Banished

Banished

Not enough ratings
Marthei's Banished
   
Award
Favorite
Favorited
Unfavorite
Description
1.171 Workshop-Items - most of them 2x, 3x, .....

So i picked out 1 of a kind - most i've choosen by best rating (maybe that this isn't from the ORIGINAL CREATOR)
It took me much time to search through this workshop.

By now not included in this Collection are the Colonial Charter items, Japanese Buildings and other language than german.
If you are interested in these items just search the Workshop with:
- Colonial Charter
- CC
- Japanese
- Buildings
- language
or
- "the language name"

I did not create these Items - only put them together in this Collection.
Thank you to all who did this work.
Items (70)
Adriana's Library
Created by ComanDante
On a special request, this mod adds a library and a librarian profession to the game....
Adrianas College
Created by Mazragog
This mod was originally uploaded and removed by Red-Ketchup. Adds a larger school. Holds 3 teacher professions and 100 students. 10x7 lot and cost 36 wood, 84 stones and 32 iron. ...
Advanced Blacksmith
Created by Zen
Blacksmith can produce charcoal (coal) from logs...
Animal Example
This is an exampe mod from the Banished Toolkit. It adds a white chicken that can be bought at the trading post and raised in pastures. The source data to this mod can be found in the mod kit at www.shiningrocksoftware.com/mods...
Banished PLUS
Created by Zen
Gameplay change made primarily for small and tiny maps. There is too many changes to fit this description. For more details read description on site http://banishedinfo.com/mods/view/265-Banished-PLUS...
BanishedPLUS Turbo
Created by Zen
BanishedPLUS Turbo is same as Banished PLUS with only one difference. People will age 50% faster compared to Banished PLUS. That means 2.5 years per one calendar year...
Better Fields
Created by Chili Cheese Lies
Enhances stock fields, orchards, and pastures to be more forgiving and versitile. Easier, more forgiving placement; larger max sizes; smaller minimum sizes; denser orchards; more workers....
Better Rain sound
Created by Verteiron
Replaces the default rain sound with a quieter, more realistic loop. Includes occasional thunder....
Buildable Storage Carts
Created by theGraySTiG
This mod adds two new types of buildable storage carts to the game, re-using the hard difficulty Storage Cart graphics model. It is still immobile. The capacity of these carts has been reduced to 1500 (25% of a barn), and they each only hold certain goods....
Building Example
This is an exampe mod from the Banished Toolkit. This mod adds an apiary building and a beekeeper profession. The source data to this mod can be found in the mod kit at www.shiningrocksoftware.com/mods...
Busy Laborers [Version 2.0]
Created by Darkbibou
The Busy Laborers mod allows your citizens to collect wild foods (Berries, mushrooms, onion and roots) and medicinal herbs directly on the map (the same way they already harvest the wood, the stones or the iron). New in version 2.0: - Adding of a new tool/...
CC No Smoke
Created by kralyerg
Removes the smoke from all buildings. Place above Colonial Charter 1.6. Requires Banished 1.0.6 to use....
CC: Light Rain Effect
Created by ShockPuppet
Replaces Rain with a light occasional rain. Does not affect snow. I made this for use with the " Marine" Climate, where it only ever rains. I like to use this climate with " Antilles" starts (Palms only) and the " Desert" or " Sand Lakes" maps. Removed the...
Canal
Created by Maal
Add 5 decorative 1*1 canal pieces. They are all tileables in all 4 ways. But expect some seams as they shadow each others and the snow doesn't help either. Thanks to Kralyerg from the BlackLiquid team for his help with the coding....
Chapel Enhancement
Created by ShockPuppet
Chapels now hold up to 250 citizens, up from the default 200....
Colonial Charter & mehr (DE)
Created by acoustic-motors
Dies ist eine deutsche Komplettübersetzung für Banished, speziell auf die Colonial Charter: Excellent Adventure Mod abgestimmt. Außerdem enthalten sind Übersetzungen kompatibler Mods. Die englischsprachigen Originale der Mods werden benötigt, da diese Mod ...
