Barotrauma

Barotrauma

ClownOTrauma
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Update: 24 Apr, 2023 @ 4:48pm

Gave the Travelling Circus some love, removed the non functional electrical panel and fixed the interaction messages.

For those interested in trying out what the mod has to offer there is now an included outpost containing all the items for goofing around.

Update: 24 Apr, 2023 @ 12:47am

Added new placeholder sprites for the Clown, Cultist and Mime, you can now tell what kind of clothing your holding by the color. Better sprites to come soon hopefully.

Added the Mimecordian back into the main mod, Optimized the sound file for Drunken sailor as to not cause lag when first playing it. This is part of the support mechanics that are coming later.

Update: 23 Apr, 2023 @ 5:35am

Clown B.A.T now requires recipie to craft as the Honkmother intended.

Update: 11 Apr, 2023 @ 8:04pm

Fixed Decoy and Flashbang grenade sprites.

Removed Meth and Husk Grenades, didn't really fit the theme.

Update: 11 Apr, 2023 @ 7:14pm

Hotfix to acutally make the Clown Zombies attack - part of a much larger minion rework coming soon.

Clown Zombies are created from your dead crew members and cannot use weapons or tools but can wear armor and other gear. They are a great way to get some extra use out of your dead crew mates and are designed to be expendable for things like boarding priate subs or outposts.

Fun Development Fact: If you use husk infection to create zombies they don't get the attack definitions for the creature their turning into which means they wont attack, hence why this was broken before!

As always more content to come.

Update: 8 Apr, 2023 @ 8:40pm

* Clown Zombie has been reworked to actually be useful, while they still cannot use weapons (working on it) they don't crash the creature editor anymore and have a stun/interrupt melee attack thus making them excellent expendible soldiers.

* Cleaned up some unused files with the Clown Crawler.

* Clarified that the fun police armor does not need a battery at this time in the descriptions and that the inventory is for clown items.

Update: 3 Apr, 2023 @ 2:12am

Added two extra horns to help the clown with crafting at the start. (Campaign)

Update: 31 Mar, 2023 @ 3:57am

Added Screwdriver, Wrench and Welder to Clown starting loadout.

Update: 3 Mar, 2023 @ 2:59pm

By request the Child of the Honkmother now spawns in a single player campaign.

Labelled the Clownsuk as a work in progress till i get more time or someone makes it better.

Update: 23 Feb, 2023 @ 3:22pm

Made the mime wall craftable, it requires no resources at the moment to do so, im sure this will end poorly, feedback welcome as always.

Added a inventory icon for the mimewall as finding it was a pain in the ass. This is a place holder, it needs a white outline in the future to make it visible in the sub editor.