Left 4 Dead 2

Left 4 Dead 2

Yama Finale fix
10개 중 1~10개 표시 중
업데이트: 2021년 9월 9일 @ 오후 4시 59분

- Map 4 crash now fixed (hopefully) by using the bsp file from the outdated gamemaps version of yama.
- Attempt to fix the cable car issue where the door would not open at the end in map 3.
- Map 5 has stringtable again since why not. (since i had to include map 4 bsp anyway)

Yes i know there is a invisible wall at weird spot in map 4 now, this issue was in the old version.

업데이트: 2021년 5월 16일 @ 오후 12시 17분

- Slight nav fixes to map 4.

업데이트: 2021년 5월 16일 @ 오전 5시 02분

- Attempt to fix the freeze/crash that can occur in beginning of map 4.
- Fixed the lever not dropping on safedoors in map 1 and 3
- Fixed "warp_all_survivors_to_checkpoint" cmd on map 1 teleporting you to map origin.
- Fixed medkits not spawning for team 2 on map 2 in VS.
- Safedoor on map 4 no longer can be closed for VS purposes.
- All maps now use Sacrifice ambient music.

업데이트: 2020년 11월 8일 @ 오전 2시 58분

- Fixed survivors spawning in wrong place in survival after round restart.

업데이트: 2020년 9월 26일 @ 오전 3시 27분

- Reverted back to lump file method since Stringtable crashes got fixed by The Last Stand update.

업데이트: 2020년 7월 30일 @ 오전 5시 48분

- Improvements to bot NAV for all maps.
- Red gascans no longer can spawn from random item spawns in finale map.

업데이트: 2019년 8월 21일 @ 오후 8시 52분

- Added medkits to finale table.
- Added improved nav for bots so they should now pick up stuff from that table.

업데이트: 2019년 2월 22일 @ 오후 5시 50분

- Added Stringables to finally fix crash when players join during finale map.

업데이트: 2019년 2월 5일 @ 오후 6시 36분

- Increased needed gascans for balance.
- Fixed a massive oversight which caused finale to not advance when touching gascans. (OnItemPickedUp)

업데이트: 2017년 9월 3일 @ 오후 4시 56분