Colorful 2 Floors Little Houses
Created by red-ketchup
This mod adds more colorful, 2 floors, little houses. This is the original version of my old mod : Colorful Little House. This mod add 6 different color 2-story house. One family will live at 1st floor, 1 family will live at 2nd floor....
Crop Example
This is an exampe mod from the Banished Toolkit. This mod adds lettuce to crop fields, and lettuce seeds to the trader. The source data to this mod can be found in the mod kit at www.shiningrocksoftware.com/mods...
Debug Menu
Created by Gyutaan
Enables in-game debug menu. Debug menu will appear in the 'Tools and Reports' tab on the toolbar . Debug allows one to add resources and citizens, change the seasons, spawn disasters, start diseases, disable weather effects and hunger, and remove building ...
Deer as Livestock
Created by kralyerg
Allows you to purchase and raise deer as livestock. Deer from a pasture will drop Leather and Venison, just like the hunted deer will. When deciding how large of a pasture to build for Deer Livestock, the basic settings are the same as the Sheep Livestock....
Enhanced Herbalist
Created by Diospectre
Tired of building herbalists? This mod gives you more herbalist worker capacity from 2 to 3, and also with 2x larger radius. Report error to diospectre@vektanova.com....
Extra Leather (+50%)
Created by ShockPuppet
Buildings/Farms that produce leather now produce 50% more....
ExtraExile: The butch version
Created by Gix
The Butcher only. Ahh, fresh meat....
Field-less Quarries
Created by PSIchoNinja
Allows for the quarry to be built on flat ground or into mountains. Also allows for the quarry to be completely destroyed, reclaiming the land. Please note that for the land reclaiming to work I had to disable the depth factor of quarries, so they will no ...
Fig Example
This is an exampe mod from the Banished Toolkit. This mod adds fig trees to orchards and figs as an edible item. Seeds for fig trees can be bought at the trader. The source data to this mod can be found in the mod kit at www.shiningrocksoftware.com/mods...
Fish Farm
Created by Diospectre
Only if your citizens want to catch fish from the fish pond, called Fish Farm and Fish Farmer as their profession, great to be placed on somewhere far away from the river and lake. If you encounter an error or want to give a feedback, please report it by c...
Flatlands Terrain
Created by PSIchoNinja
Adds the Flatlands and Badlands terrain types, both of which are perfectly flat. Flatlands has streams and lakes, whereas Badlands removes both leaving only a single river. 添加平地和荒地地形类型,这两种类型都非常平坦。平地上有溪流和湖泊,而荒地将两者都清除, 只留下一条河...
Flatten Terrain Tool
Created by johnmckinney90
USE WITH CAUTION! Drag over an area to flatten the terrain. If resources exist in area, workers will clear the space first....
German Translation
Created by slash
Vollständige deutsche Übersetzung der Spieloberfläche. Sollten Probleme oder Übersetzungsfehler auftauchen, kann dies gerne hier gemeldet werden....
German translation
Created by Atomkraftzwerg
All text strings were translated to German language. The default character set has been extended by German umlauts, preserving the default game font. Read more information at http://www.atomkraftzwerg.de...
Grass Guardian
Created by Wallets
This mod removes the ugly ground textures under pastures, orchards, and graveyards. Works particularly well with fence-less and slope-conforming variants from Colonial Charter....
Idle Small Fishermans Dock
Created by 《演》
A small fishermans dock....
Increased Resources Combined
Created by risa
Increases the amount of stone, iron, and wood produced. Stone and iron are both increased to 3 and 5 produced by uneducated and educated workers respectively, while wood is increased to 5 and 7 by uneducated and educated workers respectively. The weight of...
Intensified Fishing Dock
Created by Diospectre
There is plenty of fish in the lake. Your fishing dock will be able to catch fish from 2x to 5x more effective, with twice wider radius for the sake of realism. Report error to diospectre@vektanova.com....
Little Chapel v2.0
Created by red-ketchup
Little Chapel v2.0 (NMT addon) This mod adds a modest little chapel to the game. I redid Little Chapel by using some of the Medieval Town textures. It is looking more actual and looking better with Medieval Town :) ENJOY!...
