安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
1. unknown - lua/weapons/gmod_tool/stools/prop2mesh.lua:884 (x2)"
using an imesh as a render override (this handles the engine lighting) on entities only supports one imesh object
imesh objects can only support ~60k vertices, p2m using more than that are handled a different way
trying to spawn this on any lan server or even a gmod server (one that is paid for every month) this error happens and the meshes dont spawn
[Prop2Mesh] lua/weapons/gmod_tool/stools/prop2mesh.lua:1261: attempt to index field 'prop2mesh_controllers' (a nil value)
1. PreDrawHalos - lua/weapons/gmod_tool/stools/prop2mesh.lua:1261
2. fn - lua/weapons/gmod_tool/stools/prop2mesh.lua:1285
3. Run - addons/ulib-master/lua/ulib/shared/hook.lua:109
4. old_renderhalos - lua/includes/modules/halo.lua:149
5. fn - addons/wire/lua/wire/client/cl_wirelib.lua:247
6. unknown - addons/ulib-master/lua/ulib/shared/hook.lua:109
is there a solution for it?