Stellaris

Stellaris

[SKO] Technological Zenith
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Update: 24 Feb, 2024 @ 5:27am

Version 1.06

Fixes:

  • Fixed Titan and Juggernaut Caerulenite reactors having Viridisium upkeep instead of Caerulenite.
    (Thanks to Thepigemperor2 for pointing that out)

Update: 23 Feb, 2024 @ 8:33pm

Version 1.05

Fixes

  • Fixed Caerulenite Manufacturing being a tier 7 tech instead of a tier 6 tech, which made all of the mods content unobtainable.
  • Fixed Caerulenite and Viridisium energy torpedoes missing certain prerequisite techs.

Update: 22 Feb, 2024 @ 12:35pm

Version 1.04

  • Fixed Viridisium Perdition Beam being obtainable without first getting the Caerulenite Perdition Beam.

Update: 21 Feb, 2024 @ 4:45pm

Version 1.03

Fixes:

  • (Hopefully) Fixed prerequisites to be able to view Caerulenite and Viridisium in the market.
  • Fixed some invalid scripted variables.

Update: 21 Feb, 2024 @ 4:27pm

Version 1.02

Balance:

  • Significantly reduced Caerulenite and Viridisium upkeep for most ship components.

Adjustments:
  • Adjusted the ai_weight of most ship components.

Fixes:
  • Fixed the Caerulenite combat computer and Viridisium combat computer for defense platforms having swapped icons.
  • Fixed Viridisium combat computers having the same stats as Caerulenite combat computers

Update: 20 Feb, 2024 @ 4:34pm

Update: 20 Feb, 2024 @ 4:31pm

Update: 17 Feb, 2024 @ 1:40pm

Version 1.01

Additions:
-Caerulenite and Viridisium tier versions of most vanilla weapons. (Descriptions still missing for now)

Balance:
-Caerulenite upkeep of Viridian Synthesizer halved from 10 to 5.

Update: 4 Feb, 2024 @ 11:25am