RUNNING WITH RIFLES

RUNNING WITH RIFLES

Casus Belli Expansion Pack [Guns & Shields Hotfix 2]
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Update: 12 Mar, 2021 @ 12:54pm

2.51b
Script fix

Update: 11 Mar, 2021 @ 8:14pm

2.51a
-fixed some old texture cause by crappy internet

Update: 11 Mar, 2021 @ 7:28pm

2.51
- Fixed a bug where prone loading type 97 too fast will result in looping animation

Update: 11 Mar, 2021 @ 10:29am

Ver 2.5
Outbreak
- Added zombie campaign! Refitted man vs zombies with cb textures and weapons, most weapons are balanced to make it have a similar difficulty compare to the vanilla campaign (hopefully).
- New loading screen!
- Improved tear gas grenades' trigger time, its smoke effect should come in faster
- Deathstrike forces now spawn on the battlefield as armored snipers
- Some icon improvement
- Added STG-44 scope to Insurgent elite paratroopers, it is a rare weapon and not available in armory
- Added deployable mortar to UK
- Updated one Insurgent elite soldier model and one Russian elite soldier model
- Updated Insurgent elite paratrooper model
- Many speed adjustments, mostly on rifles with scope and battle rifles
- Buffed heavy snipers' accuracy recovery rate
- Buffed crossbow's projectile speed, reduced armor penetration
- Buffed AK47 series's accuracy factor, it now has better accuracy than ak74 but worse recoil and ROF
- Buffed UK sniper bullet speed
- Slightly reduced M4A1 series ROF, and slightly buffed its moving speed
- Slightly reduced XM29's ROF
- Nerfed AK103 accuracy recovery rate
- Adjusted artillery calls to the newest version, changed rocket strike's XP req accordingly
- Lowered the price of USMC 10 paratroopers call

Update: 4 Mar, 2021 @ 8:26pm

Ver 2.41a
- Added prone reload animation to Type 97 shotgun
- Slightly buffed l85 series bullet speed
- Now SOCOM provide some survival boost
- Some other price adjustments

Update: 3 Mar, 2021 @ 1:47pm

2.4
Fixed the stage configuration script missing most of the factions

Update: 3 Mar, 2021 @ 10:59am

Animations patch
Ver 2.4
- Updated animations to the latest patch, including some fixes to the official release where bolt action rifle will fire faster when prone.
- Added a few modified prone reload animations to LMG and MG, which is missing from the official release for some reasons
- Modified Prone animation, it should now prevent the gun shifting issue from the vanilla
- Changed type 65 sword's animations
- Changed PF-98 running animation, it now uses the RPG running animation
- Added AEK-971 as a rare weapon, an assault rifle with great ROF, chance to drop by AI
- New AK74 and AK74M model
- New type 81 icon
- Icons improvements
- Slightly Lowered the bullet speed of most SMG, make them more different from carbine
- Changed the PLA faction color to crimson red
- New PLA rocket strike launch sound

Update: 24 Feb, 2021 @ 7:17pm

2.36
Special force's arsenal patch 1.1
Ver 2.36
- Added Glock 18 to UN
- Added assault squad call to PLA
- Redesigned PLA paratroopers logic, they now work the same as other paratroopers, and they spawn with 95 series
- Improved PLA melee AI, I guess, they will now charge at the enemy for melee when they get too close
- Diversified LMG, factions now have a more unique LMG with different stats
- Improved most MG and LMG moving speed, LMG now move as fast as a vanilla MG
- Added burst interval to several battle rifles, they now cannot be spam to full auto
- Fixed some pistols' flare effect

Update: 24 Feb, 2021 @ 7:12pm

Update: 24 Feb, 2021 @ 6:37pm

2.36
Special force's arsenal patch 1.1
Ver 2.36
- Added Glock 18 to UN
- Added assault squad call to PLA
- Redesigned PLA paratroopers logic, they now work the same as other paratroopers, and they spawn with 95 series
- Improved PLA melee AI, I guess, they will now charge at the enemy for melee when they get too close
- Diversified LMG, factions now have a more unique LMG with different stats
- Improved most MG and LMG moving speed, LMG now move as fast as a vanilla MG
- Added burst interval to several battle rifles, they now cannot be spam to full auto
- Fixed some pistols' flare effect