Llama Pasture
Created by heike_marx
This mod adds a Llama that can be bought at the trading post and raised in pastures. Llamas produce a meat (Charki) and wool....
More Climates Mod
Created by EyeOfTheHawks
This mod contains some more climate presets for you to challenge yourself, or make things easier in Banished! Current climate types include: Freezing - A super cold climate, only goes above freezing at the height of summer. Makes growing crops impossible a...
More Terrain
Created by cygnus
This Mod adds the 'Larger' (about 40% bigger than 'Large') and 'Huge' (about twice as big as 'Large') terrain size and some more terrain options: Swamp, Caldera, Plains, Big Lake, Flooded Plains and Waterworld. WARNING: The "Huge" terrain is known to somet...
Mountain Fields
Created by Owlchemist
This mod adds a new crop field to the toolbar - Mountain Fields. They can be placed upon mountain tiles (not to be confused with the lower elevation hill tiles like in other mods). For balance reasons, mountain fields are tended a little slower than regula...
Mountain-less Mines
Created by PSIchoNinja
Allows the mine to be built on completely flat ground or into mountains. ** NOTE** There is a newer version located here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=487129900...
Multiple Starts!
Created by Tikaszar
v1.2 This mod adds in some new start conditions. As such, it modifies StartConditions, so may not be compatible with other mods that do as well. The following conditions are added: 1) Eden - A single family with a large amount of resources and no children....
New Medieval Town version 1.0
Created by red-ketchup
This is the Redketchup's new vision of a Banished Medieval Town. This mod will add many residence buildings in the game specifically designed to fit together. This mod will also add a some new buildings/ profession/ resources to the game. This mod is a big...
New Medieval Town version 1.1b
Created by red-ketchup
This is the Redketchup's new vision of a Banished Medieval Town. This mod will add many residence buildings in the game specifically designed to fit together. This mod will also add a some new buildings/ profession/ resources to the game. This mod is a big...
No Coal in Houses
Created by Gyutaan
Prevents houses from storing and using coal as fuel. Instead, coal can now only be used to make steel tools. More specifically, this mod removes the "fuel" flag from coal so that it is not used to heat houses. Please be aware that this mod most likely will...
No More Rain!
Created by etwigger
This mod removes the rain (visuals + sound) from the game without disabling all other weather effects....
Old Growth Forests
Created by Owlchemist
One of the main problems I have with Banished is that the maps are uniform and somewhat boring. You've seen everything there is to see within 20 feet of your starting position. This is the first of several mods that aim to change this. Normally, the map ge...
Pangaeas Root Cellar
Created by Mazragog
Originally uploaded and removed by Red-Ketchup. Root Cellar works like a Storage Barn for In-game items listed as "Fruits & Vegatables" Capacity is 30,000 weight units. 3x6 lot and cost 36 wood, 58 stones and 12 iron. ...
Pick Me Up
Created by Owlchemist
This mod works similar to Better Harvesting Behavior, except that it allows it to be done on a per-field/orchard granularity via new interface buttons. If you are not familiar with Better Harvesting, it basically changes the harvesting behavior in such a w...
Radius ReColour
Created by ShockPuppet
Changes the yellow radius circle to an easy to see Blue colour. Requires a new game start. This was made as a request....
Realistic Ageing
Created by vflower
Citizen age one year per in-game year (instead of the standard 5). Some other adjustments were made to parameters for citizens. Full list of changes: Age for coming of age: 12 Age range for marriage: 13-35 Age range for having children: 15-35 Age for finis...
Rocks Respawn
Created by Owlchemist
This mod will allow rocks and ores to reseed themselves throughout the map. There is a 1 in 50 chance each entity will reseed once a year. While this may make the game easier, the primary reason I made this mod was to prevent my maps from looking so barren...
Rose Crop(玫瑰作物)
Created by 《演》
This is a crop of the rose.At present rose is as food and the future will launch a complete product chain in the complete package,such as producting perfume,scented tea and so on. 这是一个玫瑰花作物,目前该作物只作为食物,以后会在完整包(薬薬核心包)推出完整产物链,制香水,制花茶等。 我们的贴吧:放逐之城...
