Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Requires Mixer!] [Updated]
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Update: 20 Aug, 2024 @ 10:04am

Version 1.9.0a
-Updated for game version 5.2
-Updated start_pos, just adding the new rogue minor_cult faction
-New vanilla Ivory Road stuff
-Battle catchment changes

Update: 7 Aug, 2024 @ 6:10pm

Version 1.8.0
-Updated start_pos
-Yuan Bo now starts with that one technology unlocked
-Fixed Kuj faction leader's name, using the one from the RoC campaign

Update: 5 Aug, 2024 @ 4:24pm

Version 1.7.9
-Added "cr_oldworld" to the Imrik dragon (and a few others) mission option/details. Better compatibility.

Update: 23 Jul, 2024 @ 11:31am

Version 1.7.8
-Updated the battle catchment map to match vanilla

Update: 25 Jun, 2024 @ 11:59am

Version 1.7.7
-Updated for game version 5.1
-Added new mixer factions
-Fixed bugged port in Nippon

Update: 4 Jun, 2024 @ 9:51am

Version 1.7.6b
-Updated Guests of the Raja flag with one made by Partypus

Update: 3 Jun, 2024 @ 3:52am

Version 1.7.6a
-Updated Deathtoll and Scions flags with ones made by Partypus

Update: 19 May, 2024 @ 11:46am

Version 1.7.5
-Fixed an oversight in the wide-ruined-settlement-ui fix script.

Update: 18 May, 2024 @ 5:42pm

Version 1.7.4b
-Updated Firebeard Excavators' flag with one made by Partypus. Was originally going to be for a faction in the next Old World update, for a Karag Dum faction, but then Malakai got announced!

Update: 18 May, 2024 @ 10:02am

Version 1.7.4a
-Fixed IEE greenskins factions not having the Boss building chain
-Fixed faction order so Wissenland is up front with the other Empire majors
-Fixed faction order for some custom Mixer factions
-Added the latest custom Mixer factions
-This might break saved games, so I uploaded a 1.7.3 back-up