Torchlight II

Torchlight II

TL2-ACE
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Update: 18 Aug, 2021 @ 10:45am

Pre release test version

Update: 30 Jul, 2021 @ 12:27am

Pre release test version

Update: 27 Jul, 2021 @ 10:52am

Pre release test version

Update: 26 Jul, 2021 @ 9:46am

Pre release test version

Update: 24 Jul, 2021 @ 6:30am

Pre release test version

Update: 29 Jun, 2021 @ 2:40pm

Today's update 29 June 2021

This update brings the Dark Sorcerer melee/curse skill tree closer to completion and also features several small bug fix's.

Class Changes
Dark Sorcerer

Cursed Weapon
Reduced mana cost

New passive - Aspect of Dread added

Raise the Dead
Increased damage of Zombies slightly
Increased move speed of zombies slightly

Cursed Ground
Increases damage slightly
removed armour buff component

Cursed Strike
Casting animation changed slightly
Added 3 sec cooldown
Gains Shield Break chance

Void Storm
Increased cooldown from 5 to 6 seconds

Soul Release
Reworked animation and mechanics!

Bug Fixes
The Dry Forest, fixed an issue causing you to incorrectly spawn across the map when dying
"T posing" vendor in act 5 town resolved.

Update: 20 Jun, 2021 @ 1:33pm

Today's update 20 June 2021
Hi everyone, in our latest update we have new content, tweaks and several requests. We are also renaming the mod from TL2-E to TL2-ACE and managed to build a new character loading screen for all to enjoy!

New character selection/loading menu

Area Changes
New Map - Temple of Air(Accessed from The Temple Valley)

Temple Valley
Added temporary switches on the "offside" or waypoint side of the gates to allow easier access to sand rat raid and the temple of blood

The Ambushed Convoy
A portal back to The Outskirts after quest completion now in place

Imperial Under Base
Aya Kreth(Boss) now drops a number of unique weapons.
Reduced damage of grenades enemies

The Ambushed Convoy
Reduced damage of grenades enemies

Poison Temple
Updated rewards/Gems

Reduced level requirement of Temple Valley Gems to lvl 88 and above

Class Changes
Dark Sorcerer
Cursed weapon - damage type changed from magical to physical

Bug Fixes
Tidied up a number of spelling issues!

Update: 12 Apr, 2021 @ 3:09pm

Today's update 12 Apr 2021
Hi everyone, today's update is another round of bug fix's and several small improvements based on community feedback.

Area Changes
Act5 Town(Langhaven) - new enchanters added
Grand Docks - Path to Grand Fortress in deactivated until map is ready for testing
Dark Wood - Waypoint moved towards end of map

Bug Fixes
MileShire Mines - the entrance should now display correctly
Burning city - minor path finding tweaks

We will now be focusing attention back onto the Temple Valley new dungeons and item rewards

Update: 4 Apr, 2021 @ 2:43am

Published v.1374

Update: 1 Apr, 2021 @ 12:26pm

Published v.1364