Arma 3
Command and Conquer: ARMA III Lives
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Update: 18 Jan, 2020 @ 11:09pm

Mod:

-Task Force Arrowhead radios reactivated on all relevant and updated personnel.


INFOR: Tmassah Militia:

-Guerrilla (AKS-47, Uzi, M9) added. Modified composition group to include all available weapons.

Update: 18 Jan, 2020 @ 12:46pm

Mod:

-verifying removal of all radios, including backpack radios.

Update: 18 Jan, 2020 @ 12:29pm

Mod:

-an emergency hotfix has been applied to the mod prior to testing of mission Nod 01B: The Movement Ignites.

Volunteers are having issues with both Task Force Arrowhead and Task Force Radio entries associated alongside Teamspeak.

Therefore, all mod assets with these mod-specific radios have been replaced with generic ARMA III Radios temporarily until the test is complete and the issue can be properly investigated.

Update: 18 Jan, 2020 @ 10:54am

BLUFOR: Global Defense Initiative:
Middle Eastern Forces:

-Automatic Rifleman (M-60) added.

Update: 16 Jan, 2020 @ 8:51pm

Mod:

-Egypt and Arab League flag/marker added

-ADV - ACE Medical dependency removed. Loadouts compensating

-added "Act On Instinct", "Civilian Killed", "GDI Structure Destroyed," and "Reinforcements Have Arrived" audio

-generic radios replaced with Task Force Arrowhead radios

-U.S. field dressings replaced with Bandages (Basic)

-unit portraits for active scenario entities updated

-cable ties removed from Engineers


BLUFOR: Global Defense Initiative:

-modified variants CUP PASGT Vests (Woodland/Desert) added with permission of CUP developers

-Combat Medic red cross patch incorporated into GDI symbol patch for Combat Medics (Source: https://www.galaxyarmynavy.com/products/medic-cross-patch-round)

African Forces:

-Recruit (unarmed) added

-Colt M1911s replaced with PMM-12s. Flashlights removed.

-composition section separated from Elite Forces Unit

-personnel utilize African heads, Takistani voices, and African names

-Engineer GPS removed. Backpack changed to Alice Pack (OD)

-Technician magazines increased by 3; 2 canteens added

-UN Delegate wears suit w/ jacket

European Forces:

-Rocket Soldier (RPG-7) and Recruit (unarmed) added

-NATO/Russian Weapons HK G3 and CUP M1911 replaced w/ CUP G3A3 (Widegrip/Black) and G17 (Black). M67 Frag Grenades replaced w/ L109A1 Grenades

-personnel use Chenarus ACR voices

-Automatic Rifleman and Rocket Soldier (M72) wear field packs

-Rocket Soldier (M3 Carl Gustaf and Strela-2 9K32) tactical backpack changed from black to green. MAAWS upgraded w/ optic.

Middle Eastern Forces:

-Rifleman (AK-47 and AK-74) added.

German Forces:

-Rocket Soldier upgraded to MAAWS w/ scope.

Russian Forces:

-Engineer backpack changed to Field Pack (Coyote)

Elite Forces Unit: Special Operations:

-Rocket Soldier preview functions

-Team Leader, Rifleman, Rocket Soldier, and Combat Medic M-16A2 Carbine magazines increased by 1

-Automatic Rifleman backpack changed to Field Pack (Coyote). M9 magazine capacity increased by 1

-all personnel's M67 Fragmentation Grenade count increased by 1. Rangefinders replaced w/ Binoculars. Laser Batteries removed from all personnel w/out Laser Designator


OPFOR: Ba'athist Iraq:

-Ba'ath Party flag/marker added. Ba'athist Iraq flag marker added.

