Sands of Salzaar

Sands of Salzaar

Project MIX (Project FIX)
Showing 21-30 of 62 entries
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Update: 23 Jul, 2024 @ 11:42am

v1.60
1. 商人/掉落物 系统/逻辑重做!现在就去购物/下副本吧!
2. 实装新的经验/属性系统,基于原版,更加合理。
3. 修了不少BUG,改进了多个翻译。
1. Merchant/looting system overhaul, go shopping & dungeon diving now!
2. Implemented a new experience/attribute system, more balanced based on vanilla.
3. Fixed numerous bugs and improved several translations.

Update: 21 Jul, 2024 @ 7:44am

v1.50
发布至今或许不是最大的, 但是最重磅更新! 技能中含有 (百分比减伤) 的技能全部修复 (我真谢谢你啊这个代码bug是中文语序错误导致的)。
我相信开发商的平衡是基于这些技能是有效的基础上来改的 (但实际上他们没有作用), 于是我将这些百分比减伤全部削弱了(如果你没有安装这个mod,那么它将是0%,所以现在有了15%)
我相信其他的改动你们也不想看了!让我们开始加入抗性吧!
This might not be the biggest update since release, but it is definitely the most impactful! All skills with (% resist) have been fixed (this bug was caused by a syntax error in the Chinese language order).
I believe the developer's balance adjustments were based on these skills being effective (but in reality, they weren't), so I have nerfed all percentage damage reductions (if you didn't have this mod installed, it was 0%, but now it's 15%).
I bet you don't want to read about the other changes! Let's start adding % resist to your skillpage!

Update: 18 Jul, 2024 @ 5:35am

v1.41
1. 所有坐骑属性重做
2. 一些属性略微调整
1. Completely remade all Mounts.
2. Adjusted some attributes slightly.

Update: 15 Jul, 2024 @ 11:19pm

v1.40
1. 调整了NPC的初始等级,给部分NPC添加了独特的武器和装备,缩小了武斗大会凑数NPC的等级差距。
2. 设计了新的属性算法,解决了NPC在攻城时因蓝量不足而变成搞笑角色的问题。
3. 时间改动回归!考虑到之前缩短各种事件和NPC行为间隔,以及对NPC初始等级的调整,时间流速重新回归为0.9倍,战斗时间为0.45倍(从1倍和0.5倍微调),以稍微减少你在跑图时NPC实力迅速增长的情况。
4. 沙盒模式中火魔解锁时间从第92天调整为第61天(注:游戏从第1天开始而不是第0天)。

1. Adjusted the initial levels of NPCs, added unique weapons and equipment to some NPCs, and reduced the level gap for filler NPCs in the Martial Arts Tournament.
2. Designed a new attribute algorithm to solve the issue where NPCs run out of mana during sieges and become ineffective.
3. Time adjustment reverted! Considering the previous shortening of various events and NPC action intervals, and the adjustment of NPC initial levels, the time flow rate has been reverted to 0.9x, with battle time at 0.45x (slightly adjusted from 1x and 0.5x). This should slightly reduce the situation where NPCs get significantly stronger while you're traveling.
4. (Sandbox) Ifrit unlock time has been changed from day 92 to day 61 (note: the game starts on day 1, not day 0).

Update: 15 Jul, 2024 @ 3:50am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction.
Add translation to Talent Page.
Add translation to Hero Skill Pages.
Add translation to NPC Skill Pages.

Update: 15 Jul, 2024 @ 3:49am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction.
Add translation to Talent Page.
Add translation to Hero Skill Pages.
Add translation to NPC Skill Pages.

Update: 15 Jul, 2024 @ 3:42am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction.
Add translation to Talent Page.
Add translation to Hero Skill Pages.
Add translation to NPC Skill Pages.

Update: 15 Jul, 2024 @ 1:02am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction.
Add translation to Talent Page.
Add translation to Hero Skill Pages.

Update: 14 Jul, 2024 @ 4:12am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction.
Add translation to Talent Page.

Update: 14 Jul, 2024 @ 3:52am

v1.39
1. 大幅调整野性之魂的【野性杀戮】技能以及动画时间,使其变成一个真正的强力大招,并减少罚站暴毙的可能性。
2. 部分兵种属性调整,详情请见创意工坊页面。
1. Remake some skill effects of Princess Bellen and Ult of Shaman to reduce immobilise time (himself) and optimise the animations
2. Modified some Troop Attributes, more specific on workshop page.
Add translations to Hero names, description and interaction