Stellaris

Stellaris

[SKO] Technological Zenith
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Update: 13 Oct, 2024 @ 6:04am

Version 1.44

Changes:

  • Doubled the power output of all reactors for SAS ship types.

Update: 13 Oct, 2024 @ 6:03am

Update: 12 Oct, 2024 @ 2:45pm

Version 1.43

Fixes:

  • Fixed the "stz_has_technological_zenith_mod" scripted trigger.
  • Fixed viridian ringworld habitation districts having less housing than the vanilla ones.[/list

Update: 26 Sep, 2024 @ 10:39am

Version 1.42

Changes:

  • Updated Sparble's Stellar Hyperconstructs compatibility.

Update: 24 Sep, 2024 @ 3:39am

Version 1.41

Fixes:

  • Fixed Viridisium Upgrade decision not being available on hive worlds.

Update: 11 Sep, 2024 @ 12:16pm

Version 1.40

Changes:

  • Updated to 3.13
  • Added an icon for the Black Hole siphon in the megastructure selection menu.
  • Added support for Thrall worlds.
  • Added support for Resort worlds.
  • Added support for Penal colonies.

Fixes:
  • Fixed an issue where a planet could have both standard Viridian districts and Viridian Ecumenopolis districts at the same time.
  • A bunch of other small issues.

Update: 3 Sep, 2024 @ 10:29am

Version 1.39

Fixes:

  • Fixed missing localisation for the new tech categories.

Update: 3 Sep, 2024 @ 10:14am

Version 1.38

Changes:

  • Removed the added tech tier used by Caerulenite and Viridisium techs, they are now tier 5 techs.
  • Added Caerulenite and Viridisium tech categories, all Caerulenite and Viridisium techs are now in their respecitve categories.
  • Adjusted some tech weights.

Update: 14 Aug, 2024 @ 8:31am

Version 1.37

  • Fixed Caerulenite and Viridisium Titanic Mass Accelerators being unlocked by the X-Slot mass accelerator techs instead of the T-Slot ones.

Update: 27 Jul, 2024 @ 11:01am

Version 1.36

Fixes:

  • Fixed the T slot torpedoes being unlocked by the G slot torpedo techs instead of their own dedicated techs.