-Beret (Iraq) added

-Iraqi names added


OPFOR: Brotherhood of Nod:
Leadership and Black Hand Elite:

-Nod "Commandos" added

-Fire Team Leader and Demolitions Expert added

-Zubin Arkardi carries suppressed G17, 2 canteens, 2 of every colored smoke grenade, and Black Hand Body Armor

African Forces:

-personnel now feature African heads, Takistani voices, and African names

Middle Eastern Forces:

-Automatic Rifleman (MG3, M-60, and RPK), Grenadier (M-79) and UAZ w/ crew added

-Nod Officer (rifle) pistol magazines reduced by 1. Nod Officer (pistol) magazines increased by 2. Rangefinders replaced w/ Binoculars

-Nod Automatic Rifleman, Grenadier (AK-47/GP-25), Combat Medic, Demolitions Specialist, and Commandos backpack changed to Field Pack (Black). PKM magazines reduced by 1

-Grenadier (AK-47/GP-25) carries additional colored smoke grenades

-Demolitions Specialist M112 C-4 replaced w/ M18A1 Claymore, PMR-3 Anti-Personnel Tripwire Mine,

Small IED (Dug-in), Tripwire Flare, and AT-15 Anti-Tank Mine

-Scouts M9 magazines increased by 2 w/ more colored smoke grenades added

-Engineer backpack changed to Tactical Backpack (Black)

-Technicians now armed w/ Makarov PMs

-Technician (uniform) Makarov magazine increased by 3. Technician (purple shirt) Makarov magazines now 4


INFOR: Tmassah Militia:

-Militia Recruit (pistol), Guerrillas (AK-47, Sa-61, Makarov), and Guerrilla Five-Man Team added

-Nikoomba M9 magazines increased by 4, w/ 2 RGD-5 Grenades, 2 white and yellow Smoke Grenades each, and 2 bandages added

-G17 pistols replaced w/ M9s

-Militia Squad Leader Pro-Tec (ESS) helmet downgraded to Pro-Tec (without goggles)

-Militia Team Leader carries M83 White Smoke Grenade

-any militiamen wearing vests w/ flashlights carry Fulton MX-991 flashlights

-Militia Radioman equipped w/ Beanie (Headphones, Khaki)


INFOR: Armed Civilians:
African Civilians:

-Armed Civilian (Uzi, RPG-7, M9, Lee Enfield), Doctor, and Hunter added

-entities show African heads, speak Takistani, and have African names

-Armed Civilian 8 weapon switched to CZ 75 COMPACT


CIVFOR: Civilian Forces

-added unarmed African civilians as individual entities and 5 and 10-man group compositions

Update: 22 Dec, 2019 @ 6:38pm

OPFOR: Brotherhood of Nod:
African Forces:

-issue with incorrect class name for Nod UAZ Rifleman crew discovered after posting last update - this should now be resolved.

Update: 22 Dec, 2019 @ 6:21pm

Mod:

Verifying update integrity by repackaging config files and reuploading.

Update: 22 Dec, 2019 @ 6:02pm

Mod:

-some changes have been made to class names and config files which will result in the loss of some assets from scenarios under construction.

-custom audio cues and notifications now defined as CfgSounds instead of CfgMusic. Briefing speeches will now be defined as sounds instead of music. All audio from Nod01 and from here on out will be loaded into the mod itself.

-GDI, Nod, and Tmassah Militia map markers are now prefixed with "Marker_".

-GDI and Nod flags have been redesignated with the prefix of "Flag" to adhere to standard naming conventions.


BLUFOR: Global Defense Initiative:

-config file has been replaced by a revamped variant which creates entire BLUFOR factions based on specific national alignment of soldiers rather than condensing all GDI personnel into a single faction. This has been done to account for upcoming deployment of vehicles. File has also been renamed as it encompasses all GDI units throughout the First Tiberium War.

African Forces:

-HMMWV M2 with custom crew and stored equipment added. Subcategory assigned as "Light Armor (Cars, Trucks)."

-United Nations Diplomat suit changed from black to red.

-Headquarters team now has a Squad Leader in place of one of the Riflemen.

-all M67 Fragmentation Grenades have been replaced with RDG-5 Grenades. Supporting Partisans M67 Fragmentation Grenades replaced with RDG-5 Grenades.

British Forces:

-Squad Leader redesignated "Section Leader."

-Fire Team leader redesignated "Team Leader."

