Left 4 Dead 2

Left 4 Dead 2

Long Dead Road, Campaign
Showing 41-50 of 88 entries
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Update: 3 May, 2023 @ 4:22pm

scripting improvements

Update: 28 Apr, 2023 @ 4:36pm

Reworked some of the scripting on map1 to count wipes better.

Update: 21 Apr, 2023 @ 3:42pm

Fixed some nav issues on map 4, so infected can get into the train cars without climbing onto the roof by accident.

Update: 13 Apr, 2023 @ 3:58pm

Minor changes to map1, trying to fix the floating car window prop issue. Map 5, added more tents to the play area, to give infected more things to block LOS for spawning in scavenger mode.

Update: 11 Apr, 2023 @ 2:09pm

Fixed lighting on the road in map1 to be less pitch dark. Updated graffiti on map2,4,5. Fixed item spawning issues on map5. Fixed scavenger mode issues on map 5.

Update: 5 Apr, 2023 @ 4:20pm

Updated map 5. Improved gnome room. Added scavenge game mode option/elements. Added script to prevent gnome theft when playing mutation9 (last gnome on earth) and mutation20 (healing gnome).

Update: 2 Nov, 2022 @ 1:38pm

Fixed error on map 5 where gascans would not spawn on the first round.

Update: 18 Sep, 2022 @ 1:44pm

map 5, fixed gas can spawning bug. Map 4 fixed getting stuck on hole in trailer end, map1 check to see if floating wrecked car glass is gone for good, testing remarkable modifications.

Update: 16 Sep, 2022 @ 3:55pm

Changed maps 1 and 2 so the number of wipes is relavant to the starting condition scripts. Removed a car from map5 to bring under 100% entity limit. General scripting improvements.

Update: 7 Sep, 2022 @ 5:01pm

Changeds to custom remarkables trying to fix errors. Fixed assorted random errors on all maps.