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1. unknown - lua/weapons/weapon_sans.lua:1238
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
1. GetPos - [C]:-1
2. unknown - lua/entities/ent_glitchtale_bone_throw.lua:30
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1275
1. EnableGravity - [C]:-1
2. unknown - lua/entities/ent_glitchtale_upbones.lua:33
3. Spawn - [C]:-1
4. unknown - lua/weapons/weapon_sans.lua:1316
EDIT: Nevermind, found the issue. The issue is with INPC. For some reason, "Enable No Friendly Fire" (which is on by default) causes the Bones not to damage them. (using anything else works just fine though)