Elite Forces Unit: Commandos:

-current Automatic Rifleman redesignated "Automatic Rifleman (M249)" in preparation for creating automatic rifleman commando with variant weapon.

Elite Forces Unit: Special Operations:

-current Automatic Rifleman redesignated "Automatic Rifleman (M249)" in preparation for creating automatic rifleman commando with variant weapon.

-Rocket Soldier redesignated "Rocket Soldier (M136)" in preparation for creating additional rocket soldiers with variant weapons.

Supporting Partisans:

-class names are now suffixed with "_africa" to denote current Supporting Partisans as those assigned to the African Theater.

Structures:

-we are experimenting with adding compositions to the mod and we are getting closer to finalizing their deployment.

-custom composition GDI Barracks and Sandbag Ring have been added.


OPFOR: Brotherhood of Nod:

-config file has been replaced by a revamped variant which creates entire OPFOR factions based on specific national alignment of soldiers rather than condensing all Nod personnel into a single faction. This has been done to account for upcoming deployment of vehicles. File has also been renamed as it encompasses all Nod units throughout the First Tiberium War.

Leadership:

-Leadership recategorized under its own faction.

-Kane and Seth now have tactical pistol belts.

European Forces:

-Rifleman added.

African Forces:

-all Squad Leader and Fire Team Leader helmets have been replaced with Personnel Armor System for Ground Troops black helmets from Delta Hawk Industries.

-all M67 Fragmentation Grenades have been replaced with RDG-5 Grenades. Supporting Partisans M67 Fragmentation Grenades replaced with RDG-5 Grenades.

-UAZ (DShKM) with custom crew and stored equipment added. Subcategory assigned as "Wheeled Vehicles (Cars, Trucks)."

-Scout (radio) backpack changed to RT-1523G (ASIP) Black radio backpack to allow for a functioning radio.

-preview images for Nod Combat Medic, Radioman, and Scout (radio) updated in accordance with changes to loadouts.

-Radioman added to Nod Squad composition group.

Black Hand Elite:

-Black Hand Elite are now recategorized under their own faction.

Supporting Partisans:

-class names are now suffixed with "_africa" to denote current Supporting Partisans as those assigned to the African Theater.

-subcategory is now "Guerrillas (Men)."


INFOR:
Tmassah Militia:

-DShKM and M2 Machine Gun turrets added.

-Libya flag map marker added and labeled as "Libya (Great Socialist People's Libyan Arab Jamahiriya)."

-Automatic Rifleman helmet changed to an M1 leaf pattern variant without the cigarette pack.

-Nikoomba M67 Fragmentation Grenades replaced with RGD-5 Grenades

-composition groups Nikoomba Command Team, Fire Team, Fire Team (Antitank), and Squad added.

Armed Civilians (Africa):

-all Armed Civilians have been reassigned to a specific faction designated "Armed Civilians (Africa)." European Armed Civilians will be added later.

-Armed Civilian redesignated "Armed Civilian 1" in preparation for adding additional armed civilians. The most recent

playthrough of the Nod 01A: The Opening Moves mission revealed that simply changing the outfits on the armed civilians did not result in these outfits being retained during the actual combat scenario execution. This may have been due to an older version of the scenario being loaded onto the server, however.

-Armed Civilian 2 (Makarov), 3 (AK-47), 4 (Sa-61), 5 (G17), 6 (M1911), 7 (M9), 8 (Browning Hi-Powered), 9 (G17), and 10 (M9) added. Each Armed Civilian will be designated by specific armament.

-composition group Armed Civilians (5) added.

Update: 20 Nov, 2019 @ 3:27pm

OPFOR: Brotherhood of Nod:
African Forces:

-Nod Combat Medic backpack upgraded from an Assault Pack to a Field Pack. Maximum blood count reduced from 3,000ml to 2,500ml, with 9 splints added.

Update: 19 Nov, 2019 @ 7:07pm

Mod:

-triggers to initialize assets from Nod 01A: The Opening Moves scenario applied to main mod.