Timberborn

Timberborn

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Configurable Mods
   
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Description
My mods that let you configure various aspect of the game.
Items (18)
Configurable & Moddable Lights [U7 only ✅]
Certain buildings in the game does not have a real "light" (for example Lantern or Brazier) but is just a texture due to Unity's Light constraint. This mod adds an actual light source to these buildings that are configurable as well. For players: This mod ...
Configurable Autosave [U7 ✅]
Configure how the game's autosave feature works. Someone complained the autosave feature keeps too few saves so I made this one. Also someone requested to keep a save before bad weather warning. This mod also add a Keybinding/hotkey to trigger autosave imm...
Configurable Beaver Stats [U7 ✅]
To configure the settings: Mod Settings (Game or Main Menu -> Mods -> Settings button next to the mod name) Increase the walking speed of beavers and bots. By default, this mod increases them 2x. You can change the Base Walking Speed and Base Slowed Speed ...
Configurable Building Range [U7 ✅]
The highly requested Configurable Working Range feature is here with this mod! You can now configure the range for Resource gathering buildings and also the District Center (Builder) range. By default this mod uses the game default values so nothing will c...
Configurable Explosives [U7 ✅]
Prepare to have a blast with the Configurable Explosives mod for Timberborn! This dynamite addition lets you crank up the kaboom factor by customizing the max blast depth (just remember, bigger booms come with bigger costs). Tweak your explosions to perfec...
Configurable Faction (Faction Mixer) [U7 ✅]
Someone requested a "configurable" mixed faction so here it is! You can choose any buildings from a faction to be shared to all other factions, including modded ones. This mod currently does not work with TimberApi This is the up-to-date version of Configu...
Configurable Game Speed [U7 only ✅]
Change the game speeds. This mod does not change anything by default, you need to go to the config (and it can be changed even while in the game): Main Menu or Game menu -> Mods -> Setting button next to the mod name and set the desired multiplier for each...
Configurable Growth [U6 + U7 ✅]
To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name. Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth speed of Trees b...
Configurable Housing [U7 ✅]
Someone requested a mod to configure housing to your liking. By default this mod increases max beavers in a house by 1.5 times. You can change this value by going to Main Menu -> Mods -> Settings button next to the mod name: - Max Beavers Multiplier: Multi...
Configurable Irrigation [U7 ✅]
Soneone said the only mod that nobody made was for irrigation system so I make this one :D You decide how your game's water behaves! By default, this mod increases the irrigation spread to 24 (from 16) and reduces the cost of going up to 3 (from 6). You ca...
Configurable Lifetime [U7 Only ✅]
Configure the lifetime of beavers and bots as well as the growth of beavers children. Requested by someone. By default this mod does not change anything. You need to confgure it: Menu (Main Menu or Game Menu) -> Mods -> Settings button next to the mod's na...
Configurable Pumps [U6 + U7 ✅]
v7.1.0: removed Water production multiplier and add Water production time multiplier instead due to the other option being too unstable and causes crashes. Your one-stop pump shop is here, time to turn the tide! By default this mod double the maximum depth...
Configurable Storages
There is a better version of this mod that is faster and works when reloading saves: Faster Configurable Storages. Please use that one instead. Do not use that mod with this mod. However, this mod does provide more refined options so I am still keeping thi...
Configurable Tubeway & Zipline [U7 ✅]
Configure various settings of Ziplines and Tubeways. You can change their bonus speed, ziplines' max connections, distance and inclinations. You can also remove the speed penalty (50%) and this even increases game performance as the game does not need to c...
Configurable Workplace (Building-specific Work Shift) [U7 ✅]
With Configurable Workplace, you can now change the number of workers, allow bots to work everywhere (Power Wheel and Inventor buildings) and most of all, the highly requested building-specific work shift is here! Mod Settings By default, only the building...
Faster Configurable Storages [U6 + U7 ✅]
v7.0.0: now compatible to U7. This is the better version of my previous mod Configurable Storages, do not use both mods at the same time. Make all storages building larger or smaller: Piles, Warehouses and Tanks. By default, this mod increases the capacity...
Vertical Farming (Configurable Plants) [U7 ✅]
You liked Update 7 vertical farming? Enjoy even more now with this mod! You can now build more things around plants (trees and crops), and even plant them on platforms or roofs directly without Soil! You can configure the settings in the Main Menu -> Mods ...
Benchmark & (Late game) Optimizer [U7 ✅]
Find out exactly what's slowing your Timberborn game down and do something about it!This mod adds a powerful in-game benchmarking tool that measures which systems use the most processing power, especially helpful as your colony grows into late game. Instan...