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Reliable Armors
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1624115509
CAS
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1925822368
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1464989530
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1438488634
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885551217
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1794724980
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1575857465
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1858219355
Marvin's ugh you got me
Marvin's combat readiness
Medical system expansion (series)
Combat Readiness -- I'll throw it in the "more combat mods" list. I use it personally, but it can drastically change how raids occur so I'll leave it as a side-suggestion
MSE -- no bionics mods will be included in this collection as they're generally not save friendly
Thanks for the suggestions though Lecris and Paladin, I'll be looking into them.
I have some more that may or may not fit in. I've been playing with all of these for at least a few weeks. A lot of them are just about weapon/armor quality and pawn skill having more of an effect on combat. I'm sure some are stupidly obvious and you've heard of, but whatever -- including them anyway for completeness-sake:
[1.0] Grenade Fix: Rearmed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=797360572
Draw a bead
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=786055494
Dual Wield
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1628211313
Mortar Accuracy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1729446857
NoArmorPointCap
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1695493009
Overcapped Accuracy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1624094549
Quality Cooldown
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543069597
Weapon Condition Matters, and so does Quality
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1734018911
[XND] Ranged Stagger Rebalanced
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1496097305
Less Arbitrary Surgery
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1552455241
[RF] Tribal Raiders [1.0]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539314714
Where is my weapon?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539028008
[XND] Profitable Weapons
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1386385125
Surgery Armor Fix
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1862332387
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1438488634&searchtext=%5BXND%5D+Proper+Shotgun
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508165821&searchtext=%5BXND%5D+Targeting+Modes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1316142788&searchtext=Gear+Up+and+Go
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1688064514&searchtext=Transport+Downed+Pawns
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1467764609&searchtext=Search+and+Destroy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1204108550&searchtext=RunAndGun
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=942369931&searchtext=Damage+Indicators
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=927155256&searchtext=Simple+Sidearms
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1814383360
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1906780517
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1814988282
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1845154007
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1217001091&searchtext=Giddy-up%21
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=717575199&searchtext=Misc+Training
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1134165362&searchtext=avoid+friendly+fire
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006644524&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006638530
Less suicidal humanoids are... immersive. Difficulty can always be increased, and mechanoids should be OP anyway.
Also, I'm not a fan of Ammunition's new wearable magazine system. If I wanted to micro loadouts, I'd run CE :P
They have potential to greatly effect raids and combat. Personally I'm not a fan of the retreating idea, as that would make AI too easy to cheese with damage values the way they are in DocPawnOverhaul.
It'd be nice if NPC Bonus could straight up buff tribal and industrial raid budgets.
Targeting Modes+DocPawnOverhaul+Combat Update
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2014429481&searchtext=combat