Garry's Mod
Vandura Inmate Skin
11 件のコメント
BioWire 2015年6月12日 9時49分 
I don't even know what SVN is lol.
The Maint  [作成者] 2014年8月30日 14時39分 
No problem :P
LTWXMedia 2014年8月30日 14時36分 
I will totally give you credit for all of your help. Thank You!
The Maint  [作成者] 2014年8月30日 14時33分 
oh and i should add, change the name of your .vtf to like skin7.vtf (but not 6, i use it for my skin already) and then change
"$basetexture" "models/tdmcars/gmcvan/skin6"
to
"$basetexture" "models/tdmcars/gmcvan/skin7"
and place both the skin7.vtf and skin7.vmt into the vehicles "models/tdmcars/gmcvan" folder
The Maint  [作成者] 2014年8月30日 14時29分 
Feel free to credit me for my help as you wish as well. Im not saying I require you to, just if you wish to do so :P
The Maint  [作成者] 2014年8月30日 14時27分 
Ok so with your .vtf that you saved open in VTFEdit, hit the "new" button and you'll get some text that says something like "VertexlitGeneric" or something like that, then go ahead and clear everything out. Then paste the following:
"VertexlitGeneric"
{
"$basetexture" "models/tdmcars/gmcvan/skin6"
"$bumpmap" "models/tdmcars/shared/skin_nm"
"$halflambert" 1
"$phong" "1"
"$phongboost" "10"
"$phongfresnelranges" "[0.5 0.4 5]"
"$phongexponent" "200"
"$rimmask" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[0.1 0.1 0.1]"
!hdr?$envmaptint "[ 0.2 0.2 0.2 ]"
hdr?$envmaptint "[ 0.3 0.3 0.3 ]"
"$normalmapalphaenvmapmask" 1
"$envmapFresnel" "1"
"$blendtintbybasealpha" "1"
"$envmapcontrast" ".5"
"$surfaceprop" "metal"

"$rimlight" "1"
"$rimlightexponent" "25"
"$rimlightboost" "0.5"
"$phongalbedotint" "1"

}
LTWXMedia 2014年8月30日 10時23分 
Ok now what would i need for a .vmt? I am making a basic skin so what would i need for that? I appreciate your help.
The Maint  [作成者] 2014年8月30日 8時25分 
@Ltech, save the template from whatever program youre using to create the skin as any of the following formats: .bmp, .dds, .gif, .jpg, .jpeg, .png, or .tga depending on what quality you want or if youre making an animated skin (im not sure how that works though). Then open VTFEdit and import the image and save as .vtf and youre done.
( Assuming you already have a .vmt that is paired with the skin youre making )
LTWXMedia 2014年8月29日 17時22分 
Im making a skin for the vandura. What file format and name should i save it as?
Alphard 2013年12月23日 14時03分 
LOL This doesent look like something TDM would make
Thad 2013年12月14日 6時12分 
awesome! do more skins like this... maybe a cable company skin lol.