Left 4 Dead 2

Left 4 Dead 2

Yama Finale fix
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更新于:2021 年 9 月 9 日 下午 4:59

- Map 4 crash now fixed (hopefully) by using the bsp file from the outdated gamemaps version of yama.
- Attempt to fix the cable car issue where the door would not open at the end in map 3.
- Map 5 has stringtable again since why not. (since i had to include map 4 bsp anyway)

Yes i know there is a invisible wall at weird spot in map 4 now, this issue was in the old version.

更新于:2021 年 5 月 16 日 下午 12:17

- Slight nav fixes to map 4.

更新于:2021 年 5 月 16 日 上午 5:02

- Attempt to fix the freeze/crash that can occur in beginning of map 4.
- Fixed the lever not dropping on safedoors in map 1 and 3
- Fixed "warp_all_survivors_to_checkpoint" cmd on map 1 teleporting you to map origin.
- Fixed medkits not spawning for team 2 on map 2 in VS.
- Safedoor on map 4 no longer can be closed for VS purposes.
- All maps now use Sacrifice ambient music.

更新于:2020 年 11 月 8 日 上午 2:58

- Fixed survivors spawning in wrong place in survival after round restart.

更新于:2020 年 9 月 26 日 上午 3:27

- Reverted back to lump file method since Stringtable crashes got fixed by The Last Stand update.

更新于:2020 年 7 月 30 日 上午 5:48

- Improvements to bot NAV for all maps.
- Red gascans no longer can spawn from random item spawns in finale map.

更新于:2019 年 8 月 21 日 下午 8:52

- Added medkits to finale table.
- Added improved nav for bots so they should now pick up stuff from that table.

更新于:2019 年 2 月 22 日 下午 5:50

- Added Stringables to finally fix crash when players join during finale map.

更新于:2019 年 2 月 5 日 下午 6:36

- Increased needed gascans for balance.
- Fixed a massive oversight which caused finale to not advance when touching gascans. (OnItemPickedUp)

更新于:2017 年 9 月 3 日 下午 4:56