thank you for your feedback.
I just have to figure out what would be the best approach, since I didn't think this through when I made the mod public, for which I apologize.
Logically, it would be best if Flooring Floors provided the standard "low-res" textures by default while the replacement was the "upscaled" version, but I think it would be confusing and perhaps irritating for many people to have to subscribe to yet another mod to restore the "original" look of a mod that was originally advertised as a collection of "clean, high-resolution" flooring. sigh
I know, because I did a silly and did two separate versions of stone tweaks rather than learning about optional patches first. Every time you update them there's a huge chance of copy-paste fails because it's such a mindless task to do the same thing twice or pasting everything form one to the other.
I don't see how it can "brick" a save file, since the low-res textures are just a simple replacement of the hi-res ones (and the mod itself doesn't make any drastic changes to the game that would "brick" a save file even upon removal anyway). For example, if you've replaced the textures, your changes will be reverted whenever I update the mod. And you have to replace the textures manually every single time. But nothing "bricks" nor gets lost (unless I decide to remove or change something, but currently I have no such plans).
Actually, I'm thinking about making a "texture replacement" and not a separate mod (I'm too tired and didn't think about this sooner). It'll automatically override the textures, and you won't have to manually replace them every time I update the mod.
For you i think its best to choose something that you are willing to stick with in the long run even if it inconveinces others so you don't causes problems with way more people subscribed later potentially.
Should I release a separate version if people are using them? It would be inconvenient to maintain 2 versions, to be honest (but on the other hand, you won't have to replace the textures every time I update the mod).
In any case, I would suggest backing up the low-res textures if you are using them, and let me know what you think.
Hello, that's good to see, and thank you for your kind words!
So I created a mod "Flooring Floors_zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!
Unless that's a dev mode thing, I've had my game on dev mode for so long I can't be 100% sure without checking. I only recently noticed this so it's either new or I'm not very observant. I usually used the method DragonZephyr describes (with the 294100 folder pinned) and it can be used with the game closed so pick your poison.