Space Engineers

Space Engineers

Extended Survival: Complete - Alpha 0.26.0
Showing 31-40 of 70 entries
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Update: 15 Apr, 2022 @ 10:28am

1. Added new settings to control multipliers and definitions of propulsion and communication blocks.

ThrustersForceMultiplier
ThrustersForceMultiplierByType
ThrustersSlowdownFactor
ThrustersSlowdownIncrementByType
AntenaBroadcast
AntenaDishBroadcastMultiplier
BeaconBroadcast
BeaconMaxPower
OreDetectorMaxRange
HydrogenEnergyMultiplier

For more details on how they work and how to change their value, consult the wiki.
https://www.wikiful.com/@ogrimdooh/se-extended-survival/configuration
https://www.wikiful.com/@ogrimdooh/se-extended-survival/administrative-commands/command-settings

Update: 15 Apr, 2022 @ 6:53am

1. Added icons for negative status effects.

2. Finished the nutrition calculation system based on the ingredients and recipe preparation method. The nutritional value of each base ingredient is defined and, based on the recipes, the other consumables receive their nutritional values.

Update: 13 Apr, 2022 @ 7:55pm

1. Fixed basic refinery recipe, that got imposible to build out criative.

Update: 13 Apr, 2022 @ 6:25pm

1. Fixed ore map to spawn all ores in map.

Obs.: This change will regenerate all ore maps and with that will change the ores already found in your save, but all ores will appear correctly on the planets.

Update: 13 Apr, 2022 @ 1:42pm

1. Fixed interface filter for grinder, as it was appearing grouped with the slaughterhouse.

2. Added initial version of icons to the HUD.

Update: 13 Apr, 2022 @ 8:03am

1. Fixed ore sync issue between servers and clients.

2. Added admin command 'planet.oremap' which redraws the ore map of a planet.

How to use:

/planet.oremap <PLANET> generate <OPTIONS>

Valid OPTIONS:
seed=<NUMBER OF SEED>
multiplier=<NUMBER OF MULTIPLIER ORE>
profile=<PLANET TO USE AS SOURCE>

Obs.: options are not mandatory, will use the default value if not informed.

Exemple:

/planet.oremap Pertam generate multiplier=2 profile=Moon

/planet.oremap Triton generate seed=5514752

/planet.oremap Europa generate profile=Oi

Update: 12 Apr, 2022 @ 3:59pm

1. Added chickens and pigs, can only be acquired at trading stations.

2. Added new food recipes using the new ingredients: milk, eggs and bacon.

Update: 12 Apr, 2022 @ 10:01am

1. Fixed lack of lithium battery recipe in assemblers.

Update: 12 Apr, 2022 @ 9:44am

1. Added command Planet.Settings to edit planet template settings.

2. Added breeding system, animals of different genders being fed in a cage will generate offspring, and these will grow into adults.

3. Added slaughterhouse that sacrifices animals and cuts meat, turning a dead animal into meat, bones and organic material.

4. Added milk consumable item, which can be obtained by placing empty bottles in a cage with a cow being fed.

Update: 11 Apr, 2022 @ 3:35am

1. Fixed player code getting issue when entity does not have a player (bots).

2. Fixed issue getting target from doids when there was no other entity in the checking range.

3. Added property in configuration:

ThrustersForceMultiplier in the settings, default value 1.75,
Can be change with admin command /settings thrustersforcemultiplier <value>
Need restart to work.

Which applies the value as a force multiplier on the thrusters, used to balance the extra weight that the new components needed to build the blocks have.

4. Added the first version of the animal capture system, a new weapon was added that shoots tranquilizer darts and if used on a creature it increases the level of torpor and if this value reaches 100% the animal becomes an item and can be stored in a cage (new block to store animals).
Animals need food to stay alive otherwise they become a carcass, they will only feed if they are inside the cage with the food. As they feed they will generate poop that can be used as fertilizer.