Space Engineers

Space Engineers

Extended Survival: Complete - Alpha 0.26.0
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Update: 2 Aug, 2022 @ 11:52am

First version using the separate mods.

Update: 18 May, 2022 @ 12:53pm

1. Changed to when rot food is off, compost bins will rot items normally.

2. Added survival kit block control.

3. Change to get pneumonia only when frosty.

4. Change to no display stats change when inside cryo.

5. Added new temperature system.

6. Added planet atmosfere customization.

<Atmosphere>
<Enabled>true</Enabled>
<Breathable>true</Breathable>
<OxygenDensity>0.8</OxygenDensity>
<Density>1</Density>
<LimitAltitude>2</LimitAltitude>
<MaxWindSpeed>80</MaxWindSpeed>
<TemperatureLevel>3</TemperatureLevel>
<TemperatureRange info="X: Minimal. Y: Maxima.">
<X>5</X>
<Y>60</Y>
</TemperatureRange>
<ToxicLevel>0.05</ToxicLevel>
<RadiationLevel>0</RadiationLevel>
</Atmosphere>

7. Added planet water customization.

<Water>
<Enabled>false</Enabled>
<Size>0</Size>
<TemperatureFactor>0</TemperatureFactor>
<ToxicLevel>0</ToxicLevel>
<RadiationLevel>0</RadiationLevel>
</Water>

Update: 15 May, 2022 @ 6:10am

1. Added mod support:

Defense Shields:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1365616918

Energy Shields
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=484504816

Atmo Thrusters with Hydrogen (Standalone)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2807922557

Update: 11 May, 2022 @ 5:37pm

1. Fixed issue with concurrent accesses to block and grid information.

2. Removal of unnecessary logs.

3. Added support for Nanobot Build and Repair System's own version integration API, to correctly support the advanced disassembly system.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2806965222

Update: 8 May, 2022 @ 2:32pm

1. Removed unnecessary logs that were causing slowdowns on dedicated servers.

Update: 8 May, 2022 @ 12:36pm

1. Added 3 levels of upgrade modules.

2. Added wind turbine upgrade module, with 3 different levels and can increase final energy production by up to 75%.

3. Added configuration:

<ProductivityModuleMultiplier>1</ProductivityModuleMultiplier>
<EffectivenessModuleMultiplier>1</EffectivenessModuleMultiplier>
<EnergyModuleMultiplier>1</EnergyModuleMultiplier>
<TurbinePowerModuleMultiplier>1</TurbinePowerModuleMultiplier>

Everything can be changed by admin command:
/settings <key> <value>

Exemple:
/settings ProductivityModuleMultiplier 2

Update: 8 May, 2022 @ 4:52am

1. Added advanced assembler needed to produce elite components and tools.

2. Added 2 new solar panel levels, where each level uses new components and produces more energy.

3. Fixed issue with tree farm that was generating seeds and trees with fractional mass.

4. Balanced seed and fruit production chance on tree farms.

5. Added configuration:

<WindTurbineMaxPowerOutputMultiplier>1</WindTurbineMaxPowerOutputMultiplier>
<SolarPanelMaxPowerOutputMultiplier>1</SolarPanelMaxPowerOutputMultiplier>

Everything can be changed by admin command:
/settings <key> <value>

Exemple:
/settings WindTurbineMaxPowerOutputMultiplier 2

Update: 7 May, 2022 @ 3:17pm

1. Fixed tree life loss issue at night.

2. Removed mass limitation on new blocks.

3. Balanced maximum power output of small block motors and reactors.

4. Fixed maximum energy generated problem in thermal energy motors.

5. Added block initialization information in the terminal to help diagnose blocks that have not yet been initialized by the mod.

Update: 7 May, 2022 @ 12:28pm

1. Fixed grinders inventory to allow disassemble.