Total War: WARHAMMER III
Sea Lanes
Коментарів: 43
Sin 17 трав. 2024 о 13:06 
Update pretty please!!!
Merchant of menace 18 жовт. 2023 о 12:46 
Yes please add support for IEE.
Tunch Khan 17 верес. 2023 о 14:08 
IEE support please.. :lunar2019piginablanket:
Pimpin Pippin 14 верес. 2023 о 5:19 
Thank you for this mod!
Could you please consider adding a sea lane that connects the most northern sea (where starts Throgg and Malus and The Daemon Prince) with the sea north of bretonnia or ulthuan?
Thank you very much!
Xenos 2 верес. 2023 о 22:38 
Update please
Stargott 5 серп. 2023 о 10:36 
don´t work with IE Expanded


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3007996493

can someone make a Submod?
Solaire 12 лип. 2023 о 8:10 
@Vince It says in the bottom of the description that they appear and work in coop
Gaizaz 7 лип. 2023 о 7:08 
something weird, so I used the new one by Nagarond, sent my dwarfs through it and its taking 4 turns, even if it says it should only take 2.
Vince 28 трав. 2023 о 13:11 
is this mod working in coop if both player have it installed ??
fredrowe234 22 трав. 2023 о 14:53 
Please update
Frank 7 трав. 2023 о 13:36 
How easy is it to make a sea lane mod? Can sea lanes be modded to be instantaneous?
Solaire 14 квіт. 2023 о 5:41 
@thuynder got a link? I cant find it
Solaire 14 квіт. 2023 о 5:40 
Does this need an update with 3.0?
Thuynder 7 квіт. 2023 о 7:41 
The Land lanes mod exists already :)
Saphirre 26 берез. 2023 о 12:49 
Hi!

I would like to know if it would be possible to add another mod on the side, which would make it possible to create "Lands Lanes" please?

The idea would be to be able to connect by land (and not only by sea) the North West of Naggaroth to the North East of the Eastern Steppes.

And a second "Land Lane" would connect the West to the East of the Southern Chaos Wastes.

Thanks in advance, hope you like this idea!
Duc de Bourgogne 8 лют. 2023 о 5:15 
If anyone is having trouble with the sea lanes not showing up, it appears the recent update to MCT is causing problems with some mods, like this one. If you deactivate MCT, the sea lanes should show up.
blóðþyrstr 29 січ. 2023 о 6:58 
No crashes for me. Do not understand why people do not try things for themselves before commenting. Did your mom never tell you do not believe everything people say online?

Only issue is textloc currently. Most lanes have no text, but double clicking the lane shows where you end up so no biggie.
BloodW0lf 18 січ. 2023 о 16:55 
anyway to make ai use sea lanes in base game even?
hugoleomarinho 9 січ. 2023 о 5:47 
Hello Deadmeat, it is taking 5 turns to travel through the Sea Lanes. Is it normal? thanks for your job
Fumo Enjoyer 31 груд. 2022 о 20:32 
Looks like the mod causes crashes now
Azureliger 14 груд. 2022 о 5:38 
The lanes to Ulthuan seem to say "Eleven" instead of "Elven"
hugoleomarinho 6 листоп. 2022 о 7:21 
Nice
Deadmeat  [автор] 6 листоп. 2022 о 6:06 
Added two more lanes - one from ulthuan to fortress of dawn area (southlands) and fortress of dawn to citadel of dusk (lustria)
Solaire 19 жовт. 2022 о 20:45 
Seconded
Kami 19 жовт. 2022 о 11:23 
Update would be great yea, not sure it's needed but I hate all the warnings on the mod launcher.
Winter 17 жовт. 2022 о 23:46 
G'day Deadmeat. Is A.I use planned for the future?
sjz1952 11 жовт. 2022 о 18:29 
great mod
Emanon 9 жовт. 2022 о 13:53 
Excellent mod!
Aatrocy 29 верес. 2022 о 11:17 
Love this mod
Castillo de San Marcos 28 верес. 2022 о 17:33 
Цей коментар ще не було перевірено нашою системою автоматичної перевірки вмісту. Його буде тимчасово приховано, доки ми не переконаємося, що він не містить шкідливого вмісту (наприклад, посилань на сайти, що викрадають інформацію).
Tunch Khan 28 верес. 2022 о 15:07 
sweet :lunar2019piginablanket:
Deadmeat  [автор] 28 верес. 2022 о 14:15 
Updated with five new sea routes, and adding four extra by the end of the week.
Deadmeat  [автор] 23 верес. 2022 о 7:44 
updated, apologies to thesniperdevil and everyone else, i've been away on a training course
joshwiz23 13 верес. 2022 о 17:37 
is it updated?
Freelmeister 10 верес. 2022 о 9:13 
@Neil Done and works perfectly, thanks.
Neil 10 верес. 2022 о 6:14 
@Freelmeister, open it in RPFM
https://imgur.com/a/NM9eaPW
IfThenOrElse 10 верес. 2022 о 5:34 
Hey Deadmeat - heads up - in the packfile - change the script name so it doesn't read ruin_sea_lane.lua. This means our mods conflict. try changing it to ulthuan_sea_lane.lua or something related to your mod and then it will minimise conflicts.
Freelmeister 9 верес. 2022 о 16:18 
How can you change the script name?
Thuynder 9 верес. 2022 о 15:53 
Changing the script name makes it work with the river ruin sea lane :)) just tested it. good work!
KsH 9 верес. 2022 о 10:55 
Save game compatible?
lwhのsama 8 верес. 2022 о 5:32 
amazing work:steamthumbsup:
Deadmeat  [автор] 7 верес. 2022 о 11:12 
fyi takes 4 turns for an agent to get from the south to imrik ;)
Lactation Consultant 5 верес. 2022 о 23:10 
This is a genius mod, holy shit. Thank you!