Sawmill
Created by info
A sawmill building which produces firewood more efficiently than the woodcutter...
Smaller Vendor Buildings
Created by theGraySTiG
This mod includes three new Vendor buildings, smaller than the Market, called Hardware Store, General Store, and Farm Stand. The newest building in the set, the Hardware Store, doesn't carry food or medicine. Unlike the market, it also carries a small amou...
Smart Docks
Created by PSIchoNinja
Allows for the Fishing Dock to placed much easier by changing what terrain type each portion can be placed on. Now only the front walking path must be placed on solid flat ground....
Specialized Stockpiles
Created by simion0507
This mod adds specialized stockpiles that store a single type of resource (logs, firewood, stone, iron or coal)....
Steph's Grain Silos
Created by red-ketchup
On a special request, this mod adds a grain silo to the game (and a coal silo). Grain silo is used to store 'Grain' like corn... wheat... etc and has a capacity of 30,000 weight. Coal silo is used to store coal and has a capacity of 30,000 weight. Food wei...
Stone Bridge
Created by Buraito
This mod adds a stone bridge in the game. The idea for this mod came after I had a pretty big village with wide stone paths and stone houses. So I felt that the little wooden bridge felt a bit out of place. This mod is now compatible with CC and fountain m...
Storage Shed
Created by julyfortoday
Adds a single, smaller storage building to the game. Size: 2x3 (2x2 + road) Capacity: 800, Resources: 10 wood, 12 work _________ This is the first release. If there are any problems/issues I apologize. Be sure to give me a detailed comment of what went wro...
Storage Stash
Created by PSIchoNinja
Greatly expands(6x) the storage limits of the Storage Barn and Stockpile. Also expands the storage limits of the Specialized Stockpiles if you have the mod by delvr. **NOTE** This mod must be listed above/before Specialized Stockpiles for it to work alongs...
SuperMarket Lite
Created by SnoW [Beck]
150% Market Effect Radius & Storage Limit...
The Fountain: Highborn Society
Created by mathieuld
Build and expand the Kingdom of your dream using new content and gameplay. Visit www.fountainmod.freeforums.net for more info. Add-on 01: Invisible Add Collision tool https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=495522386...
Tighter Roads
Created by Owlchemist
This mod adjusts the mapping of most of the buildings in the game to allow greater freedom in where the player may place roads. In most cases, anywhere where people could walk is now a road enabled tile. This allow for more seamless integration of your bui...
Tombstone Removal
Created by ShockPuppet
Tombstones can be removed from deleted cemeteries using the Remove Resources tool, instead of having to wait up to 6 years for them to disappear over time. I was going to call this mod "Dig up ya dead"... (I always remember monty python)...
Tool Maker +
Created by - ent -
This mod adds Wooden , Stone and Carbon Steel Tool.They will be able to craft by blacksmith. このModは木製、石製、カーボン鋼製ツールを鍛冶屋で作成することができます。 Durability: Wooden - 50 / Stone - 75 / Iron - (100) default Steel - (200) defalut / Carbon Steel - 300...
Tree Of Life [Version 1]
Created by Darkbibou
The Tree Of Life mod allows all livestocks to live in the wild and all types of fruit trees to grow in small to medium clusters on the map. Click here to display the full description and content of this mod...
Tree growth and life
Created by risa
Increases the rate of tree growth by 4x and extends their lifespan by 4x to match in order to prevent deforestation by trees dying faster than they can reseed....
Unlimited quarries and mines
Created by Farago
Removes quarry and mine limits to get rid of those unusable landscapes. Only new games will have subscribed mods enabled. For existing files you have to load the save game -> pause -> mods -> activate this one. This mod is compatible with any other mod bes...
Wildlife
Created by Zen
50% increased range and number of workers for Gatherer, Hunter, Herbalist, Forester and Woodcutter. Also lower cost and building time of those buildings. Forest trees live longer and since your people are wildlife experts they gather wood and stone more ef...
one year is one year
Created by GordonDry
The citizens age 5 times slower, so they age about one year in one year. Children become laborers or students at the age of 6. Students stay in school for 9 years. Villagers can marry and move together between the age of 7 and 70. They can have babies betw...